Player Matchup

Horus
Horus
Gold II
CrackBaggy
Horus
Gold II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 116L
1,406 MMR
Solo
Ravana
Ravana
Gold III
EldondelaEsquina
Ravana
Gold III
Level 149
God Stats
2W - 4L
1,542 SR
Queue Stats
310W - 316L
1,424 MMR
Solo
Neith
Neith
Silver I
Kamioko14
Neith
Silver I
Level 89
God Stats
16W - 16L
1,606 SR
Queue Stats
127W - 150L
1,297 MMR
Party 1
Poseidon
Poseidon
Gold V
NinjaKarrott
Poseidon
Gold V
Level 116
God Stats
4W - 4L
1,753 SR
Queue Stats
28W - 29L
1,541 MMR
Party 1
Cthulhu
Cthulhu
Gold III
chavillegas
Cthulhu
Gold III
Level 129
God Stats
0W - 2L
1,669 SR
Queue Stats
67W - 64L
1,412 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,614 SR
1,416 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,553 SR
1,415 MMR
Charybdis
Charybdis
Gold II
Azulitos3x2
Charybdis
Gold II
Level 157
God Stats
13W - 5L
1,605 SR
Queue Stats
167W - 161L
1,600 MMR
Party 3
Cabrakan
Cabrakan
Bronze III
FreeBroly
Cabrakan
Bronze III
Level 38
God Stats
2W - 1L
1,328 SR
Queue Stats
7W - 7L
1,354 MMR
Party 2
Geb
Geb
Bronze IV
ICanT-SU
Geb
Bronze IV
Level 104
God Stats
1W - 2L
1,564 SR
Queue Stats
6W - 7L
1,488 MMR
Party 2
Chang'e
Chang'e
Silver I
LUMINOXX626
Chang'e
Silver I
Level 156
God Stats
7W - 6L
1,789 SR
Queue Stats
144W - 143L
1,248 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold IV
Stydur
Cu Chulainn
Gold IV
Level 159
God Stats
7W - 7L
1,480 SR
Queue Stats
239W - 251L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 2 / 2
6,887
492
2,532
10,565
7,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 1
6,648
475
4,507
7,114
3,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Kamioko14
Neith
12
0 / 7 / 1
6,856
490
5,027
11,616
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
NinjaKarrott
Poseidon
13
0 / 2 / 1
7,112
508
6,296
5,951
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
chavillegas
Cthulhu
14
1 / 1 / 0
7,530
538
4,779
13,517
6,890
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
LokiKumbhakarnaKing Arthur

VS

Bans
MulanAwilixNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azulitos3x2
Charybdis
16
8 / 1 / 1
10,004
715
8,580
8,954
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
FreeBroly
Cabrakan
14
2 / 0 / 8
8,470
605
6,035
10,312
12,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 1 / 1
7,875
563
4,276
9,165
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
LUMINOXX626
Chang'e
14
1 / 1 / 1
8,457
604
4,254
5,759
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Stydur
Cu Chulainn
16
1 / 0 / 1
9,533
681
8,058
8,955
6,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
14
14
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Azulitos3x2
Charybdis
8
1
1
8.5
L
Horus
0
2
2
0.5
L
2
2
1
1.25
W
Cabrakan
FreeBroly
Cabrakan
2
0
8
6
W
2
1
1
2.5
L
Neith
Kamioko14
Neith
0
7
1
0.07
W
Chang'e
LUMINOXX626
Chang'e
1
1
1
1.5
L
Poseidon
NinjaKarrott
Poseidon
0
2
1
0.25
W
Cu Chulainn
Stydur
Cu Chulainn
1
0
1
1.5
L
Cthulhu
chavillegas
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,141
Damage
31,203
48,763
Taken
43,145
22,043
Mitigated
27,148
13,724
Healing
12,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Azulitos3x2
Charybdis
8,580
4,725
0
2,139
8,954
3,112
311
530
8,424
0
85,547
L
Horus
2,532
1,383
458
3,485
10,565
7,321
0
4,822
5,455
0
21,453
L
4,507
1,550
0
1,160
7,114
3,442
0
2,374
4,600
0
33,680
W
Cabrakan
FreeBroly
Cabrakan
6,035
1,317
0
1,655
10,312
12,075
145
3,690
6,622
23,990
0
W
4,276
652
0
1,259
9,165
4,131
0
2,011
7,154
63,716
0
L
Neith
Kamioko14
Neith
5,027
782
0
2,768
11,616
2,853
0
3,048
8,568
0
46,524
W
Chang'e
LUMINOXX626
Chang'e
4,254
133
1,141
3,056
5,759
1,803
0
1,141
4,618
61,810
0
L
Poseidon
NinjaKarrott
Poseidon
6,296
813
0
731
5,951
1,537
0
2,218
3,727
72,556
587
W
Cu Chulainn
Stydur
Cu Chulainn
8,058
899
0
2,835
8,955
6,027
0
3,881
5,074
0
77,508
L
Cthulhu
chavillegas
Cthulhu
4,779
843
0
5,122
13,517
6,890
0
1,669
11,848
59,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,033
Gold Earned
44,339
432
Minions Killed
547
0
Camps Cleared
0
1,407,428
Distance Traveled
1,470,767
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,004
715
141
10
0
287,997
0
L
Horus
6,887
492
22
2
0
298,438
0
L
Ravana
6,648
475
54
4
0
294,926
0
W
Cabrakan
8,470
605
34
2
0
303,371
1
W
Geb
7,875
563
93
7
0
311,498
0
L
Neith
6,856
490
85
6
0
236,731
3
W
Chang'e
8,457
604
142
10
0
301,027
2
L
Poseidon
7,112
508
149
11
0
287,426
8
W
Cu Chulainn
9,533
681
137
10
0
266,874
4
L
Cthulhu
7,530
538
122
9
0
289,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role