Player Matchup

Martichoras
Martichoras
MADCOUNTY
Martichoras
Level 145
God Stats
9W - 5L
1,593 SR
Queue Stats
587W - 579L
1,469 Elo+
Party 2
Achilles
Achilles
Ralpf
Achilles
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,433 Elo+
Solo
Khepri
Khepri
Saga Kitty
Khepri
Level 124
God Stats
8W - 7L
1,470 SR
Queue Stats
300W - 281L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
barikaidk45
Danzaburou
Level 128
God Stats
6W - 5L
1,447 SR
Queue Stats
420W - 407L
1,461 Elo+
Party 2
Poseidon
Poseidon
konrad05
Poseidon
Level 156
God Stats
10W - 3L
1,676 SR
Queue Stats
392W - 374L
1,484 Elo+
Party 2
Team Averages
Level 135
1,537 SR
1,471 Elo+

VS

Team Averages
Level 113
1,459 SR
1,482 Elo+
Cabrakan
Cabrakan
BlaseBlahZay
Cabrakan
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 44L
1,500 Elo+
Solo
Arachne
Arachne
Rock5tar84
Arachne
Level 158
God Stats
11W - 13L
1,441 SR
Queue Stats
354W - 334L
1,452 Elo+
Solo
Bacchus
Bacchus
VoidedReyn
Bacchus
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
241W - 212L
1,522 Elo+
Party 1
Pele
Pele
WoodsyMantis886
Pele
Level 66
God Stats
0W - 3L
1,246 SR
Queue Stats
366W - 383L
1,461 Elo+
Party 1
Xbalanque
Xbalanque
biscuitsteve
Xbalanque
Level 88
God Stats
6W - 7L
1,609 SR
Queue Stats
248W - 234L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
MADCOUNTY
Martichoras
20
5 / 2 / 33
13,475
749
19,778
14,965
9,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Ralpf
Achilles
19
4 / 3 / 27
12,102
672
13,228
22,084
38,447
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Khepri
Saga Kitty
Khepri
18
4 / 4 / 29
13,316
740
12,517
21,602
34,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
barikaidk45
Danzaburou
20
14 / 1 / 21
14,630
813
21,518
14,997
8,881
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Poseidon
konrad05
Poseidon
20
14 / 3 / 21
14,430
802
26,843
14,800
8,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BlaseBlahZay
Cabrakan
18
4 / 9 / 3
11,483
638
17,058
23,753
34,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Rock5tar84
Arachne
19
3 / 4 / 6
10,546
586
12,979
17,784
14,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
VoidedReyn
Bacchus
18
0 / 6 / 7
10,568
587
13,749
23,671
39,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 12 / 7
9,190
511
12,771
21,042
9,618
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
biscuitsteve
Xbalanque
19
5 / 10 / 6
12,700
706
16,900
15,892
6,641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
41
41
Kills
12
13
Deaths
41
131
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BlaseBlahZay
Cabrakan
4
9
3
0.61
W
Martichoras
MADCOUNTY
Martichoras
5
2
33
10.75
W
Achilles
Ralpf
Achilles
4
3
27
5.83
L
Arachne
Rock5tar84
Arachne
3
4
6
1.5
W
Khepri
Saga Kitty
Khepri
4
4
29
4.63
L
Bacchus
VoidedReyn
Bacchus
0
6
7
0.58
L
0
12
7
0.29
W
Danzaburou
barikaidk45
Danzaburou
14
1
21
24.5
L
Xbalanque
biscuitsteve
Xbalanque
5
10
6
0.8
W
Poseidon
konrad05
Poseidon
14
3
21
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,884
Damage
73,457
88,448
Taken
102,142
99,571
Mitigated
104,860
28,973
Healing
19,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BlaseBlahZay
Cabrakan
17,058
1,531
584
2,979
23,753
34,311
0
8,447
15,306
28,152
0
W
Martichoras
MADCOUNTY
Martichoras
19,778
4,985
747
2,431
14,965
9,327
697
5,845
9,120
0
52,303
W
Achilles
Ralpf
Achilles
13,228
2,743
1,296
2,568
22,084
38,447
1,267
6,319
15,765
0
30,526
L
Arachne
Rock5tar84
Arachne
12,979
10,812
1,485
2,329
17,784
14,867
0
8,363
9,421
0
19,565
W
Khepri
Saga Kitty
Khepri
12,517
956
6,883
4,687
21,602
34,426
1,048
5,334
16,268
25,313
5,210
L
Bacchus
VoidedReyn
Bacchus
13,749
370
1,009
7,221
23,671
39,423
0
8,823
14,848
25,236
575
L
12,771
1,060
107
2,000
21,042
9,618
0
7,488
13,554
0
25,682
W
Danzaburou
barikaidk45
Danzaburou
21,518
10,879
1,637
5,367
14,997
8,881
5,160
4,626
9,259
0
51,514
L
Xbalanque
biscuitsteve
Xbalanque
16,900
10,449
416
1,241
15,892
6,641
0
4,773
11,119
0
45,894
W
Poseidon
konrad05
Poseidon
26,843
5,203
1,033
2,324
14,800
8,490
1,344
8,266
6,534
75,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,953
Gold Earned
54,487
337
Minions Killed
151
0
Camps Cleared
0
1,618,860
Distance Traveled
1,428,695
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,483
638
18
1
0
267,063
0
W
Martichoras
13,475
749
81
5
0
322,233
0
W
Achilles
12,102
672
34
2
0
322,677
0
L
Arachne
10,546
586
19
1
0
326,632
0
W
Khepri
13,316
740
28
2
0
306,692
1
L
Bacchus
10,568
587
23
1
0
336,432
0
L
Pele
9,190
511
25
1
0
267,515
0
W
Danzaburou
14,630
813
93
5
0
342,049
0
L
Xbalanque
12,700
706
66
4
0
231,053
0
W
Poseidon
14,430
802
101
6
0
325,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role