Player Matchup

Ymir
Ymir
AladinMDF
Ymir
Level 51
God Stats
20W - 10L
1,536 SR
Queue Stats
182W - 168L
1,458 Elo+
Solo
Loki
Loki
Gabela_nika
Loki
Level 17
God Stats
8W - 13L
1,314 SR
Queue Stats
9W - 14L
1,305 Elo+
Party 1
Artemis
Artemis
IchiZen911
Artemis
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,417 Elo+
Solo
Ao Kuang
Ao Kuang
TheFlewer
Ao Kuang
Level 101
God Stats
2W - 0L
1,682 SR
Queue Stats
44W - 60L
1,288 Elo+
Party 1
Kumbhakarna
Kumbhakarna
giushbeberi
Kumbhakarna
Level 82
God Stats
5W - 3L
1,512 SR
Queue Stats
43W - 54L
1,302 Elo+
Party 1
Team Averages
Level 57
1,509 SR
1,354 Elo+

VS

Team Averages
Level 30
1,500 SR
1,500 Elo+
Bakasura
Bakasura
Benim4ruu
Bakasura
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Ymir
Ymir
Bradleyvnt
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
HydroKsy
Anubis
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Bellona
Bellona
WaveZarkYT
Bellona
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Artemis
Artemis
lorenzo59460
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 0 / 10
9,739
609
10,324
8,798
7,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 5 / 1
8,357
522
5,013
9,857
1,910
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
IchiZen911
Artemis
16
7 / 1 / 6
9,756
610
13,732
8,244
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
TheFlewer
Ao Kuang
14
3 / 1 / 2
8,043
503
6,221
12,955
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
giushbeberi
Kumbhakarna
16
5 / 1 / 2
9,697
606
9,519
13,008
7,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Benim4ruu
Bakasura
15
5 / 3 / 1
8,022
501
7,605
12,871
6,351
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 5 / 0
6,673
417
2,702
15,966
11,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Anubis
HydroKsy
Anubis
12
2 / 6 / 2
7,375
461
7,442
10,046
4,180
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
WaveZarkYT
Bellona
12
0 / 4 / 1
6,634
415
7,025
14,491
9,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
lorenzo59460
Artemis
11
1 / 6 / 0
6,317
395
4,050
9,286
2,711
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
24
Kills
8
8
Deaths
24
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
0
10
10
L
Bakasura
Benim4ruu
Bakasura
5
3
1
1.83
L
0
5
0
0
W
4
5
1
0.9
L
Anubis
HydroKsy
Anubis
2
6
2
0.5
W
Artemis
IchiZen911
Artemis
7
1
6
10
W
Ao Kuang
TheFlewer
Ao Kuang
3
1
2
4
L
Bellona
WaveZarkYT
Bellona
0
4
1
0.13
W
Kumbhakarna
giushbeberi
Kumbhakarna
5
1
2
6
L
Artemis
lorenzo59460
Artemis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,809
Damage
28,824
52,862
Taken
62,660
24,115
Mitigated
34,282
17,253
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,324
2,261
0
2,013
8,798
7,817
210
2,202
6,575
33,193
1,199
L
Bakasura
Benim4ruu
Bakasura
7,605
5,555
0
2,890
12,871
6,351
0
2,275
10,582
0
45,631
L
2,702
755
0
1,688
15,966
11,671
0
4,248
11,718
31,764
0
W
5,013
1,175
0
3,249
9,857
1,910
1,170
2,455
7,038
0
47,780
L
Anubis
HydroKsy
Anubis
7,442
579
0
481
10,046
4,180
0
5,091
4,863
35,477
629
W
Artemis
IchiZen911
Artemis
13,732
6,754
0
1,662
8,244
3,355
246
837
7,069
0
71,140
W
Ao Kuang
TheFlewer
Ao Kuang
6,221
1,533
0
5,637
12,955
3,415
0
3,125
9,552
47,602
2,813
L
Bellona
WaveZarkYT
Bellona
7,025
1,490
0
3,879
14,491
9,369
0
8,607
5,216
0
31,971
W
Kumbhakarna
giushbeberi
Kumbhakarna
9,519
1,206
0
4,692
13,008
7,618
0
1,428
11,570
59,112
3,238
L
Artemis
lorenzo59460
Artemis
4,050
1,510
0
520
9,286
2,711
78
3,845
5,441
0
22,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,592
Gold Earned
35,021
424
Minions Killed
288
0
Camps Cleared
0
1,610,988
Distance Traveled
1,645,823
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,739
609
47
3
0
294,416
9
L
Bakasura
8,022
501
99
6
0
400,831
0
L
Ymir
6,673
417
41
3
0
310,547
0
W
Loki
8,357
522
70
4
0
319,512
1
L
Anubis
7,375
461
56
4
0
325,929
6
W
Artemis
9,756
610
120
8
0
300,845
0
W
Ao Kuang
8,043
503
82
5
0
389,355
0
L
Bellona
6,634
415
48
3
0
328,380
0
W
Kumbhakarna
9,697
606
105
7
0
306,860
0
L
Artemis
6,317
395
44
3
0
280,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role