Player Matchup

Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Shadowedd_
Kumbhakarna
Gold IV
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 145L
1,439 MMR
Solo
Martichoras
Martichoras
Silver I
Skamandeer
Martichoras
Silver I
Level 146
God Stats
1W - 0L
1,321 SR
Queue Stats
7W - 6L
1,470 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
teeos
Ao Kuang
Silver I
Level 182
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 65L
1,444 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,464 SR
1,471 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,462 SR
1,450 MMR
Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold III
MatuntGamer334
Cerberus
Gold III
Level 125
God Stats
4W - 13L
1,337 SR
Queue Stats
294W - 316L
1,458 MMR
Party 1
Hel
Hel
Gold V
MetalJypsy
Hel
Gold V
Level 154
God Stats
2W - 3L
1,426 SR
Queue Stats
51W - 65L
1,443 MMR
Solo
Chiron
Chiron
Gold V
NotoriousBUD82
Chiron
Gold V
Level 234
God Stats
8W - 6L
1,545 SR
Queue Stats
500W - 522L
1,399 MMR
Solo
Hercules
Hercules
Gold V
angel_lameda18
Hercules
Gold V
Level 103
God Stats
15W - 11L
1,500 SR
Queue Stats
144W - 150L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 0 / 1
3,717
743
1,182
2,379
887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos
 
Chronos
6
0 / 1 / 0
3,416
683
658
1,928
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
Shadowedd_
Kumbhakarna
5
0 / 1 / 0
3,251
650
979
3,657
1,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
Skamandeer
Martichoras
5
0 / 0 / 0
3,039
608
2,368
1,903
453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
teeos
Ao Kuang
7
1 / 0 / 0
3,550
710
438
3,281
711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
MauiNu WaMedusaVulcan

VS

Bans
ThanatosChang'eCabrakanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
1 / 0 / 0
3,843
769
1,531
3,039
749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
6
0 / 1 / 0
3,249
650
1,064
3,261
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

1
0 / 0 / 0
2,406
481
0
0
0
6
1 / 0 / 0
3,534
707
1,859
2,033
503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
5
0 / 0 / 1
3,314
663
2,020
3,200
1,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
1
0.5
W
Chronos
 
Chronos
0
1
0
0
L
Hun Batz
 
Hun Batz
1
0
0
1
L
Cerberus
0
1
0
0
L
0
0
0
0
L
1
0
0
1
W
Kumbhakarna
Shadowedd_
Kumbhakarna
0
1
0
0
W
Martichoras
Skamandeer
Martichoras
0
0
0
0
L
Hercules
0
0
1
0.5
W
Ao Kuang
teeos
Ao Kuang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,625
Damage
6,474
13,148
Taken
11,533
4,017
Mitigated
3,878
6,082
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,182
180
0
1,135
2,379
887
0
898
1,315
16,144
1,484
W
Chronos
 
Chronos
658
322
0
678
1,928
472
0
0
1,928
15,865
0
L
Hun Batz
 
Hun Batz
1,531
105
0
1,424
3,039
749
0
670
2,295
0
21,773
L
Cerberus
1,064
70
0
1,006
3,261
1,361
0
1,472
1,789
11,412
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,859
925
126
1,098
2,033
503
0
652
1,381
0
15,949
W
Kumbhakarna
Shadowedd_
Kumbhakarna
979
311
0
1,295
3,657
1,494
0
0
3,657
6,637
0
W
Martichoras
Skamandeer
Martichoras
2,368
1,024
0
506
1,903
453
0
0
1,903
0
19,013
L
Hercules
2,020
1,248
0
1,157
3,200
1,265
0
367
2,833
0
7,323
W
Ao Kuang
teeos
Ao Kuang
438
40
0
2,468
3,281
711
0
0
3,281
16,444
953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,973
Gold Earned
16,346
158
Minions Killed
107
0
Camps Cleared
0
507,829
Distance Traveled
408,362
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,717
743
37
7
0
94,082
0
W
Chronos
3,416
683
29
6
0
95,032
0
L
Hun Batz
3,843
769
43
9
0
118,747
0
L
Cerberus
3,249
650
26
5
0
93,091
0
L
Hel
2,406
481
0
0
0
0
0
L
Chiron
3,534
707
28
6
0
94,323
0
W
Kumbhakarna
3,251
650
14
3
0
107,665
1
W
Martichoras
3,039
608
29
6
0
96,305
0
L
Hercules
3,314
663
10
2
0
102,201
0
W
Ao Kuang
3,550
710
49
10
0
114,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role