Player Matchup

Baron Samedi
Baron Samedi
CripilingDebt
Baron Samedi
Level 139
God Stats
18W - 25L
1,463 SR
Queue Stats
895W - 840L
1,518 Elo+
Party 1
Izanami
Izanami
CrowPaladin
Izanami
Level 209
God Stats
1W - 8L
1,178 SR
Queue Stats
844W - 802L
1,524 Elo+
Solo
Anubis
Anubis
WhoeverIWantToB
Anubis
Level 166
God Stats
180W - 187L
1,511 SR
Queue Stats
994W - 929L
1,487 Elo+
Party 1
Loki
Loki
darkcrittercub
Loki
Level 169
God Stats
8W - 6L
1,784 SR
Queue Stats
533W - 508L
1,533 Elo+
Solo
Cerberus
Cerberus
ljc1221
Cerberus
Level 146
God Stats
22W - 13L
1,677 SR
Queue Stats
666W - 617L
1,543 Elo+
Solo
Team Averages
Level 166
1,523 SR
1,521 Elo+

VS

Team Averages
Level 140
1,534 SR
1,493 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Fable48
Artio
Level 127
God Stats
27W - 21L
1,609 SR
Queue Stats
174W - 157L
1,487 Elo+
Party 2
Skadi
Skadi
Inmate1559
Skadi
Level 126
God Stats
7W - 4L
1,612 SR
Queue Stats
149W - 152L
1,509 Elo+
Party 2
Ratatoskr
Ratatoskr
NavySeals9999
Ratatoskr
Level 90
God Stats
16W - 25L
1,451 SR
Queue Stats
72W - 87L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CripilingDebt
Baron Samedi
9
1 / 3 / 0
5,232
581
2,421
5,026
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
CrowPaladin
Izanami
9
0 / 2 / 0
5,137
571
3,512
4,360
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 1
5,938
660
4,265
8,345
3,506
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 1 / 0
5,314
590
2,691
4,554
1,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
ljc1221
Cerberus
8
0 / 0 / 1
5,352
595
3,444
6,908
3,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 1 / 1
5,949
661
3,212
4,031
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
 
Kumbhakarna
9
1 / 0 / 0
5,241
582
1,605
5,931
2,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
Fable48
Artio
10
3 / 2 / 1
5,835
648
5,425
9,517
4,908
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
8
0 / 1 / 2
4,433
493
3,604
5,476
1,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ratatoskr
NavySeals9999
Ratatoskr
12
5 / 0 / 1
6,243
694
2,817
4,915
1,304
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
10
10
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
1
1.5
W
Kumbhakarna
 
Kumbhakarna
1
0
0
1
L
Baron Samedi
CripilingDebt
Baron Samedi
1
3
0
0.33
L
Izanami
CrowPaladin
Izanami
0
2
0
0
W
Artio
Fable48
Artio
3
2
1
1.75
W
Skadi
0
1
2
1
W
Ratatoskr
NavySeals9999
Ratatoskr
5
0
1
5.5
L
1
4
1
0.38
L
2
1
0
2
L
Cerberus
ljc1221
Cerberus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,333
Damage
16,663
29,193
Taken
29,870
10,947
Mitigated
10,873
11,336
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,212
0
0
1,180
4,031
1,077
0
2,077
1,672
33,527
1,051
W
Kumbhakarna
 
Kumbhakarna
1,605
165
1,463
2,074
5,931
2,393
0
1,867
4,064
15,165
0
L
Baron Samedi
CripilingDebt
Baron Samedi
2,421
62
0
1,307
5,026
1,349
0
2,174
2,470
25,318
0
L
Izanami
CrowPaladin
Izanami
3,512
2,630
0
1,526
4,360
1,189
0
448
3,912
0
42,734
W
Artio
Fable48
Artio
5,425
493
120
3,069
9,517
4,908
0
3,651
5,866
30,916
0
W
Skadi
3,604
1,502
0
496
5,476
1,191
0
1,528
3,948
0
28,564
W
Ratatoskr
NavySeals9999
Ratatoskr
2,817
695
0
3,758
4,915
1,304
0
641
4,274
0
41,241
L
4,265
74
0
2,963
8,345
3,506
0
5,060
3,285
40,463
389
L
2,691
634
0
3,132
4,554
1,072
0
365
4,189
0
39,562
L
Cerberus
ljc1221
Cerberus
3,444
247
0
2,408
6,908
3,831
0
1,646
5,216
19,394
1,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,973
Gold Earned
27,701
333
Minions Killed
285
0
Camps Cleared
0
858,572
Distance Traveled
1,013,656
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,949
661
83
9
0
197,830
5
W
Kumbhakarna
5,241
582
22
2
0
189,847
3
L
Baron Samedi
5,232
581
60
7
0
173,971
0
L
Izanami
5,137
571
79
9
0
133,670
0
W
Artio
5,835
648
62
7
0
211,939
5
W
Skadi
4,433
493
44
5
0
181,290
1
W
Ratatoskr
6,243
694
74
8
0
232,750
0
L
Anubis
5,938
660
71
8
0
134,466
0
L
Loki
5,314
590
74
8
0
214,336
3
L
Cerberus
5,352
595
49
5
0
202,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role