Player Matchup

Kumbhakarna
Kumbhakarna
Diese
Kumbhakarna
Level 148
God Stats
0W - 2L
1,177 SR
Queue Stats
141W - 177L
1,483 Elo+
Party 2
Ravana
Ravana
XxYzerman17
Ravana
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 49L
1,598 Elo+
Party 3
Vamana
Vamana
flashgordo2
Vamana
Level 249
God Stats
3W - 5L
1,512 SR
Queue Stats
246W - 303L
1,523 Elo+
Party 2
Anhur
Anhur
iiNsAnE x w00dy
Anhur
Level 149
God Stats
1W - 3L
1,569 SR
Queue Stats
78W - 61L
1,546 Elo+
Party 3
Nu Wa
Nu Wa
scarlingz
Nu Wa
Level 167
God Stats
19W - 17L
1,653 SR
Queue Stats
184W - 173L
1,485 Elo+
Party 2
Team Averages
Level 170
1,482 SR
1,527 Elo+

VS

Team Averages
Level 215
1,564 SR
1,548 Elo+
Xing Tian
Xing Tian
GYMRATHoyle
Xing Tian
Level 213
God Stats
11W - 9L
1,457 SR
Queue Stats
412W - 400L
1,548 Elo+
Party 1
Hercules
Hercules
WittleWillow
Hercules
Level 158
God Stats
5W - 2L
1,744 SR
Queue Stats
201W - 169L
1,633 Elo+
Solo
Danzaburou
Danzaburou
fabricio-03-02
Danzaburou
Level 318
God Stats
9W - 12L
1,506 SR
Queue Stats
116W - 98L
1,585 Elo+
Solo
Nu Wa
Nu Wa
playboymeeks
Nu Wa
Level 204
God Stats
6W - 2L
1,769 SR
Queue Stats
202W - 193L
1,482 Elo+
Party 1
Ne Zha
Ne Zha
Æxitium
Ne Zha
Level 180
God Stats
1W - 0L
1,342 SR
Queue Stats
25W - 27L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Diese
Kumbhakarna
8
0 / 2 / 3
4,895
490
2,337
9,674
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
10
2 / 3 / 1
5,493
549
3,921
6,219
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
11
1 / 3 / 0
6,477
648
6,100
9,489
5,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8
0 / 5 / 0
4,717
472
3,134
7,530
1,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
scarlingz
Nu Wa
9
1 / 4 / 1
5,186
519
6,773
5,514
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GYMRATHoyle
Xing Tian
11
1 / 0 / 2
5,805
581
5,463
9,556
7,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
WittleWillow
Hercules
10
5 / 2 / 6
6,177
618
7,565
9,450
5,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
fabricio-03-02
Danzaburou
11
4 / 0 / 2
6,898
690
4,672
5,857
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 6
6,024
602
6,024
3,140
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Æxitium
Ne Zha
12
7 / 2 / 4
6,504
650
5,952
9,038
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
17
17
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Diese
Kumbhakarna
0
2
3
0.75
W
Xing Tian
GYMRATHoyle
Xing Tian
1
0
2
2
W
Hercules
WittleWillow
Hercules
5
2
6
4
L
Ravana
2
3
1
0.83
W
Danzaburou
fabricio-03-02
Danzaburou
4
0
2
5
L
Vamana
1
3
0
0.33
L
0
5
0
0
W
0
0
6
3
L
Nu Wa
scarlingz
Nu Wa
1
4
1
0.38
W
Ne Zha
Æxitium
Ne Zha
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,265
Damage
29,676
38,426
Taken
37,041
16,099
Mitigated
17,386
9,453
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Diese
Kumbhakarna
2,337
534
41
2,162
9,674
6,229
0
1,538
7,934
11,870
0
W
Xing Tian
GYMRATHoyle
Xing Tian
5,463
319
0
1,670
9,556
7,314
0
291
8,671
36,307
0
W
Hercules
WittleWillow
Hercules
7,565
3,141
0
3,055
9,450
5,366
0
2,557
6,712
0
20,210
L
Ravana
3,921
1,267
0
2,707
6,219
1,948
0
876
5,270
0
37,014
W
Danzaburou
fabricio-03-02
Danzaburou
4,672
1,515
0
3,683
5,857
1,714
204
919
4,833
0
50,938
L
Vamana
6,100
2,922
0
1,898
9,489
5,198
0
4,952
3,757
0
50,780
L
3,134
1,575
0
1,971
7,530
1,531
0
894
6,494
0
24,877
W
6,024
782
0
643
3,140
664
49
1,494
1,435
44,437
0
L
Nu Wa
scarlingz
Nu Wa
6,773
983
0
674
5,514
1,193
0
1,796
3,484
30,490
0
W
Ne Zha
Æxitium
Ne Zha
5,952
1,663
0
4,416
9,038
2,328
0
3,076
5,670
0
42,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,768
Gold Earned
31,408
290
Minions Killed
343
0
Camps Cleared
0
947,305
Distance Traveled
981,218
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,895
490
20
2
0
181,009
2
W
Xing Tian
5,805
581
76
8
0
193,044
0
W
Hercules
6,177
618
26
3
0
195,518
1
L
Ravana
5,493
549
73
7
0
206,177
2
W
Danzaburou
6,898
690
92
9
0
173,089
1
L
Vamana
6,477
648
91
9
0
192,785
0
L
Anhur
4,717
472
45
5
0
184,945
0
W
Nu Wa
6,024
602
91
9
0
200,826
1
L
Nu Wa
5,186
519
61
6
0
182,389
0
W
Ne Zha
6,504
650
58
6
0
218,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role