Player Matchup

Fenrir
Fenrir
BigDaddyBatman
Fenrir
Level 128
God Stats
1W - 4L
1,276 SR
Queue Stats
490W - 460L
1,518 Elo+
Solo
Sol
Sol
St1ckzAndSt0nes
Sol
Level 113
God Stats
2W - 1L
1,817 SR
Queue Stats
410W - 418L
1,454 Elo+
Solo
Cthulhu
Cthulhu
fatalhitman831
Cthulhu
Level 128
God Stats
17W - 8L
1,569 SR
Queue Stats
594W - 644L
1,493 Elo+
Solo
Tiamat
Tiamat
flickyshots
Tiamat
Level 156
God Stats
1W - 3L
1,511 SR
Queue Stats
159W - 155L
1,562 Elo+
Solo
Ao Kuang
Ao Kuang
scaredy_AJ
Ao Kuang
Level 195
God Stats
8W - 19L
1,363 SR
Queue Stats
1,212W - 1,303L
1,529 Elo+
Solo
Team Averages
Level 144
1,507 SR
1,511 Elo+

VS

Team Averages
Level 143
1,497 SR
1,521 Elo+
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Julioarg9413
King Arthur
Level 190
God Stats
4W - 9L
1,268 SR
Queue Stats
720W - 791L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
WEBIN
Cu Chulainn
Level 159
God Stats
1W - 0L
1,576 SR
Queue Stats
48W - 41L
1,514 Elo+
Solo
Ishtar
Ishtar
Zaihaku
Ishtar
Level 92
God Stats
13W - 13L
1,642 SR
Queue Stats
555W - 594L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
5,846
1,169
2,927
5,132
3,464
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 3 / 2
5,296
1,059
1,279
4,113
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

1
0 / 0 / 0
1,324
265
0
0
0
Tiamat
12
3 / 3 / 4
6,118
1,224
5,115
4,789
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ao Kuang
scaredy_AJ
Ao Kuang
8
2 / 2 / 1
4,817
963
1,221
3,449
1,294
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 1 / 8
6,276
1,255
1,949
2,170
764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ymir
 
Ymir
9
0 / 3 / 5
5,559
1,112
1,899
5,992
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Julioarg9413
King Arthur
10
1 / 1 / 6
5,726
1,145
1,791
3,666
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
WEBIN
Cu Chulainn
10
6 / 2 / 4
6,333
1,267
5,080
5,573
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
Zaihaku
Ishtar
11
1 / 2 / 8
5,917
1,183
4,991
3,566
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
8
Kills
10
10
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
1
8
6
W
Ymir
 
Ymir
0
3
5
0.83
L
2
2
4
2
W
King Arthur
Julioarg9413
King Arthur
1
1
6
4
L
1
3
2
0.67
W
Cu Chulainn
WEBIN
Cu Chulainn
6
2
4
4
W
Ishtar
Zaihaku
Ishtar
1
2
8
2.5
L
0
0
0
0
L
Tiamat
3
3
4
1.67
L
Ao Kuang
scaredy_AJ
Ao Kuang
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,542
Damage
15,710
17,483
Taken
20,967
8,239
Mitigated
12,615
5,181
Healing
4,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,949
213
147
371
2,170
764
484
869
1,190
8,390
0
W
Ymir
 
Ymir
1,899
0
280
422
5,992
4,819
25
1,814
3,718
5,274
94
L
2,927
521
386
1,275
5,132
3,464
0
774
4,253
0
4,499
W
King Arthur
Julioarg9413
King Arthur
1,791
110
197
705
3,666
2,312
76
1,281
2,158
0
6,954
L
1,279
106
80
1,030
4,113
1,229
0
1,001
3,037
6,600
0
W
Cu Chulainn
WEBIN
Cu Chulainn
5,080
536
0
1,563
5,573
3,487
9
819
4,605
0
7,465
W
Ishtar
Zaihaku
Ishtar
4,991
2,630
545
523
3,566
1,233
519
1,672
1,681
0
11,446
L
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
5,115
177
0
1,194
4,789
2,252
36
1,447
3,249
11,877
0
L
Ao Kuang
scaredy_AJ
Ao Kuang
1,221
49
55
1,161
3,449
1,294
0
590
2,753
3,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,401
Gold Earned
29,811
43
Minions Killed
59
0
Camps Cleared
0
381,364
Distance Traveled
466,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,276
1,255
19
4
0
99,165
0
W
Ymir
5,559
1,112
5
1
0
94,290
0
L
Fenrir
5,846
1,169
6
1
0
95,252
0
W
King Arthur
5,726
1,145
12
2
0
94,627
0
L
Sol
5,296
1,059
11
2
0
97,377
0
W
Cu Chulainn
6,333
1,267
8
2
0
93,814
0
W
Ishtar
5,917
1,183
15
3
0
84,647
0
L
Cthulhu
1,324
265
0
0
0
0
0
L
Tiamat
6,118
1,224
24
5
0
107,958
0
L
Ao Kuang
4,817
963
2
0
0
80,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role