Player Matchup

Chronos
Chronos
 
Chronos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Bigbrain1006538
Baron Samedi
Level 103
God Stats
1W - 1L
1,234 SR
Queue Stats
76W - 79L
1,484 Elo+
Solo
Skadi
Skadi
DiarreaDura10
Skadi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,398 Elo+
Solo
Cernunnos
Cernunnos
afraidly
Cernunnos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,410 Elo+
Solo
Bacchus
Bacchus
redreazyy
Bacchus
Level 178
God Stats
1W - 3L
1,434 SR
Queue Stats
240W - 240L
1,501 Elo+
Party 1
Team Averages
Level 92
1,434 SR
1,458 Elo+

VS

Team Averages
Level 123
1,633 SR
1,546 Elo+
Bellona
Bellona
BaileyGezer123
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,533 Elo+
Party 2
Eset
Eset
DarKnieve
Eset
Level 142
God Stats
5W - 2L
1,928 SR
Queue Stats
207W - 199L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
Endman2596
Erlang Shen
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,560 Elo+
Party 2
Kumbhakarna
Kumbhakarna
finnabusslowkey
Kumbhakarna
Level 31
God Stats
1W - 1L
1,747 SR
Queue Stats
68W - 45L
1,587 Elo+
Party 2
Serqet
Serqet
playervx118
Serqet
Level 181
God Stats
3W - 7L
1,492 SR
Queue Stats
361W - 357L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
5 / 2 / 16
9,665
879
12,591
10,125
4,215
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Bigbrain1006538
Baron Samedi
18
11 / 2 / 13
11,207
1,019
15,893
10,191
5,425
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 3 / 16
10,075
916
13,508
10,837
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cernunnos
afraidly
Cernunnos
15
2 / 3 / 20
9,106
828
8,069
7,434
3,065
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
redreazyy
Bacchus
16
2 / 3 / 21
10,015
910
11,804
21,655
21,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 8
8,143
740
9,441
15,440
15,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
15
3 / 7 / 5
8,047
732
9,276
10,545
3,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Endman2596
Erlang Shen
13
2 / 5 / 6
7,973
725
7,622
17,134
14,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Kumbhakarna
finnabusslowkey
Kumbhakarna
14
1 / 5 / 10
8,134
739
7,829
17,663
16,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Serqet
15
5 / 4 / 5
9,146
831
9,542
9,580
5,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
46
27
Kills
12
13
Deaths
27
86
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
2
16
6.5
L
1
6
8
0.83
W
Baron Samedi
Bigbrain1006538
Baron Samedi
11
2
13
8.75
L
Eset
3
7
5
0.79
W
7
3
16
5
L
Erlang Shen
Endman2596
Erlang Shen
2
5
6
1
W
Cernunnos
afraidly
Cernunnos
2
3
20
4
L
Kumbhakarna
finnabusslowkey
Kumbhakarna
1
5
10
1.2
L
Serqet
5
4
5
1.88
W
Bacchus
redreazyy
Bacchus
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,865
Damage
43,710
60,242
Taken
70,362
38,918
Mitigated
55,545
23,294
Healing
15,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,591
3,779
0
1,145
10,125
4,215
2,577
2,944
6,246
28,024
0
L
9,441
1,236
1,134
2,474
15,440
15,558
22
7,832
7,274
0
16,537
W
Baron Samedi
Bigbrain1006538
Baron Samedi
15,893
1,559
4,138
3,346
10,191
5,425
1,520
3,445
6,548
29,758
0
L
Eset
9,276
233
1,995
775
10,545
3,966
337
5,969
4,502
18,694
0
W
13,508
4,226
797
2,950
10,837
4,358
1,666
3,391
7,198
0
22,846
L
Erlang Shen
Endman2596
Erlang Shen
7,622
2,904
1,886
4,082
17,134
14,022
0
10,328
6,539
0
19,922
W
Cernunnos
afraidly
Cernunnos
8,069
2,105
715
1,350
7,434
3,065
1,525
1,689
5,047
0
25,961
L
Kumbhakarna
finnabusslowkey
Kumbhakarna
7,829
507
0
998
17,663
16,345
0
8,845
8,660
14,264
1,035
L
Serqet
9,542
687
467
1,196
9,580
5,654
66
5,812
3,634
0
9,045
W
Bacchus
redreazyy
Bacchus
11,804
1,594
1,235
7,618
21,655
21,855
393
4,601
16,294
15,911
1,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,068
Gold Earned
41,443
125
Minions Killed
74
0
Camps Cleared
0
1,036,778
Distance Traveled
966,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,665
879
28
3
0
232,249
0
L
Bellona
8,143
740
8
1
0
175,368
0
W
Baron Samedi
11,207
1,019
32
3
0
197,727
0
L
Eset
8,047
732
26
2
0
196,380
0
W
Skadi
10,075
916
21
2
0
196,116
0
L
Erlang Shen
7,973
725
21
2
0
196,583
0
W
Cernunnos
9,106
828
33
3
0
194,257
0
L
Kumbhakarna
8,134
739
13
1
0
183,735
0
L
Serqet
9,146
831
6
1
0
213,949
0
W
Bacchus
10,015
910
11
1
0
216,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role