Player Matchup

Charon
Charon
EvoShandar
Charon
Level 58
God Stats
1W - 3L
1,518 SR
Queue Stats
3W - 8L
1,424 Elo+
Party 2
Anubis
Anubis
XxFentMaxxer99xX
Anubis
Level 57
God Stats
1W - 2L
1,460 SR
Queue Stats
64W - 49L
1,539 Elo+
Party 2
Hachiman
Hachiman
Zeilic
Hachiman
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Ravana
Ravana
brianmoore99
Ravana
Level 158
God Stats
7W - 7L
1,495 SR
Queue Stats
215W - 204L
1,491 Elo+
Solo
Lancelot
Lancelot
lawngnome57
Lancelot
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,472 Elo+
Party 2
Team Averages
Level 65
1,495 SR
1,485 Elo+

VS

Team Averages
Level 89
1,429 SR
1,373 Elo+
Ra
Ra
Gil9505
Ra
Level 166
God Stats
93W - 83L
1,546 SR
Queue Stats
601W - 588L
1,498 Elo+
Solo
Chang'e
Chang'e
Korupt Zero
Chang'e
Level 105
God Stats
6W - 6L
1,529 SR
Queue Stats
62W - 61L
1,512 Elo+
Solo
Cerberus
Cerberus
ShootSumVon2x
Cerberus
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 6L
1,179 Elo+
Party 1
Nemesis
Nemesis
ThatBoiDemiYT
Nemesis
Level 156
God Stats
1W - 1L
1,321 SR
Queue Stats
42W - 33L
1,496 Elo+
Party 1
Skadi
Skadi
Thatgirl_Cookie
Skadi
Level 13
God Stats
1W - 1L
1,251 SR
Queue Stats
1W - 2L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
EvoShandar
Charon
10
2 / 2 / 2
7,792
458
3,492
10,157
5,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 4 / 3
8,345
491
6,939
10,564
3,938
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Zeilic
Hachiman
10
0 / 6 / 1
6,414
377
4,002
7,371
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
16
0 / 0 / 0
9,859
580
4,952
6,322
5,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
lawngnome57
Lancelot
15
3 / 2 / 0
8,902
524
7,017
11,046
3,765
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 1
9,220
542
1,392
6,012
2,220
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Korupt Zero
Chang'e
16
6 / 2 / 2
9,874
581
14,084
13,708
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ShootSumVon2x
Cerberus
12
1 / 3 / 5
7,828
460
3,767
11,189
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
16
6 / 0 / 5
9,069
533
8,852
12,885
5,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
1 / 1 / 3
6,353
374
1,482
2,450
537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
14
14
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charon
EvoShandar
Charon
2
2
2
1.5
W
0
0
1
0.5
W
Chang'e
Korupt Zero
Chang'e
6
2
2
3.5
W
Cerberus
ShootSumVon2x
Cerberus
1
3
5
1.17
W
Nemesis
6
0
5
8.5
W
1
1
3
2.5
L
1
4
3
0.63
L
Hachiman
Zeilic
Hachiman
0
6
1
0.08
L
Ravana
0
0
0
0
L
Lancelot
lawngnome57
Lancelot
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,402
Damage
29,577
45,460
Taken
46,244
20,775
Mitigated
20,142
10,023
Healing
19,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
EvoShandar
Charon
3,492
755
84
1,068
10,157
5,788
166
3,489
6,540
26,888
0
W
1,392
87
180
3,986
6,012
2,220
0
756
5,256
77,396
0
W
Chang'e
Korupt Zero
Chang'e
14,084
599
688
5,974
13,708
4,614
411
2,956
10,752
65,112
923
W
Cerberus
ShootSumVon2x
Cerberus
3,767
257
0
2,943
11,189
7,340
0
3,524
7,665
27,645
1,644
W
Nemesis
8,852
3,280
0
5,895
12,885
5,431
113
2,316
10,569
0
72,738
W
1,482
195
0
42
2,450
537
575
1,694
756
0
18,745
L
6,939
120
0
3,783
10,564
3,938
120
4,855
5,179
63,006
2,107
L
Hachiman
Zeilic
Hachiman
4,002
3,323
0
853
7,371
1,652
80
2,630
4,693
0
22,605
L
Ravana
4,952
358
0
846
6,322
5,632
645
2,174
4,014
10,761
69,152
L
Lancelot
lawngnome57
Lancelot
7,017
1,848
0
3,389
11,046
3,765
492
4,587
6,051
0
54,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,312
Gold Earned
42,344
419
Minions Killed
484
0
Camps Cleared
0
1,572,531
Distance Traveled
1,651,263
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,792
458
34
2
0
274,568
9
W
Ra
9,220
542
156
9
0
272,960
6
W
Chang'e
9,874
581
118
7
0
343,886
0
W
Cerberus
7,828
460
86
5
0
348,154
0
W
Nemesis
9,069
533
96
6
0
403,416
0
W
Skadi
6,353
374
28
2
0
282,847
0
L
Anubis
8,345
491
111
7
0
332,040
2
L
Hachiman
6,414
377
38
2
0
234,703
0
L
Ravana
9,859
580
140
8
0
341,119
4
L
Lancelot
8,902
524
96
6
0
390,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role