Player Matchup

Kali
Kali
BatFlashDC
Kali
Level 131
God Stats
6W - 5L
1,583 SR
Queue Stats
87W - 81L
1,544 Elo+
Solo
Bakasura
Bakasura
DaniiChile
Bakasura
Level 69
God Stats
9W - 8L
1,500 SR
Queue Stats
31W - 29L
1,506 Elo+
Solo
Sol
Sol
Maey on Tabs
Sol
Level 69
God Stats
1W - 2L
1,783 SR
Queue Stats
7W - 11L
1,497 Elo+
Party 1
Scylla
Scylla
Slime n Bait
Scylla
Level 121
God Stats
1W - 3L
1,439 SR
Queue Stats
77W - 85L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
xBANGBUZZx
Sylvanus
Level 129
God Stats
4W - 3L
1,715 SR
Queue Stats
211W - 204L
1,477 Elo+
Solo
Team Averages
Level 104
1,604 SR
1,515 Elo+

VS

Team Averages
Level 97
1,526 SR
1,456 Elo+
Artemis
Artemis
Kings8185074
Artemis
Level 28
God Stats
2W - 7L
1,436 SR
Queue Stats
10W - 15L
1,338 Elo+
Party 3
Persephone
Persephone
Murcado
Persephone
Level 91
God Stats
10W - 10L
1,542 SR
Queue Stats
178W - 147L
1,488 Elo+
Party 3
Jormungandr
Jormungandr
Unalloyed Zerk
Jormungandr
Level 87
God Stats
15W - 8L
1,576 SR
Queue Stats
105W - 98L
1,483 Elo+
Party 3
Bastet
Bastet
XOceanSpiritX
Bastet
Level 149
God Stats
13W - 15L
1,489 SR
Queue Stats
266W - 241L
1,530 Elo+
Party 2
Freya
Freya
XxELBOSSTExX
Freya
Level 130
God Stats
36W - 28L
1,588 SR
Queue Stats
329W - 323L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,340
488
3,490
11,514
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
DaniiChile
Bakasura
13
2 / 3 / 0
7,852
604
4,371
14,093
7,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 2 / 4
6,398
492
4,362
7,619
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Scylla
12
0 / 3 / 0
6,560
505
3,341
6,911
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
xBANGBUZZx
Sylvanus
11
2 / 2 / 2
6,268
482
4,905
10,327
7,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kings8185074
Artemis
12
2 / 2 / 2
6,338
488
4,535
5,255
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Murcado
Persephone
13
4 / 2 / 0
8,489
653
6,616
5,422
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Unalloyed Zerk
Jormungandr
11
0 / 2 / 4
6,312
486
6,467
8,578
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 0 / 6
7,431
572
6,050
10,406
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 0 / 1
7,471
575
4,995
6,508
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
11
12
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Bakasura
DaniiChile
Bakasura
2
3
0
0.67
W
Artemis
Kings8185074
Artemis
2
2
2
1.5
L
0
2
4
1
W
Persephone
Murcado
Persephone
4
2
0
2
L
Scylla
0
3
0
0
W
Jormungandr
Unalloyed Zerk
Jormungandr
0
2
4
1
W
3
0
6
6
W
2
0
1
2.5
L
Sylvanus
xBANGBUZZx
Sylvanus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,469
Damage
28,663
50,464
Taken
36,169
24,221
Mitigated
13,721
18,905
Healing
9,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,490
1,457
0
2,595
11,514
5,518
0
2,820
8,694
0
44,933
L
Bakasura
DaniiChile
Bakasura
4,371
3,067
0
7,624
14,093
7,154
179
5,506
8,587
0
39,459
W
Artemis
Kings8185074
Artemis
4,535
2,365
0
566
5,255
1,549
0
3,031
2,224
0
33,413
L
4,362
2,390
207
2,371
7,619
2,509
1,402
2,481
4,772
36,592
4,246
W
Persephone
Murcado
Persephone
6,616
794
0
1,981
5,422
1,247
493
0
5,402
54,109
1,465
L
Scylla
3,341
484
0
1,768
6,911
1,987
0
3,005
3,826
47,256
0
W
Jormungandr
Unalloyed Zerk
Jormungandr
6,467
1,477
0
618
8,578
4,959
0
5,782
2,796
34,495
1,475
W
6,050
1,814
0
2,750
10,406
3,948
0
562
9,734
0
54,447
W
4,995
1,680
0
3,910
6,508
2,018
0
2,657
3,851
45,259
4,530
L
Sylvanus
xBANGBUZZx
Sylvanus
4,905
2,187
1,326
3,014
10,327
7,053
300
2,503
7,292
25,539
7,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,418
Gold Earned
36,041
388
Minions Killed
421
0
Camps Cleared
0
1,264,657
Distance Traveled
1,256,505
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,340
488
64
5
0
306,945
2
L
Bakasura
7,852
604
117
9
0
262,355
0
W
Artemis
6,338
488
61
5
0
240,734
0
L
Sol
6,398
492
61
5
0
246,073
0
W
Persephone
8,489
653
111
9
0
213,384
0
L
Scylla
6,560
505
90
7
0
231,048
0
W
Jormungandr
6,312
486
62
5
0
254,182
0
W
Bastet
7,431
572
79
6
0
292,479
3
W
Freya
7,471
575
108
8
0
255,726
2
L
Sylvanus
6,268
482
56
4
0
218,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role