Player Matchup

Bakasura
Bakasura
Comet1136
Bakasura
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 236L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
Macaquesnasty
Cthulhu
Level 109
God Stats
5W - 5L
1,499 SR
Queue Stats
203W - 216L
1,459 Elo+
Party 1
Ishtar
Ishtar
Macquessmells
Ishtar
Level 69
God Stats
4W - 2L
1,543 SR
Queue Stats
140W - 145L
1,411 Elo+
Party 1
Aphrodite
Aphrodite
bballnbef10
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
jazzy_5
Kukulkan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 53L
1,468 Elo+
Solo
Team Averages
Level 99
1,508 SR
1,460 Elo+

VS

Team Averages
Level 112
1,534 SR
1,493 Elo+
Tiamat
Tiamat
 
Tiamat
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Demokes
Vulcan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,646 Elo+
Party 2
Ah Puch
Ah Puch
Johnnyxbxnswch
Ah Puch
Level 136
God Stats
5W - 2L
1,597 SR
Queue Stats
132W - 126L
1,468 Elo+
Solo
Freya
Freya
KillaDew
Freya
Level 150
God Stats
1W - 2L
1,474 SR
Queue Stats
167W - 195L
1,384 Elo+
Solo
Hel
Hel
NotSpade6351
Hel
Level 99
God Stats
1W - 2L
1,596 SR
Queue Stats
97W - 97L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Comet1136
Bakasura
13
2 / 0 / 4
7,155
1,022
3,014
4,367
3,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
13
5 / 3 / 3
7,438
1,063
6,104
8,633
8,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
0 / 1 / 9
6,735
962
5,258
5,319
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
bballnbef10
Aphrodite
11
2 / 1 / 5
6,673
953
957
4,594
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
jazzy_5
Kukulkan
10
1 / 2 / 5
6,217
888
3,493
3,170
1,043
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 3 / 4
6,353
908
2,860
6,473
3,361
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vulcan
Demokes
Vulcan
10
0 / 5 / 2
5,582
797
5,161
5,921
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 3
5,895
842
5,442
3,129
1,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Freya
KillaDew
Freya
5
0 / 0 / 0
4,684
669
0
0
0
13
2 / 1 / 2
5,998
857
4,616
4,846
1,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
10
Kills
4
7
Deaths
10
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
4
1.33
W
Bakasura
Comet1136
Bakasura
2
0
4
4
L
Vulcan
Demokes
Vulcan
0
5
2
0.2
L
0
1
3
1.5
L
Freya
KillaDew
Freya
0
0
0
0
W
Cthulhu
5
3
3
2.17
W
0
1
9
4.5
L
2
1
2
3
W
Aphrodite
bballnbef10
Aphrodite
2
1
5
4.5
W
Kukulkan
jazzy_5
Kukulkan
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,826
Damage
18,079
26,083
Taken
20,369
17,466
Mitigated
8,337
12,036
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,860
461
454
1,284
6,473
3,361
0
3,022
3,347
5,635
0
W
Bakasura
Comet1136
Bakasura
3,014
1,529
1,156
1,842
4,367
3,883
49
3,443
924
0
4,724
L
Vulcan
Demokes
Vulcan
5,161
340
87
286
5,921
2,058
0
2,812
3,041
10,548
250
L
5,442
0
102
543
3,129
1,086
0
1,335
1,694
15,626
0
L
Freya
KillaDew
Freya
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
6,104
531
276
864
8,633
8,948
28
4,334
4,299
13,415
1,596
W
5,258
2,270
484
945
5,319
1,675
768
4,067
1,252
0
19,558
L
4,616
444
2,557
2,378
4,846
1,832
0
2,849
1,795
12,954
0
W
Aphrodite
bballnbef10
Aphrodite
957
405
3,336
2,481
4,594
1,917
198
4,466
128
2,699
0
W
Kukulkan
jazzy_5
Kukulkan
3,493
53
493
159
3,170
1,043
40
1,616
1,554
9,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,218
Gold Earned
28,512
105
Minions Killed
55
0
Camps Cleared
0
644,698
Distance Traveled
522,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,353
908
8
1
0
122,566
0
W
Bakasura
7,155
1,022
16
2
0
163,011
0
L
Vulcan
5,582
797
20
3
0
125,946
0
L
Ah Puch
5,895
842
20
3
0
141,902
0
L
Freya
4,684
669
0
0
0
0
0
W
Cthulhu
7,438
1,063
35
5
0
121,390
0
W
Ishtar
6,735
962
35
5
0
121,017
0
L
Hel
5,998
857
7
1
0
132,500
0
W
Aphrodite
6,673
953
9
1
0
141,289
0
W
Kukulkan
6,217
888
10
1
0
97,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role