Player Matchup

Persephone
Persephone
BulldogDipper
Persephone
Level 28
God Stats
1W - 1L
1,754 SR
Queue Stats
56W - 50L
1,577 Elo+
Party 3
Loki
Loki
IsThatLoki
Loki
Level 117
God Stats
2W - 3L
1,533 SR
Queue Stats
2W - 4L
1,716 Elo+
Party 1
Lancelot
Lancelot
Nonouryoku
Lancelot
Level 100
God Stats
1W - 2L
1,289 SR
Queue Stats
389W - 345L
1,581 Elo+
Solo
Maui
Maui
RexPollicem
Maui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,716 Elo+
Party 1
Chronos
Chronos
ShrimpTail1230
Chronos
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 136L
1,581 Elo+
Party 3
Team Averages
Level 94
1,515 SR
1,634 Elo+

VS

Team Averages
Level 97
1,492 SR
1,523 Elo+
Mulan
Mulan
 
Mulan
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DeathNcarnet
Vulcan
Level 63
God Stats
4W - 4L
1,325 SR
Queue Stats
154W - 120L
1,574 Elo+
Solo
Danzaburou
Danzaburou
LastKrieger
Danzaburou
Level 147
God Stats
9W - 9L
1,522 SR
Queue Stats
189W - 172L
1,524 Elo+
Party 2
Hun Batz
Hun Batz
Oblitiator
Hun Batz
Level 114
God Stats
5W - 7L
1,420 SR
Queue Stats
201W - 185L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
TheRealZimm
Baron Samedi
Level 89
God Stats
11W - 7L
1,691 SR
Queue Stats
115W - 103L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BulldogDipper
Persephone
6
0 / 3 / 0
4,009
668
1,530
3,056
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

2
0 / 2 / 0
2,938
490
181
1,616
263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Lancelot
Nonouryoku
Lancelot
8
1 / 1 / 0
4,269
712
1,154
4,782
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 2 / 2
3,978
663
1,461
5,069
2,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 1
4,416
736
2,630
2,714
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
2 / 1 / 0
4,847
808
2,079
3,561
1,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vulcan
8
1 / 0 / 2
4,363
727
2,049
2,817
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LastKrieger
Danzaburou
6
1 / 2 / 0
3,873
646
1,985
4,188
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Oblitiator
Hun Batz
8
4 / 0 / 1
4,489
748
3,490
3,487
1,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TheRealZimm
Baron Samedi
6
0 / 2 / 1
3,584
597
964
4,944
1,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
8
8
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
0
2
L
Persephone
BulldogDipper
Persephone
0
3
0
0
W
Vulcan
1
0
2
2
L
0
2
0
0
W
Danzaburou
LastKrieger
Danzaburou
1
2
0
0.5
L
Lancelot
Nonouryoku
Lancelot
1
1
0
1
W
Hun Batz
Oblitiator
Hun Batz
4
0
1
4.5
L
1
2
2
1
L
2
0
1
2.5
W
Baron Samedi
TheRealZimm
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,956
Damage
10,567
17,237
Taken
18,997
5,137
Mitigated
6,742
5,051
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,079
254
0
1,066
3,561
1,985
0
0
3,561
0
24,649
L
Persephone
BulldogDipper
Persephone
1,530
42
0
534
3,056
619
0
1,076
1,869
19,147
0
W
Vulcan
2,049
0
0
1,195
2,817
808
0
1,061
1,756
24,431
1,296
L
181
71
0
237
1,616
263
0
0
1,529
0
3,123
W
Danzaburou
LastKrieger
Danzaburou
1,985
517
0
1,446
4,188
1,056
0
2,101
1,891
0
17,907
L
Lancelot
Nonouryoku
Lancelot
1,154
165
0
2,290
4,782
1,315
0
787
3,858
0
21,722
W
Hun Batz
Oblitiator
Hun Batz
3,490
1,387
0
1,045
3,487
1,091
0
728
2,739
0
28,695
L
1,461
460
0
916
5,069
2,243
0
700
4,369
6,529
2,480
L
2,630
1,066
0
1,074
2,714
697
0
264
2,450
19,778
1,678
W
Baron Samedi
TheRealZimm
Baron Samedi
964
166
36
1,990
4,944
1,802
0
1,368
3,484
10,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,610
Gold Earned
21,156
152
Minions Killed
205
0
Camps Cleared
0
612,406
Distance Traveled
655,268
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,847
808
55
9
0
103,927
0
L
Persephone
4,009
668
33
6
0
135,735
0
W
Vulcan
4,363
727
49
8
0
143,143
2
L
Loki
2,938
490
8
1
0
60,975
0
W
Danzaburou
3,873
646
33
6
0
122,323
0
L
Lancelot
4,269
712
47
8
0
157,067
0
W
Hun Batz
4,489
748
52
9
0
162,789
0
L
Maui
3,978
663
21
4
0
119,540
0
L
Chronos
4,416
736
43
7
0
139,089
0
W
Baron Samedi
3,584
597
16
3
0
123,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role