Player Matchup

Cupid
Cupid
Platinum V
Dụrim
Cupid
Platinum V
Level 142
God Stats
7W - 3L
1,584 SR
Queue Stats
29W - 24L
1,841 MMR
Party 2
Heimdallr
Heimdallr
Gold I
N0Ninja
Heimdallr
Gold I
Level 125
God Stats
16W - 10L
1,700 SR
Queue Stats
38W - 29L
1,847 MMR
Solo
Arachne
Arachne
Platinum III
NoGodss
Arachne
Platinum III
Level 147
God Stats
9W - 6L
1,722 SR
Queue Stats
125W - 119L
1,873 MMR
Solo
Tiamat
Tiamat
Platinum I
Rx Draw
Tiamat
Platinum I
Level 128
God Stats
3W - 4L
1,555 SR
Queue Stats
132W - 133L
1,841 MMR
Solo
Ares
Ares
Platinum IV
Yangka1
Ares
Platinum IV
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,841 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,612 SR
1,849 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 179
1,613 SR
1,865 MMR
Ratatoskr
Ratatoskr
Platinum III
Bîrdy
Ratatoskr
Platinum III
Level 191
God Stats
226W - 190L
1,623 SR
Queue Stats
352W - 326L
1,834 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Canttouch4
Sun Wukong
Platinum II
Level 169
God Stats
25W - 23L
1,625 SR
Queue Stats
442W - 424L
1,828 MMR
Solo
Sol
Sol
Platinum II
KIRIlOS
Sol
Platinum II
Level 229
God Stats
2W - 1L
1,527 SR
Queue Stats
216W - 208L
1,841 MMR
Solo
Agni
Agni
Platinum III
catchthesekicks
Agni
Platinum III
Level 148
God Stats
1W - 0L
1,532 SR
Queue Stats
39W - 21L
1,889 MMR
Party 1
Amaterasu
Amaterasu
Platinum III
hashtagjakewins
Amaterasu
Platinum III
Level 156
God Stats
4W - 0L
1,757 SR
Queue Stats
62W - 44L
1,936 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dụrim
Cupid
12
0 / 2 / 0
7,324
488
7,768
11,656
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Heimdallr
N0Ninja
Heimdallr
14
0 / 2 / 2
7,587
506
6,500
8,209
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
NoGodss
Arachne
13
1 / 3 / 0
7,316
488
6,036
14,410
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
Rx Draw
Tiamat
12
0 / 3 / 0
6,942
463
4,753
8,206
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
Yangka1
Ares
11
1 / 7 / 0
6,800
453
4,461
16,188
11,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
LokiGebKumbhakarnaThor

VS

Bans
CthulhuSusanoFreyaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bîrdy
Ratatoskr
16
2 / 0 / 7
8,207
547
5,993
10,510
3,843
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
Canttouch4
Sun Wukong
14
5 / 1 / 9
9,472
631
8,848
14,774
12,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sol
15
7 / 1 / 4
9,901
660
11,139
7,521
2,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
3 / 0 / 4
8,690
579
9,410
5,119
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
hashtagjakewins
Amaterasu
15
0 / 0 / 4
9,397
626
5,681
15,768
13,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
17
17
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Bîrdy
Ratatoskr
2
0
7
5.5
W
Sun Wukong
Canttouch4
Sun Wukong
5
1
9
9.5
L
Cupid
Dụrim
Cupid
0
2
0
0
W
Sol
7
1
4
9
L
Heimdallr
N0Ninja
Heimdallr
0
2
2
0.5
L
Arachne
NoGodss
Arachne
1
3
0
0.33
L
Tiamat
Rx Draw
Tiamat
0
3
0
0
L
Ares
Yangka1
Ares
1
7
0
0.14
W
3
0
4
5
W
Amaterasu
hashtagjakewins
Amaterasu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,518
Damage
41,071
58,669
Taken
53,692
28,295
Mitigated
34,879
23,000
Healing
24,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Bîrdy
Ratatoskr
5,993
511
0
5,728
10,510
3,843
0
494
9,912
0
68,859
W
Sun Wukong
Canttouch4
Sun Wukong
8,848
1,756
0
4,936
14,774
12,803
37
3,712
10,716
0
37,267
L
Cupid
Dụrim
Cupid
7,768
4,590
29
4,553
11,656
6,342
0
1,635
10,021
0
52,210
W
Sol
11,139
5,936
0
2,254
7,521
2,669
814
967
6,554
72,338
5,746
L
Heimdallr
N0Ninja
Heimdallr
6,500
3,348
0
4,094
8,209
2,407
0
4,376
3,833
0
55,673
L
Arachne
NoGodss
Arachne
6,036
3,059
0
8,803
14,410
4,569
0
2,621
11,789
0
65,943
L
Tiamat
Rx Draw
Tiamat
4,753
437
0
1,749
8,206
3,241
0
3,420
4,786
51,215
127
L
Ares
Yangka1
Ares
4,461
126
1,874
1,898
16,188
11,736
0
8,266
7,922
14,723
0
W
9,410
777
310
2,191
5,119
1,681
51
2,261
2,630
69,491
0
W
Amaterasu
hashtagjakewins
Amaterasu
5,681
2,325
0
9,381
15,768
13,883
545
1,326
14,343
0
72,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,969
Gold Earned
45,667
430
Minions Killed
595
0
Camps Cleared
0
1,482,573
Distance Traveled
1,667,818
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,207
547
105
7
0
420,146
0
W
Sun Wukong
9,472
631
32
2
0
335,458
4
L
Cupid
7,324
488
103
7
0
289,246
0
W
Sol
9,901
660
155
10
0
282,479
0
L
Heimdallr
7,587
506
95
6
0
285,116
0
L
Arachne
7,316
488
116
8
0
336,017
0
L
Tiamat
6,942
463
107
7
0
276,230
0
L
Ares
6,800
453
9
1
0
295,964
2
W
Agni
8,690
579
162
11
0
333,336
1
W
Amaterasu
9,397
626
141
9
0
296,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role