Player Matchup

Ah Puch
Ah Puch
AetherKiler
Ah Puch
Level 158
God Stats
2W - 0L
1,684 SR
Queue Stats
58W - 55L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
XxHeLiiOxX
Baron Samedi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 29L
1,469 Elo+
Party 1
Chang'e
Chang'e
nociman
Chang'e
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 35L
1,500 Elo+
Party 1
Team Averages
Level 127
1,561 SR
1,505 Elo+

VS

Team Averages
Level 126
1,536 SR
1,616 Elo+
Ganesha
Ganesha
BlueDragonG
Ganesha
Level 86
God Stats
3W - 4L
1,575 SR
Queue Stats
427W - 404L
1,554 Elo+
Solo
Ullr
Ullr
Quiry
Ullr
Level 146
God Stats
2W - 4L
1,421 SR
Queue Stats
51W - 48L
1,591 Elo+
Solo
Ix Chel
Ix Chel
Zuffelii
Ix Chel
Level 147
God Stats
14W - 5L
1,613 SR
Queue Stats
871W - 313L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AetherKiler
Ah Puch
16
3 / 4 / 6
9,967
831
7,636
15,909
7,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
XxHeLiiOxX
Baron Samedi
17
4 / 3 / 9
10,907
909
16,678
12,859
5,759
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
nociman
Chang'e
18
6 / 1 / 7
11,093
924
8,343
12,755
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlueDragonG
Ganesha
15
0 / 4 / 7
8,846
737
6,301
13,683
9,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Quiry
Ullr
16
4 / 3 / 1
9,819
818
9,814
12,165
3,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ix Chel
Zuffelii
Ix Chel
14
4 / 6 / 3
9,485
790
13,301
10,677
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
13
Kills
8
8
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AetherKiler
Ah Puch
3
4
6
1.5
L
Ganesha
BlueDragonG
Ganesha
0
4
7
0.88
L
Ullr
Quiry
Ullr
4
3
1
1.5
W
Baron Samedi
XxHeLiiOxX
Baron Samedi
4
3
9
2.83
L
Ix Chel
Zuffelii
Ix Chel
4
6
3
0.92
W
Chang'e
nociman
Chang'e
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,657
Damage
29,416
41,523
Taken
36,525
17,439
Mitigated
15,657
22,606
Healing
4,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AetherKiler
Ah Puch
7,636
232
0
5,522
15,909
7,807
325
7,064
8,543
26,823
0
L
Ganesha
BlueDragonG
Ganesha
6,301
297
230
282
13,683
9,814
0
11,390
1,876
15,316
560
L
Ullr
Quiry
Ullr
9,814
3,004
0
1,312
12,165
3,040
0
10,766
1,001
0
46,982
W
Baron Samedi
XxHeLiiOxX
Baron Samedi
16,678
1,522
1,420
2,858
12,859
5,759
1,482
6,950
5,763
47,859
0
L
Ix Chel
Zuffelii
Ix Chel
13,301
1,652
887
1,547
10,677
2,803
0
9,457
976
29,859
0
W
Chang'e
nociman
Chang'e
8,343
806
4,434
8,372
12,755
3,873
1,532
4,942
7,565
36,701
37

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,967
Gold Earned
28,150
159
Minions Killed
136
0
Camps Cleared
0
637,881
Distance Traveled
609,456
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,967
831
40
3
0
202,324
1
L
Ganesha
8,846
737
9
1
0
205,512
0
L
Ullr
9,819
818
68
6
0
214,705
0
W
Baron Samedi
10,907
909
52
4
0
202,611
0
L
Ix Chel
9,485
790
59
5
0
189,239
0
W
Chang'e
11,093
924
67
6
0
232,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role