Player Matchup

Charon
Charon
Gigann
Charon
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,551 Elo+
Solo
Loki
Loki
JustKael24
Loki
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,428 Elo+
Solo
Bacchus
Bacchus
Neeen
Bacchus
Level 129
God Stats
1W - 4L
1,306 SR
Queue Stats
173W - 147L
1,502 Elo+
Solo
Jing Wei
Jing Wei
O2GotYouFam
Jing Wei
Level 69
God Stats
3W - 1L
1,715 SR
Queue Stats
153W - 143L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
t00ter
Sun Wukong
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,438 Elo+
Solo
Team Averages
Level 88
1,504 SR
1,488 Elo+

VS

Team Averages
Level 125
1,560 SR
1,481 Elo+
Nemesis
Nemesis
BlvkTsuchikage
Nemesis
Level 144
God Stats
18W - 12L
1,536 SR
Queue Stats
285W - 269L
1,443 Elo+
Solo
Poseidon
Poseidon
Farachani
Poseidon
Level 109
God Stats
22W - 17L
1,584 SR
Queue Stats
267W - 267L
1,493 Elo+
Party 1
Chronos
Chronos
Luna_Holidayy
Chronos
Level 126
God Stats
3W - 3L
1,474 SR
Queue Stats
150W - 131L
1,500 Elo+
Solo
Vulcan
Vulcan
Sinatras Son
Vulcan
Level 129
God Stats
9W - 8L
1,461 SR
Queue Stats
202W - 192L
1,498 Elo+
Party 1
Xing Tian
Xing Tian
foxi24017954
Xing Tian
Level 115
God Stats
13W - 5L
1,746 SR
Queue Stats
273W - 247L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Gigann
Charon
11
1 / 5 / 1
7,585
506
5,784
13,274
9,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 6 / 0
7,041
469
3,934
12,024
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Neeen
Bacchus
13
1 / 4 / 2
7,488
499
6,142
12,808
7,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
O2GotYouFam
Jing Wei
12
0 / 6 / 0
6,825
455
3,379
11,179
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
t00ter
Sun Wukong
14
1 / 6 / 1
7,803
520
8,885
16,135
8,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 3
9,271
618
9,156
12,117
5,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Farachani
Poseidon
15
5 / 0 / 7
8,685
579
7,645
6,376
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
14
2 / 2 / 9
8,620
575
9,379
9,637
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
16
7 / 1 / 3
9,028
602
13,278
8,524
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
foxi24017954
Xing Tian
14
4 / 2 / 8
9,191
613
9,065
11,961
10,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
6
Kills
27
27
Deaths
6
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
W
Poseidon
Farachani
Poseidon
5
0
7
8.5
L
Charon
Gigann
Charon
1
5
1
0.3
L
3
6
0
0.5
W
Chronos
2
2
9
3.25
L
Bacchus
Neeen
Bacchus
1
4
2
0.5
L
Jing Wei
O2GotYouFam
Jing Wei
0
6
0
0
W
Vulcan
7
1
3
8.5
W
Xing Tian
foxi24017954
Xing Tian
4
2
8
4
L
Sun Wukong
t00ter
Sun Wukong
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,124
Damage
48,523
65,420
Taken
48,615
31,740
Mitigated
23,282
17,046
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,156
3,709
0
2,139
12,117
5,052
236
2,214
9,903
0
72,862
W
Poseidon
Farachani
Poseidon
7,645
649
0
1,191
6,376
1,902
1,867
1,389
4,987
49,751
406
L
Charon
Gigann
Charon
5,784
738
113
2,035
13,274
9,208
0
8,435
4,395
26,209
0
L
3,934
746
0
3,461
12,024
3,888
0
4,886
7,004
0
33,441
W
Chronos
9,379
2,387
0
2,377
9,637
3,170
468
4,596
5,041
41,800
3,836
L
Bacchus
Neeen
Bacchus
6,142
386
0
3,938
12,808
7,421
88
7,582
5,091
45,400
1,277
L
Jing Wei
O2GotYouFam
Jing Wei
3,379
1,809
0
3,073
11,179
3,214
0
7,417
3,302
0
56,028
W
Vulcan
13,278
716
0
1,473
8,524
2,719
1,850
2,836
5,688
62,672
881
W
Xing Tian
foxi24017954
Xing Tian
9,065
631
354
566
11,961
10,439
62
631
11,330
38,006
2,781
L
Sun Wukong
t00ter
Sun Wukong
8,885
3,900
0
4,426
16,135
8,009
579
7,883
7,316
0
51,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,742
Gold Earned
44,795
357
Minions Killed
458
0
Camps Cleared
0
1,521,132
Distance Traveled
1,579,375
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,271
618
121
8
0
376,441
0
W
Poseidon
8,685
579
100
7
0
347,118
1
L
Charon
7,585
506
22
1
0
297,917
0
L
Loki
7,041
469
53
4
0
336,896
0
W
Chronos
8,620
575
88
6
0
292,913
6
L
Bacchus
7,488
499
82
5
0
291,067
0
L
Jing Wei
6,825
455
111
7
0
304,294
2
W
Vulcan
9,028
602
87
6
0
304,622
4
W
Xing Tian
9,191
613
62
4
0
258,281
0
L
Sun Wukong
7,803
520
89
6
0
290,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role