Player Matchup

Odin
Odin
 
Odin
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DrBepis21
Ra
Level 102
God Stats
7W - 12L
1,410 SR
Queue Stats
177W - 181L
1,445 Elo+
Party 1
Pele
Pele
Emilian0701
Pele
Level 102
God Stats
1W - 1L
1,722 SR
Queue Stats
139W - 118L
1,444 Elo+
Solo
Loki
Loki
Kisho78
Loki
Level 104
God Stats
3W - 5L
1,436 SR
Queue Stats
208W - 203L
1,434 Elo+
Party 1
Izanami
Izanami
three21
Izanami
Level 88
God Stats
5W - 13L
1,391 SR
Queue Stats
395W - 387L
1,458 Elo+
Solo
Team Averages
Level 91
1,492 SR
1,456 Elo+

VS

Team Averages
Level 90
1,490 SR
1,446 Elo+
Ullr
Ullr
 
Ullr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GreaterZenith06
Ymir
Level 64
God Stats
1W - 2L
1,182 SR
Queue Stats
85W - 83L
1,437 Elo+
Solo
Amaterasu
Amaterasu
MillyBfromTN
Amaterasu
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 60L
1,371 Elo+
Solo
Zeus
Zeus
Phoenixgamer2468
Zeus
Level 69
God Stats
9W - 4L
1,660 SR
Queue Stats
48W - 66L
1,430 Elo+
Solo
Cupid
Cupid
jr16102345
Cupid
Level 68
God Stats
23W - 10L
1,607 SR
Queue Stats
229W - 212L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
2 / 2 / 4
6,153
513
3,068
7,128
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 2 / 1
6,788
566
1,875
6,380
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 1
7,886
657
9,692
11,914
5,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Loki
Kisho78
Loki
12
6 / 2 / 0
6,509
542
5,135
7,031
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
three21
Izanami
9
0 / 6 / 6
5,885
490
6,864
9,215
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
4 / 2 / 2
6,276
523
5,939
9,686
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 2 / 3
6,393
533
2,964
9,701
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
MillyBfromTN
Amaterasu
13
4 / 2 / 0
7,738
645
7,152
13,811
9,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 1 / 1
7,063
589
5,007
4,992
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
11
2 / 4 / 4
6,250
521
6,063
6,832
1,814
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
11
Kills
16
16
Deaths
11
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
2
4
2
W
Ullr
 
Ullr
4
2
2
2.5
L
0
2
1
0.25
L
3
4
1
0.88
W
3
2
3
2.25
L
Loki
Kisho78
Loki
6
2
0
3
W
Amaterasu
MillyBfromTN
Amaterasu
4
2
0
2
W
3
1
1
3.5
W
Cupid
2
4
4
1
L
Izanami
three21
Izanami
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,634
Damage
27,125
41,668
Taken
45,022
15,280
Mitigated
21,176
15,472
Healing
19,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,068
773
0
1,385
7,128
3,412
0
897
6,231
0
13,043
W
Ullr
 
Ullr
5,939
2,159
0
4,146
9,686
3,182
0
1,234
8,452
0
34,576
L
1,875
344
444
2,956
6,380
1,827
0
2,303
3,619
52,084
875
L
9,692
3,696
0
5,386
11,914
5,508
0
392
10,849
0
57,897
W
2,964
801
0
2,496
9,701
5,034
116
0
9,701
22,543
0
L
Loki
Kisho78
Loki
5,135
1,275
0
3,289
7,031
2,025
0
1,526
5,395
0
25,390
W
Amaterasu
MillyBfromTN
Amaterasu
7,152
2,868
0
7,904
13,811
9,749
0
0
13,811
0
49,912
W
5,007
468
0
711
4,992
1,397
0
517
4,475
41,056
510
W
Cupid
6,063
4,240
1,767
2,958
6,832
1,814
567
0
6,832
0
36,522
L
Izanami
three21
Izanami
6,864
4,001
0
2,012
9,215
2,508
776
2,128
6,980
0
40,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,221
Gold Earned
33,720
302
Minions Killed
333
0
Camps Cleared
0
1,173,032
Distance Traveled
1,163,153
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,153
513
18
2
0
199,780
6
W
Ullr
6,276
523
62
5
0
255,027
2
L
Ra
6,788
566
91
8
0
237,633
4
L
Pele
7,886
657
94
8
0
213,951
0
W
Ymir
6,393
533
29
2
0
229,768
3
L
Loki
6,509
542
41
3
0
313,666
0
W
Amaterasu
7,738
645
95
8
0
244,264
5
W
Zeus
7,063
589
93
8
0
230,904
6
W
Cupid
6,250
521
54
5
0
203,190
0
L
Izanami
5,885
490
58
5
0
208,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role