Player Matchup

Tiamat
Tiamat
ChristianS118
Tiamat
Level 158
God Stats
6W - 6L
1,604 SR
Queue Stats
158W - 156L
1,502 Elo+
Party 2
Aphrodite
Aphrodite
F4ANNY
Aphrodite
Level 145
God Stats
9W - 5L
1,724 SR
Queue Stats
123W - 113L
1,519 Elo+
Party 2
Fenrir
Fenrir
M4NGELL
Fenrir
Level 154
God Stats
1W - 3L
1,599 SR
Queue Stats
180W - 157L
1,533 Elo+
Party 2
Susano
Susano
kingreedlikesmen
Susano
Level 129
God Stats
1W - 3L
1,595 SR
Queue Stats
43W - 41L
1,604 Elo+
Party 3
Jing Wei
Jing Wei
oDirtyToaster
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 45L
1,635 Elo+
Party 3
Team Averages
Level 142
1,604 SR
1,559 Elo+

VS

Team Averages
Level 140
1,567 SR
1,571 Elo+
Janus
Janus
BillyTheBumpkin_
Janus
Level 146
God Stats
3W - 2L
1,323 SR
Queue Stats
114W - 98L
1,575 Elo+
Party 4
Bastet
Bastet
DrWilcat
Bastet
Level 107
God Stats
16W - 15L
1,582 SR
Queue Stats
81W - 69L
1,541 Elo+
Party 1
Apollo
Apollo
RahbGG
Apollo
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 120L
1,574 Elo+
Party 1
Kuzenbo
Kuzenbo
SillyTheKid_
Kuzenbo
Level 159
God Stats
3W - 1L
1,644 SR
Queue Stats
99W - 97L
1,561 Elo+
Party 4
Bakasura
Bakasura
banworthy
Bakasura
Level 146
God Stats
6W - 3L
1,784 SR
Queue Stats
87W - 71L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,142
479
9,980
8,025
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Aphrodite
F4ANNY
Aphrodite
13
1 / 3 / 3
8,448
497
4,037
13,418
10,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
M4NGELL
Fenrir
12
0 / 6 / 0
7,377
434
6,005
19,901
12,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

18
3 / 2 / 0
9,336
549
6,661
14,020
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
oDirtyToaster
Jing Wei
14
3 / 4 / 1
8,449
497
13,019
14,674
5,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
9,427
555
7,803
8,467
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
DrWilcat
Bastet
15
5 / 1 / 2
8,856
521
6,866
11,848
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
RahbGG
Apollo
14
2 / 2 / 2
8,865
521
5,333
9,668
3,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
SillyTheKid_
Kuzenbo
14
0 / 1 / 9
7,816
460
6,839
12,010
14,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bakasura
banworthy
Bakasura
17
8 / 1 / 2
11,468
675
18,190
20,949
18,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
17
17
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
0
2
3
0.75
W
Bastet
DrWilcat
Bastet
5
1
2
6
L
Aphrodite
F4ANNY
Aphrodite
1
3
3
0.83
L
Fenrir
M4NGELL
Fenrir
0
6
0
0
W
Apollo
RahbGG
Apollo
2
2
2
1.5
W
Kuzenbo
SillyTheKid_
Kuzenbo
0
1
9
4.5
W
Bakasura
banworthy
Bakasura
8
1
2
9
L
3
2
0
1.5
L
Jing Wei
oDirtyToaster
Jing Wei
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,702
Damage
45,031
70,038
Taken
62,942
37,344
Mitigated
43,499
25,279
Healing
24,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,803
272
0
740
8,467
2,563
54
3,647
4,360
70,141
520
L
9,980
845
0
1,610
8,025
3,945
203
3,723
3,837
58,330
0
W
Bastet
DrWilcat
Bastet
6,866
1,626
0
3,358
11,848
4,349
0
1,506
10,278
0
60,324
L
Aphrodite
F4ANNY
Aphrodite
4,037
478
2,550
4,951
13,418
10,543
462
5,224
7,486
21,304
2,781
L
Fenrir
M4NGELL
Fenrir
6,005
2,255
0
4,842
19,901
12,286
0
2,141
14,388
0
47,802
W
Apollo
RahbGG
Apollo
5,333
2,040
0
4,096
9,668
3,470
471
1,428
8,208
0
61,974
W
Kuzenbo
SillyTheKid_
Kuzenbo
6,839
2,333
0
1,852
12,010
14,459
124
3,255
8,593
25,425
0
W
Bakasura
banworthy
Bakasura
18,190
10,057
0
14,744
20,949
18,658
673
3,467
17,244
0
57,554
L
6,661
682
0
6,600
14,020
5,280
0
657
12,211
0
92,855
L
Jing Wei
oDirtyToaster
Jing Wei
13,019
10,465
0
4,726
14,674
5,290
441
2,620
11,390
0
79,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,752
Gold Earned
46,432
551
Minions Killed
462
0
Camps Cleared
0
1,713,780
Distance Traveled
1,864,908
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,427
555
121
7
0
370,805
2
L
Tiamat
8,142
479
131
8
0
356,063
0
W
Bastet
8,856
521
69
4
0
435,147
0
L
Aphrodite
8,448
497
40
2
0
278,670
0
L
Fenrir
7,377
434
84
5
0
329,452
2
W
Apollo
8,865
521
103
6
0
338,800
0
W
Kuzenbo
7,816
460
33
2
0
366,928
0
W
Bakasura
11,468
675
136
8
0
353,228
2
L
Susano
9,336
549
166
10
0
422,273
0
L
Jing Wei
8,449
497
130
8
0
327,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role