Player Matchup

Cernunnos
Cernunnos
IcEw0lf96
Cernunnos
Level 94
God Stats
4W - 4L
1,503 SR
Queue Stats
130W - 141L
1,477 Elo+
Party 1
Surtr
Surtr
MrSimpon
Surtr
Level 67
God Stats
8W - 13L
1,353 SR
Queue Stats
124W - 137L
1,471 Elo+
Party 1
Yu Huang
Yu Huang
YMBTHEDEVIL
Yu Huang
Level 77
God Stats
8W - 7L
1,461 SR
Queue Stats
130W - 141L
1,477 Elo+
Party 1
Team Averages
Level 79
1,439 SR
1,475 Elo+

VS

Team Averages
Level 77
1,532 SR
1,494 Elo+
Merlin
Merlin
 
Merlin
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Miuf II
Atlas
Level 109
God Stats
2W - 2L
1,595 SR
Queue Stats
22W - 22L
1,462 Elo+
Solo
Izanami
Izanami
vISO_Banditv
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IcEw0lf96
Cernunnos
16
4 / 0 / 3
9,685
880
4,587
7,656
2,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Surtr
MrSimpon
Surtr
15
0 / 2 / 6
8,900
809
4,322
10,029
8,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
YMBTHEDEVIL
Yu Huang
16
3 / 2 / 3
9,401
855
8,909
5,401
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 5 / 2
8,468
770
7,871
10,003
2,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Miuf II
Atlas
9
1 / 0 / 0
7,363
669
1,536
2,050
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
vISO_Banditv
Izanami
16
2 / 2 / 1
9,226
839
7,005
8,069
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
7
Kills
4
4
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
2
0.4
W
Cernunnos
IcEw0lf96
Cernunnos
4
0
3
5.5
L
Atlas
Miuf II
Atlas
1
0
0
1
W
Surtr
MrSimpon
Surtr
0
2
6
1.5
W
Yu Huang
YMBTHEDEVIL
Yu Huang
3
2
3
2.25
L
Izanami
vISO_Banditv
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,818
Damage
16,412
23,086
Taken
20,122
13,353
Mitigated
6,620
739
Healing
2,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,871
121
0
250
10,003
2,955
0
5,551
4,348
25,391
0
W
Cernunnos
IcEw0lf96
Cernunnos
4,587
1,435
0
37
7,656
2,541
1,455
3,650
3,860
0
27,640
L
Atlas
Miuf II
Atlas
1,536
359
0
430
2,050
641
0
893
1,157
6,451
0
W
Surtr
MrSimpon
Surtr
4,322
854
0
675
10,029
8,824
0
3,363
6,490
892
22,148
W
Yu Huang
YMBTHEDEVIL
Yu Huang
8,909
171
0
27
5,401
1,988
600
2,074
3,287
30,486
0
L
Izanami
vISO_Banditv
Izanami
7,005
3,830
0
2,024
8,069
3,024
32
2,695
5,348
0
40,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,986
Gold Earned
25,057
140
Minions Killed
127
0
Camps Cleared
0
654,033
Distance Traveled
467,014
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,468
770
36
3
0
188,903
0
W
Cernunnos
9,685
880
47
4
0
213,346
0
L
Atlas
7,363
669
14
1
0
80,906
0
W
Surtr
8,900
809
39
4
0
222,273
0
W
Yu Huang
9,401
855
54
5
0
218,414
0
L
Izanami
9,226
839
77
7
0
197,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role