Player Matchup

Da Ji
Da Ji
AzureDivination
Da Ji
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
305W - 317L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
Elcamotudo-3000
Danzaburou
Level 56
God Stats
50W - 57L
1,526 SR
Queue Stats
310W - 320L
1,412 Elo+
Solo
Shiva
Shiva
KrakaRapta
Shiva
Level 108
God Stats
0W - 3L
1,306 SR
Queue Stats
224W - 229L
1,513 Elo+
Party 2
Ymir
Ymir
Vldzo
Ymir
Level 30
God Stats
13W - 9L
1,645 SR
Queue Stats
43W - 58L
1,404 Elo+
Solo
Aphrodite
Aphrodite
rburson63
Aphrodite
Level 119
God Stats
2W - 1L
1,834 SR
Queue Stats
310W - 323L
1,495 Elo+
Party 2
Team Averages
Level 83
1,562 SR
1,467 Elo+

VS

Team Averages
Level 99
1,490 SR
1,472 Elo+
Ymir
Ymir
BruhhChamp
Ymir
Level 127
God Stats
1W - 1L
1,187 SR
Queue Stats
278W - 254L
1,489 Elo+
Party 1
Ravana
Ravana
Chapel3057
Ravana
Level 69
God Stats
5W - 6L
1,377 SR
Queue Stats
269W - 305L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
FunkM0nk3y
Erlang Shen
Level 118
God Stats
6W - 4L
1,553 SR
Queue Stats
86W - 93L
1,480 Elo+
Party 1
Neith
Neith
release_the_krac
Neith
Level 62
God Stats
24W - 32L
1,467 SR
Queue Stats
64W - 76L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wolfraider27
Morgan Le Fay
Level 119
God Stats
6W - 1L
1,868 SR
Queue Stats
120W - 128L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,092
508
4,045
11,058
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Elcamotudo-3000
Danzaburou
7
0 / 2 / 1
5,080
423
2,342
3,459
862
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shiva
13
3 / 0 / 0
7,325
610
9,946
12,938
10,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
Vldzo
Ymir
11
1 / 3 / 0
6,352
529
1,488
9,844
7,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Aphrodite
rburson63
Aphrodite
13
1 / 3 / 1
7,300
608
3,890
8,766
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
6,906
576
4,755
8,651
6,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Chapel3057
Ravana
12
2 / 1 / 6
6,713
559
3,424
4,969
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
FunkM0nk3y
Erlang Shen
12
2 / 3 / 1
6,901
575
7,844
14,092
11,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
6 / 0 / 3
7,949
662
6,857
4,868
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
wolfraider27
Morgan Le Fay
12
2 / 2 / 5
6,900
575
4,343
6,482
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
7
Kills
14
14
Deaths
7
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
2
1
7
5.5
W
Ravana
Chapel3057
Ravana
2
1
6
5
L
Danzaburou
Elcamotudo-3000
Danzaburou
0
2
1
0.25
W
Erlang Shen
FunkM0nk3y
Erlang Shen
2
3
1
0.83
L
Shiva
3
0
0
3
L
Ymir
Vldzo
Ymir
1
3
0
0.33
L
Aphrodite
rburson63
Aphrodite
1
3
1
0.5
W
6
0
3
7.5
W
Morgan Le Fay
wolfraider27
Morgan Le Fay
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,711
Damage
27,223
46,065
Taken
39,062
25,367
Mitigated
23,105
16,193
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,045
309
0
3,342
11,058
3,359
0
3,394
7,664
0
36,273
W
4,755
1,003
0
2,218
8,651
6,079
0
1,734
6,917
15,257
1,035
W
Ravana
Chapel3057
Ravana
3,424
837
0
1,220
4,969
2,043
0
375
4,594
0
40,634
L
Danzaburou
Elcamotudo-3000
Danzaburou
2,342
982
0
1,779
3,459
862
0
1,162
2,297
0
21,842
W
Erlang Shen
FunkM0nk3y
Erlang Shen
7,844
4,469
0
5,719
14,092
11,350
0
682
13,410
0
42,519
L
Shiva
9,946
1,799
28
5,153
12,938
10,496
0
374
12,564
819
52,116
L
Ymir
Vldzo
Ymir
1,488
333
0
1,002
9,844
7,581
0
1,210
8,634
34,769
1,452
L
Aphrodite
rburson63
Aphrodite
3,890
150
226
4,663
8,766
3,069
0
2,831
5,935
60,400
1,700
W
6,857
3,565
0
2,712
4,868
1,646
1,465
687
4,181
0
50,152
W
Morgan Le Fay
wolfraider27
Morgan Le Fay
4,343
437
0
1,106
6,482
1,987
0
2,670
3,812
39,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,149
Gold Earned
35,369
355
Minions Killed
343
0
Camps Cleared
0
1,113,871
Distance Traveled
1,189,717
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,092
508
71
6
0
243,655
0
W
Ymir
6,906
576
18
2
0
251,453
5
W
Ravana
6,713
559
70
6
0
277,710
7
L
Danzaburou
5,080
423
35
3
0
159,588
1
W
Erlang Shen
6,901
575
84
7
0
231,513
0
L
Shiva
7,325
610
90
8
0
262,252
2
L
Ymir
6,352
529
52
4
0
207,434
2
L
Aphrodite
7,300
608
107
9
0
240,942
2
W
Neith
7,949
662
90
8
0
186,009
4
W
Morgan Le Fay
6,900
575
81
7
0
243,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role