Player Matchup

Susano
Susano
Berlopian
Susano
Level 103
God Stats
2W - 3L
1,353 SR
Queue Stats
10W - 10L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
ButterEntree
Baron Samedi
Level 107
God Stats
0W - 1L
1,516 SR
Queue Stats
16W - 14L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
Shh_Corazon
Sun Wukong
Level 69
God Stats
3W - 2L
1,640 SR
Queue Stats
16W - 12L
1,577 Elo+
Party 1
Team Averages
Level 93
1,503 SR
1,547 Elo+

VS

Team Averages
Level 114
1,515 SR
1,483 Elo+
Anhur
Anhur
Baylettuce69
Anhur
Level 109
God Stats
1W - 1L
1,332 SR
Queue Stats
126W - 147L
1,438 Elo+
Party 2
Bastet
Bastet
FurthestFlunky9
Bastet
Level 128
God Stats
3W - 1L
1,706 SR
Queue Stats
126W - 147L
1,438 Elo+
Party 2
Ix Chel
Ix Chel
thehockeyfreak8
Ix Chel
Level 106
God Stats
13W - 16L
1,508 SR
Queue Stats
71W - 55L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Berlopian
Susano
13
1 / 7 / 2
8,193
745
7,663
10,821
2,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
ButterEntree
Baron Samedi
13
1 / 8 / 1
8,313
756
6,262
11,968
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Shh_Corazon
Sun Wukong
14
2 / 3 / 2
8,380
762
4,304
13,842
13,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 10
10,262
933
7,036
9,087
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 12
9,457
860
10,380
12,027
4,761
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

17
9 / 1 / 7
10,650
968
14,605
8,512
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
18
18
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
Susano
Berlopian
Susano
1
7
2
0.29
L
Baron Samedi
ButterEntree
Baron Samedi
1
8
1
0.19
W
4
3
12
3.33
L
Sun Wukong
Shh_Corazon
Sun Wukong
2
3
2
1
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,229
Damage
32,021
36,631
Taken
29,626
19,993
Mitigated
10,795
4,400
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,036
2,262
0
1,618
9,087
3,076
544
2,795
6,292
0
20,202
L
Susano
Berlopian
Susano
7,663
259
72
1,303
10,821
2,822
110
3,647
7,097
0
20,588
L
Baron Samedi
ButterEntree
Baron Samedi
6,262
212
80
1,330
11,968
3,829
144
5,498
6,352
25,283
0
W
10,380
2,585
0
4,710
12,027
4,761
533
1,996
10,031
0
24,124
L
Sun Wukong
Shh_Corazon
Sun Wukong
4,304
937
0
1,615
13,842
13,342
63
5,169
8,576
0
21,901
W
14,605
1,847
1,507
3,776
8,512
2,958
139
1,479
7,033
58,374
1,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,886
Gold Earned
30,369
95
Minions Killed
139
0
Camps Cleared
0
542,007
Distance Traveled
667,703
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,262
933
29
3
0
205,973
0
L
Susano
8,193
745
30
3
0
184,643
0
L
Baron Samedi
8,313
756
42
4
0
156,764
0
W
Bastet
9,457
860
30
3
0
244,216
0
L
Sun Wukong
8,380
762
23
2
0
200,600
0
W
Ix Chel
10,650
968
80
7
0
217,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role