Player Matchup

Pele
Pele
Gold IV
 
Pele
Gold IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
AprilStory
Anhur
Gold I
Level 172
God Stats
1W - 2L
1,752 SR
Queue Stats
157W - 162L
1,628 MMR
Solo
Mulan
Mulan
Gold IV
GrimGrimaces
Mulan
Gold IV
Level 143
God Stats
12W - 14L
1,487 SR
Queue Stats
313W - 321L
1,510 MMR
Solo
Khepri
Khepri
Bronze III
Gumoni
Khepri
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 MMR
Solo
Janus
Janus
Gold III
SundayFunday95
Janus
Gold III
Level 155
God Stats
23W - 16L
1,594 SR
Queue Stats
242W - 237L
1,558 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,567 SR
1,539 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,638 SR
1,604 MMR
Tsukuyomi
Tsukuyomi
Gold IV
 
Tsukuyomi
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Gold V
D1 Mini Golf
Yu Huang
Gold V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,546 MMR
Party 1
Bacchus
Bacchus
Gold I
Frostech
Bacchus
Gold I
Level 156
God Stats
3W - 1L
1,677 SR
Queue Stats
31W - 24L
1,685 MMR
Party 2
Jormungandr
Jormungandr
Gold V
N1NJA_ASSASS1N_1
Jormungandr
Gold V
Level 145
God Stats
44W - 24L
1,763 SR
Queue Stats
223W - 219L
1,660 MMR
Solo
Rama
Rama
Gold II
Zoìnked
Rama
Gold II
Level 146
God Stats
4W - 1L
1,752 SR
Queue Stats
32W - 26L
1,630 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
2 / 6 / 5
5,210
521
6,147
9,914
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anhur
9
1 / 2 / 2
5,001
500
3,742
6,775
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 4
5,879
588
6,255
9,040
4,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Gumoni
Khepri
8
0 / 2 / 1
4,813
481
1,657
5,012
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
4 / 3 / 1
6,270
627
4,152
5,797
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SkadiMedusaGaneshaNu Wa

VS

Bans
NemesisThanatosKing ArthurAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
7 / 3 / 4
6,517
652
8,122
8,116
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
D1 Mini Golf
Yu Huang
10
0 / 3 / 4
5,518
552
4,118
5,173
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Frostech
Bacchus
10
1 / 0 / 4
5,855
586
3,041
5,643
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
N1NJA_ASSASS1N_1
Jormungandr
11
6 / 2 / 1
6,728
673
6,631
8,045
4,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
10
2 / 1 / 3
5,467
547
4,508
5,074
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
16
16
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
6
5
0.75
W
Tsukuyomi
 
Tsukuyomi
7
3
4
3
L
Anhur
1
2
2
1
W
Yu Huang
D1 Mini Golf
Yu Huang
0
3
4
0.67
W
Bacchus
Frostech
Bacchus
1
0
4
3
L
2
3
4
1.33
L
Khepri
Gumoni
Khepri
0
2
1
0.25
W
Jormungandr
N1NJA_ASSASS1N_1
Jormungandr
6
2
1
3.25
L
4
3
1
1.5
W
Rama
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,953
Damage
26,420
36,538
Taken
32,051
14,599
Mitigated
13,864
7,399
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,147
1,475
0
1,128
9,914
3,211
0
2,625
7,266
0
24,903
W
Tsukuyomi
 
Tsukuyomi
8,122
2,751
0
3,028
8,116
2,476
0
317
7,799
0
34,378
L
Anhur
3,742
1,581
0
2,754
6,775
1,941
0
2,309
4,435
0
28,014
W
Yu Huang
D1 Mini Golf
Yu Huang
4,118
602
0
500
5,173
1,389
0
2,548
2,259
30,885
0
W
Bacchus
Frostech
Bacchus
3,041
694
0
3,204
5,643
4,087
30
912
4,731
18,024
3,016
L
6,255
1,010
0
2,020
9,040
4,135
0
4,248
4,719
0
28,721
L
Khepri
Gumoni
Khepri
1,657
88
0
737
5,012
3,662
0
780
4,232
14,122
0
W
Jormungandr
N1NJA_ASSASS1N_1
Jormungandr
6,631
1,857
0
2,798
8,045
4,774
0
526
7,473
37,922
0
L
4,152
353
0
760
5,797
1,650
0
3,401
2,387
33,273
1,850
W
Rama
4,508
3,806
0
2,932
5,074
1,138
621
1,053
3,981
0
33,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,173
Gold Earned
30,085
250
Minions Killed
282
0
Camps Cleared
0
1,021,146
Distance Traveled
1,000,549
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,210
521
36
4
0
220,689
0
W
Tsukuyomi
6,517
652
53
5
0
237,012
0
L
Anhur
5,001
500
54
5
0
186,589
1
W
Yu Huang
5,518
552
62
6
0
180,120
0
W
Bacchus
5,855
586
25
3
0
213,472
2
L
Mulan
5,879
588
55
6
0
192,177
0
L
Khepri
4,813
481
22
2
0
206,177
0
W
Jormungandr
6,728
673
73
7
0
184,534
0
L
Janus
6,270
627
83
8
0
215,514
3
W
Rama
5,467
547
69
7
0
185,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role