Player Matchup

Ymir
Ymir
Gotuhm
Ymir
Level 109
God Stats
13W - 4L
1,770 SR
Queue Stats
15W - 9L
1,573 Elo+
Party 3
Neith
Neith
ZestyButtFarts
Neith
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 7L
1,479 Elo+
Party 3
Chaac
Chaac
bslick
Chaac
Level 32
God Stats
1W - 0L
1,581 SR
Queue Stats
10W - 7L
1,599 Elo+
Solo
Baron Samedi
Baron Samedi
camsua13
Baron Samedi
Level 97
God Stats
4W - 1L
1,500 SR
Queue Stats
133W - 120L
1,525 Elo+
Party 1
Bakasura
Bakasura
gonmo03
Bakasura
Level 29
God Stats
2W - 0L
1,524 SR
Queue Stats
25W - 23L
1,501 Elo+
Party 1
Team Averages
Level 55
1,575 SR
1,535 Elo+

VS

Team Averages
Level 52
1,541 SR
1,485 Elo+
Hachiman
Hachiman
Avoreon
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,495 Elo+
Party 2
Kukulkan
Kukulkan
Indebt
Kukulkan
Level 65
God Stats
1W - 3L
1,877 SR
Queue Stats
2W - 4L
1,270 Elo+
Party 2
Pele
Pele
Mourgrimm
Pele
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 20L
1,535 Elo+
Party 2
Sun Wukong
Sun Wukong
R3M1NSC3NT
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,660 Elo+
Solo
Kuzenbo
Kuzenbo
baggedpickle
Kuzenbo
Level 94
God Stats
0W - 2L
1,329 SR
Queue Stats
43W - 43L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gotuhm
Ymir
10
0 / 1 / 5
6,218
478
3,015
9,955
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 0 / 4
8,102
623
8,831
6,927
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
bslick
Chaac
12
2 / 1 / 0
7,132
549
5,286
11,958
8,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
camsua13
Baron Samedi
13
3 / 0 / 3
7,483
576
8,038
3,642
1,671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
gonmo03
Bakasura
12
3 / 2 / 7
6,893
530
5,794
10,493
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Avoreon
Hachiman
10
0 / 3 / 1
5,555
427
3,778
6,306
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Indebt
Kukulkan
10
1 / 4 / 0
6,234
480
4,485
6,186
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
11
1 / 4 / 0
6,020
463
5,513
11,200
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
R3M1NSC3NT
Sun Wukong
14
1 / 1 / 0
8,152
627
6,774
10,340
8,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
baggedpickle
Kuzenbo
10
1 / 2 / 0
6,262
482
3,898
10,486
10,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
4
4
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Avoreon
Hachiman
0
3
1
0.17
W
Ymir
Gotuhm
Ymir
0
1
5
2.5
L
Kukulkan
Indebt
Kukulkan
1
4
0
0.25
L
Pele
1
4
0
0.25
L
Sun Wukong
R3M1NSC3NT
Sun Wukong
1
1
0
1
W
6
0
4
8
L
Kuzenbo
baggedpickle
Kuzenbo
1
2
0
0.5
W
Chaac
bslick
Chaac
2
1
0
2
W
Baron Samedi
camsua13
Baron Samedi
3
0
3
4.5
W
Bakasura
gonmo03
Bakasura
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,964
Damage
24,448
42,975
Taken
44,518
24,635
Mitigated
24,755
15,305
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Avoreon
Hachiman
3,778
2,663
0
1,793
6,306
1,586
0
1,416
4,734
0
29,914
W
Ymir
Gotuhm
Ymir
3,015
824
0
2,245
9,955
7,967
0
3,479
6,476
12,924
0
L
Kukulkan
Indebt
Kukulkan
4,485
433
0
327
6,186
1,896
0
3,422
2,764
32,993
0
L
Pele
5,513
1,829
0
4,820
11,200
3,198
0
1,353
9,575
0
51,354
L
Sun Wukong
R3M1NSC3NT
Sun Wukong
6,774
1,880
0
3,880
10,340
8,016
108
912
9,078
0
61,960
W
8,831
2,609
0
2,824
6,927
2,525
0
1,271
5,656
0
66,405
L
Kuzenbo
baggedpickle
Kuzenbo
3,898
1,815
0
2,399
10,486
10,059
0
3,504
6,919
23,155
0
W
Chaac
bslick
Chaac
5,286
838
0
4,379
11,958
8,126
0
630
10,772
0
39,607
W
Baron Samedi
camsua13
Baron Samedi
8,038
429
896
1,982
3,642
1,671
414
1,851
1,791
47,923
2,449
W
Bakasura
gonmo03
Bakasura
5,794
3,691
0
2,979
10,493
4,346
651
1,152
9,261
0
33,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,828
Gold Earned
32,223
376
Minions Killed
366
0
Camps Cleared
0
1,313,784
Distance Traveled
1,231,644
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,555
427
56
4
0
203,548
0
W
Ymir
6,218
478
13
1
0
258,957
6
L
Kukulkan
6,234
480
68
5
0
249,459
0
L
Pele
6,020
463
85
7
0
278,475
2
L
Sun Wukong
8,152
627
121
9
0
228,739
3
W
Neith
8,102
623
120
9
0
258,602
4
L
Kuzenbo
6,262
482
36
3
0
271,423
2
W
Chaac
7,132
549
84
6
0
261,630
2
W
Baron Samedi
7,483
576
94
7
0
256,804
0
W
Bakasura
6,893
530
65
5
0
277,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role