Player Matchup

Ah Puch
Ah Puch
AV_4L0N__
Ah Puch
Level 53
God Stats
32W - 24L
1,610 SR
Queue Stats
140W - 138L
1,449 Elo+
Party 1
Erlang Shen
Erlang Shen
KaputSquirrel51
Erlang Shen
Level 108
God Stats
1W - 5L
1,081 SR
Queue Stats
90W - 97L
1,399 Elo+
Solo
Geb
Geb
LeMous6290
Geb
Level 55
God Stats
3W - 5L
1,539 SR
Queue Stats
134W - 131L
1,465 Elo+
Party 1
Charybdis
Charybdis
The Dredk
Charybdis
Level 152
God Stats
2W - 5L
1,414 SR
Queue Stats
4W - 8L
1,516 Elo+
Party 1
Fenrir
Fenrir
dekarslayer
Fenrir
Level 120
God Stats
0W - 4L
1,282 SR
Queue Stats
155W - 153L
1,464 Elo+
Party 1
Team Averages
Level 98
1,385 SR
1,459 Elo+

VS

Team Averages
Level 117
1,433 SR
1,504 Elo+
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DirectButton28
Chaac
Level 109
God Stats
4W - 6L
1,251 SR
Queue Stats
539W - 495L
1,489 Elo+
Solo
Artemis
Artemis
aBustedNut15T
Artemis
Level 100
God Stats
4W - 2L
1,413 SR
Queue Stats
15W - 6L
1,622 Elo+
Party 2
Charon
Charon
youngest27
Charon
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 55L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AV_4L0N__
Ah Puch
9
0 / 5 / 2
5,390
449
2,511
7,118
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
KaputSquirrel51
Erlang Shen
10
0 / 1 / 0
5,715
476
4,500
11,296
9,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
2 / 2 / 2
6,062
505
4,496
11,800
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
The Dredk
Charybdis
8
1 / 4 / 2
5,294
441
4,449
7,423
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
10
2 / 5 / 0
5,911
493
3,223
10,461
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 1 / 3
7,814
651
4,392
5,230
1,706
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
 
Ne Zha
14
7 / 1 / 4
7,767
647
9,511
9,237
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 0
7,607
634
6,430
8,829
7,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
11
4 / 2 / 3
6,557
546
8,962
8,430
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
youngest27
Charon
11
3 / 1 / 0
6,473
539
5,090
6,967
5,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
17
17
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
3
3.5
W
Ne Zha
 
Ne Zha
7
1
4
9
L
Ah Puch
AV_4L0N__
Ah Puch
0
5
2
0.2
W
1
0
0
1
L
Erlang Shen
KaputSquirrel51
Erlang Shen
0
1
0
0
L
2
2
2
1.5
L
Charybdis
The Dredk
Charybdis
1
4
2
0.5
W
Artemis
4
2
3
2.75
L
Fenrir
2
5
0
0.4
W
Charon
youngest27
Charon
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,179
Damage
34,385
48,098
Taken
38,693
22,586
Mitigated
20,864
11,862
Healing
10,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,392
2,554
0
930
5,230
1,706
499
1,764
3,178
0
63,495
W
Ne Zha
 
Ne Zha
9,511
2,947
0
1,258
9,237
3,605
0
574
8,603
0
63,095
L
Ah Puch
AV_4L0N__
Ah Puch
2,511
0
0
1,033
7,118
1,865
0
446
6,672
22,297
0
W
6,430
1,490
0
1,934
8,829
7,333
0
0
8,829
0
57,232
L
Erlang Shen
KaputSquirrel51
Erlang Shen
4,500
2,561
0
4,375
11,296
9,239
0
0
11,296
0
34,269
L
4,496
420
0
3,253
11,800
6,635
0
2,409
9,391
25,053
1,027
L
Charybdis
The Dredk
Charybdis
4,449
1,304
0
1,438
7,423
1,625
63
1,586
5,837
0
24,527
W
Artemis
8,962
4,194
0
4,577
8,430
2,651
540
2,430
5,956
0
38,114
L
Fenrir
3,223
1,530
0
1,763
10,461
3,222
0
0
10,461
0
36,909
W
Charon
youngest27
Charon
5,090
831
0
2,234
6,967
5,569
237
1,819
5,148
27,395
2,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,372
Gold Earned
36,218
274
Minions Killed
438
0
Camps Cleared
0
1,105,744
Distance Traveled
1,103,240
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,814
651
151
13
0
228,627
1
W
Ne Zha
7,767
647
88
7
0
282,992
0
L
Ah Puch
5,390
449
44
4
0
229,270
0
W
Chaac
7,607
634
98
8
0
216,716
0
L
Erlang Shen
5,715
476
72
6
0
220,924
0
L
Geb
6,062
505
35
3
0
239,129
2
L
Charybdis
5,294
441
50
4
0
171,314
0
W
Artemis
6,557
546
52
4
0
194,701
0
L
Fenrir
5,911
493
73
6
0
245,107
0
W
Charon
6,473
539
49
4
0
180,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role