Player Matchup

Loki
Loki
Ayienx
Loki
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
113W - 108L
1,279 Elo+
Party 2
Sol
Sol
Invastel
Sol
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 97L
1,280 Elo+
Party 2
King Arthur
King Arthur
KiloOfCola
King Arthur
Level 61
God Stats
2W - 1L
1,820 SR
Queue Stats
104W - 84L
1,586 Elo+
Party 1
Fafnir
Fafnir
LoneStarBeer
Fafnir
Level 146
God Stats
2W - 3L
1,551 SR
Queue Stats
83W - 77L
1,514 Elo+
Party 1
Jing Wei
Jing Wei
OGCushion
Jing Wei
Level 141
God Stats
11W - 12L
1,542 SR
Queue Stats
103W - 99L
1,477 Elo+
Party 1
Team Averages
Level 99
1,583 SR
1,427 Elo+

VS

Team Averages
Level 122
1,479 SR
1,481 Elo+
Tyr
Tyr
 
Tyr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
IQGreatness
Athena
Level 128
God Stats
2W - 1L
1,298 SR
Queue Stats
224W - 202L
1,526 Elo+
Party 3
Ao Kuang
Ao Kuang
SoliderOne2002
Ao Kuang
Level 139
God Stats
8W - 5L
1,564 SR
Queue Stats
348W - 347L
1,433 Elo+
Solo
Anhur
Anhur
xRabiTx
Anhur
Level 153
God Stats
4W - 1L
1,535 SR
Queue Stats
39W - 51L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ayienx
Loki
8
2 / 4 / 1
5,080
508
4,054
6,838
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 4 / 0
4,923
492
5,090
5,431
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
KiloOfCola
King Arthur
10
0 / 2 / 2
5,582
558
7,482
8,011
5,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
8
0 / 0 / 0
5,113
511
2,352
6,912
4,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
OGCushion
Jing Wei
10
0 / 0 / 0
5,261
526
1,477
3,364
906
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 1 / 3
5,997
600
3,698
9,011
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Geb
 
Geb
10
2 / 1 / 3
5,703
570
4,746
4,982
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
10
1 / 0 / 4
5,815
582
3,650
6,968
5,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
11
5 / 1 / 3
5,939
594
4,573
8,646
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
xRabiTx
Anhur
11
0 / 0 / 0
5,636
564
1,407
2,558
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
10
10
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
3
3.5
W
Geb
 
Geb
2
1
3
3.5
L
Loki
Ayienx
Loki
2
4
1
0.63
W
Athena
1
0
4
3
L
1
4
0
0.25
L
King Arthur
KiloOfCola
King Arthur
0
2
2
0.5
L
Fafnir
0
0
0
0
L
Jing Wei
OGCushion
Jing Wei
0
0
0
0
W
Ao Kuang
5
1
3
6.5
W
Anhur
xRabiTx
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,455
Damage
18,074
30,556
Taken
32,165
14,157
Mitigated
14,778
8,498
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,698
563
0
4,204
9,011
3,883
0
637
8,374
0
33,765
W
Geb
 
Geb
4,746
404
0
700
4,982
1,785
0
2,912
2,070
24,798
1,170
L
Loki
Ayienx
Loki
4,054
843
0
1,173
6,838
1,737
0
3,764
2,918
0
21,101
W
Athena
3,650
888
0
1,648
6,968
5,159
0
2,644
4,324
21,572
0
L
5,090
1,528
0
822
5,431
1,420
0
4,052
1,149
26,132
0
L
King Arthur
KiloOfCola
King Arthur
7,482
1,170
0
760
8,011
5,581
0
1,832
6,134
1,666
36,088
L
Fafnir
2,352
496
1,591
2,921
6,912
4,513
0
2,028
4,712
12,154
0
L
Jing Wei
OGCushion
Jing Wei
1,477
1,384
0
1,231
3,364
906
0
627
2,737
0
41,440
W
Ao Kuang
4,573
1,268
0
2,776
8,646
3,178
0
1,912
6,734
35,302
1,895
W
Anhur
xRabiTx
Anhur
1,407
433
0
1,876
2,558
773
0
144
2,414
0
43,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,959
Gold Earned
29,090
268
Minions Killed
299
0
Camps Cleared
0
971,700
Distance Traveled
1,076,852
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,997
600
71
7
0
203,391
4
W
Geb
5,703
570
50
5
0
233,575
0
L
Loki
5,080
508
41
4
0
206,891
2
W
Athena
5,815
582
31
3
0
224,129
1
L
Sol
4,923
492
48
5
0
172,212
3
L
King Arthur
5,582
558
73
7
0
202,446
0
L
Fafnir
5,113
511
8
1
0
215,446
0
L
Jing Wei
5,261
526
98
10
0
174,705
0
W
Ao Kuang
5,939
594
62
6
0
230,028
0
W
Anhur
5,636
564
85
9
0
185,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role