Player Matchup

Chronos
Chronos
 
Chronos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
AshKashsToes
Skadi
Level 97
God Stats
56W - 27L
1,751 SR
Queue Stats
408W - 388L
1,528 Elo+
Solo
Kumbhakarna
Kumbhakarna
FoxyMongrel
Kumbhakarna
Level 152
God Stats
2W - 3L
1,621 SR
Queue Stats
191W - 202L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
The CraZY S4NT4
Sylvanus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,503 Elo+
Party 2
Mulan
Mulan
just KCAAAAA
Mulan
Level 137
God Stats
30W - 14L
1,727 SR
Queue Stats
182W - 183L
1,532 Elo+
Party 2
Team Averages
Level 130
1,620 SR
1,515 Elo+

VS

Team Averages
Level 88
1,564 SR
1,542 Elo+
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
PNK Zanpak
Discordia
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,509 Elo+
Party 1
Artemis
Artemis
SmartyFM
Artemis
Level 116
God Stats
2W - 1L
1,703 SR
Queue Stats
189W - 166L
1,562 Elo+
Solo
Kumbhakarna
Kumbhakarna
drunkgaming11
Kumbhakarna
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,594 Elo+
Solo
Arachne
Arachne
untamable_soul
Arachne
Level 69
God Stats
25W - 19L
1,616 SR
Queue Stats
123W - 123L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 5 / 0
5,362
536
3,391
6,874
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 0 / 0
6,350
635
3,034
2,571
680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kumbhakarna
FoxyMongrel
Kumbhakarna
7
0 / 1 / 1
4,623
462
2,303
9,167
4,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
9
0 / 4 / 1
4,862
486
2,812
8,081
3,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 0
5,381
538
4,327
9,263
6,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 0 / 0
6,476
648
5,508
8,411
6,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
PNK Zanpak
Discordia
11
1 / 1 / 1
5,498
550
4,028
4,236
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SmartyFM
Artemis
12
5 / 0 / 3
6,750
675
11,845
4,635
1,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
drunkgaming11
Kumbhakarna
10
3 / 1 / 6
6,089
609
3,079
8,424
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 1
5,247
525
1,061
6,163
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
0
0.2
W
Osiris
 
Osiris
2
0
0
2
L
1
0
0
1
L
Kumbhakarna
FoxyMongrel
Kumbhakarna
0
1
1
0.5
W
Discordia
PNK Zanpak
Discordia
1
1
1
1.5
W
Artemis
SmartyFM
Artemis
5
0
3
6.5
L
Sylvanus
0
4
1
0.13
W
Kumbhakarna
drunkgaming11
Kumbhakarna
3
1
6
6
L
0
2
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,867
Damage
25,521
35,956
Taken
31,869
16,653
Mitigated
16,105
7,477
Healing
12,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,391
780
0
564
6,874
2,090
0
1,335
5,539
26,521
113
W
Osiris
 
Osiris
5,508
1,538
0
2,424
8,411
6,616
0
100
8,311
0
45,251
L
3,034
533
0
673
2,571
680
666
1,334
889
0
46,253
L
Kumbhakarna
FoxyMongrel
Kumbhakarna
2,303
349
0
1,629
9,167
4,223
0
1,777
7,302
9,472
0
W
Discordia
PNK Zanpak
Discordia
4,028
381
0
881
4,236
1,258
0
880
3,356
35,169
0
W
Artemis
SmartyFM
Artemis
11,845
6,376
0
3,349
4,635
1,459
46
2,562
1,843
0
52,871
L
Sylvanus
2,812
479
457
1,846
8,081
3,377
0
2,081
5,856
21,423
9,749
W
Kumbhakarna
drunkgaming11
Kumbhakarna
3,079
525
0
1,893
8,424
4,871
0
3,676
4,484
17,181
0
L
4,327
601
0
2,308
9,263
6,283
0
0
9,263
0
35,603
W
1,061
677
0
3,938
6,163
1,901
0
608
5,555
0
41,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,578
Gold Earned
30,060
298
Minions Killed
343
0
Camps Cleared
0
1,027,795
Distance Traveled
997,294
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,362
536
69
7
0
220,491
0
W
Osiris
6,476
648
88
9
0
200,751
0
L
Skadi
6,350
635
93
9
0
197,631
2
L
Kumbhakarna
4,623
462
10
1
0
214,997
4
W
Discordia
5,498
550
76
8
0
194,981
2
W
Artemis
6,750
675
82
8
0
177,132
1
L
Sylvanus
4,862
486
61
6
0
200,054
2
W
Kumbhakarna
6,089
609
27
3
0
202,917
4
L
Mulan
5,381
538
65
7
0
194,622
6
W
Arachne
5,247
525
70
7
0
221,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role