Player Matchup

Ymir
Ymir
Gold I
Mikeg0708
Ymir
Gold I
Level 64
God Stats
3W - 3L
1,689 SR
Queue Stats
17W - 13L
1,762 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 64
1,689 SR
1,762 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,867 SR
1,697 MMR
Kukulkan
Kukulkan
Bronze III
zeqzaqP2
Kukulkan
Bronze III
Level 86
God Stats
0W - 1L
1,867 SR
Queue Stats
2W - 2L
1,697 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 0 / 0
8,820
1,103
5,097
5,785
3,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
BakasuraAnubisKaliAh Muzen CabLoki

VS

Bans
Ao KuangAnhurAh PuchHou YiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
zeqzaqP2
Kukulkan
11
0 / 4 / 0
7,182
898
3,564
6,194
2,547
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
0
4
L
Kukulkan
zeqzaqP2
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,097
Damage
3,564
5,785
Taken
6,194
3,934
Mitigated
2,547
750
Healing
770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,097
814
0
750
5,785
3,934
0
3,712
2,073
43,843
1,337
L
Kukulkan
zeqzaqP2
Kukulkan
3,564
475
0
770
6,194
2,547
0
5,532
662
31,551
356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,820
Gold Earned
7,182
99
Minions Killed
76
6
Camps Cleared
3
149,349
Distance Traveled
147,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,820
1,103
99
12
6
149,349
0
L
Kukulkan
7,182
898
76
10
3
147,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role