Player Matchup

Cthulhu
Cthulhu
BillyTheBumpkin_
Cthulhu
Level 146
God Stats
1W - 2L
1,532 SR
Queue Stats
114W - 98L
1,585 Elo+
Party 2
Da Ji
Da Ji
FunkeMonke
Da Ji
Level 155
God Stats
1W - 5L
1,448 SR
Queue Stats
355W - 303L
1,516 Elo+
Solo
Neith
Neith
MrNoBueno
Neith
Level 60
God Stats
2W - 1L
1,791 SR
Queue Stats
11W - 9L
1,511 Elo+
Party 2
Charon
Charon
SillyTheKid_
Charon
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 97L
1,571 Elo+
Party 2
Lancelot
Lancelot
TripMaster69
Lancelot
Level 147
God Stats
2W - 2L
1,742 SR
Queue Stats
71W - 82L
1,546 Elo+
Solo
Team Averages
Level 133
1,603 SR
1,546 Elo+

VS

Team Averages
Level 155
1,593 SR
1,498 Elo+
Ao Kuang
Ao Kuang
Bionic1515
Ao Kuang
Level 144
God Stats
2W - 1L
1,645 SR
Queue Stats
156W - 148L
1,522 Elo+
Party 1
Nike
Nike
FMxGAIA
Nike
Level 142
God Stats
165W - 81L
1,676 SR
Queue Stats
360W - 325L
1,515 Elo+
Solo
Eset
Eset
LilSooub
Eset
Level 184
God Stats
1W - 4L
1,355 SR
Queue Stats
159W - 163L
1,532 Elo+
Party 1
Jormungandr
Jormungandr
NichoKe
Jormungandr
Level 147
God Stats
3W - 0L
1,776 SR
Queue Stats
15W - 17L
1,471 Elo+
Party 3
Skadi
Skadi
ToastinMyWafles
Skadi
Level 157
God Stats
3W - 2L
1,515 SR
Queue Stats
65W - 67L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
7,353
525
8,886
17,669
13,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
13
7 / 4 / 0
7,402
529
8,109
11,286
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
MrNoBueno
Neith
12
3 / 4 / 3
7,302
522
8,110
7,798
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charon
13
1 / 3 / 3
7,016
501
4,172
10,743
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
TripMaster69
Lancelot
12
0 / 4 / 4
7,154
511
6,578
10,994
5,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bionic1515
Ao Kuang
15
6 / 0 / 4
8,280
591
6,988
10,832
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nike
FMxGAIA
Nike
14
2 / 4 / 6
8,543
610
7,937
12,483
5,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
14
3 / 3 / 3
8,405
600
10,605
7,597
2,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
NichoKe
Jormungandr
13
4 / 2 / 6
8,170
584
6,447
13,422
9,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
5 / 5 / 4
7,482
534
9,457
10,311
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
14
Kills
20
20
Deaths
14
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Ao Kuang
Bionic1515
Ao Kuang
6
0
4
8
W
Nike
FMxGAIA
Nike
2
4
6
1.25
L
Da Ji
7
4
0
1.75
W
Eset
3
3
3
1.5
L
Neith
MrNoBueno
Neith
3
4
3
1.13
W
Jormungandr
NichoKe
Jormungandr
4
2
6
3.5
L
Charon
1
3
3
0.83
W
5
5
4
1.4
L
Lancelot
TripMaster69
Lancelot
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,855
Damage
41,434
58,490
Taken
54,645
28,477
Mitigated
24,643
12,232
Healing
16,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,886
1,309
45
3,199
17,669
13,213
6
7,401
10,268
36,354
1,442
W
Ao Kuang
Bionic1515
Ao Kuang
6,988
1,786
0
6,857
10,832
3,288
0
993
9,747
54,265
0
W
Nike
FMxGAIA
Nike
7,937
781
0
3,571
12,483
5,914
183
206
11,786
0
68,668
L
Da Ji
8,109
2,133
0
4,046
11,286
3,788
0
4,098
7,188
0
51,752
W
Eset
10,605
1,767
240
1,733
7,597
2,123
347
3,084
4,185
66,161
1,533
L
Neith
MrNoBueno
Neith
8,110
4,096
0
1,060
7,798
2,581
160
2,789
5,009
0
45,899
W
Jormungandr
NichoKe
Jormungandr
6,447
1,707
184
2,783
13,422
9,778
108
4,489
8,861
33,652
869
L
Charon
4,172
278
0
522
10,743
3,668
0
8,075
2,668
36,830
651
W
9,457
4,877
0
860
10,311
3,540
430
3,345
6,966
0
36,473
L
Lancelot
TripMaster69
Lancelot
6,578
727
0
3,360
10,994
5,227
0
1,529
9,465
0
52,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,227
Gold Earned
40,880
358
Minions Killed
440
0
Camps Cleared
0
1,344,476
Distance Traveled
1,351,814
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,353
525
47
3
0
284,184
1
W
Ao Kuang
8,280
591
95
7
0
322,115
0
W
Nike
8,543
610
116
8
0
267,850
4
L
Da Ji
7,402
529
79
6
0
305,592
2
W
Eset
8,405
600
118
8
0
269,656
3
L
Neith
7,302
522
76
5
0
225,958
7
W
Jormungandr
8,170
584
51
4
0
252,896
4
L
Charon
7,016
501
68
5
0
286,663
0
W
Skadi
7,482
534
60
4
0
239,297
7
L
Lancelot
7,154
511
88
6
0
242,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role