Player Matchup

Cthulhu
Cthulhu
Demonorc01
Cthulhu
Level 7
God Stats
3W - 5L
1,477 SR
Queue Stats
55W - 63L
1,572 Elo+
Party 3
Sobek
Sobek
ElliEKa
Sobek
Level 39
God Stats
12W - 9L
1,589 SR
Queue Stats
59W - 80L
1,499 Elo+
Party 3
Persephone
Persephone
IxLogicxI
Persephone
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 115L
1,545 Elo+
Party 3
Loki
Loki
Sailorll
Loki
Level 37
God Stats
17W - 15L
1,733 SR
Queue Stats
66W - 79L
1,428 Elo+
Party 3
Chernobog
Chernobog
Salvo150
Chernobog
Level 107
God Stats
6W - 4L
1,708 SR
Queue Stats
101W - 82L
1,579 Elo+
Party 3
Team Averages
Level 63
1,601 SR
1,525 Elo+

VS

Team Averages
Level 52
1,446 SR
1,370 Elo+
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Hackerxpro21
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,267 Elo+
Party 1
Nu Wa
Nu Wa
LoonKong
Nu Wa
Level 64
God Stats
0W - 1L
1,258 SR
Queue Stats
1W - 2L
1,267 Elo+
Party 1
Kuzenbo
Kuzenbo
Mattssby
Kuzenbo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,275 Elo+
Party 2
Janus
Janus
UnoJJ-
Janus
Level 68
God Stats
1W - 1L
1,470 SR
Queue Stats
133W - 112L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Demonorc01
Cthulhu
10
1 / 1 / 3
6,439
585
2,285
7,668
5,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
ElliEKa
Sobek
10
1 / 0 / 4
6,320
575
2,707
9,196
6,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
IxLogicxI
Persephone
12
2 / 1 / 3
7,502
682
5,313
5,059
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
13
9 / 0 / 2
7,570
688
6,095
7,448
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Salvo150
Chernobog
11
3 / 2 / 3
6,035
549
8,420
7,032
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 4 / 0
5,528
503
5,837
7,936
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 1
5,177
471
2,499
7,224
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
LoonKong
Nu Wa
10
1 / 3 / 0
6,356
578
6,058
5,386
1,467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kuzenbo
Mattssby
Kuzenbo
9
1 / 2 / 1
5,895
536
4,319
9,617
8,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
UnoJJ-
Janus
12
1 / 4 / 0
6,551
596
2,143
8,488
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
4
4
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
0
0.25
W
Cthulhu
Demonorc01
Cthulhu
1
1
3
2.5
W
Sobek
ElliEKa
Sobek
1
0
4
3
L
0
3
1
0.17
W
Persephone
IxLogicxI
Persephone
2
1
3
3.5
L
Nu Wa
LoonKong
Nu Wa
1
3
0
0.33
L
Kuzenbo
Mattssby
Kuzenbo
1
2
1
0.75
W
Loki
9
0
2
10
W
Chernobog
Salvo150
Chernobog
3
2
3
2.25
L
Janus
UnoJJ-
Janus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,820
Damage
20,856
36,403
Taken
38,651
18,698
Mitigated
16,732
14,983
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,837
4,389
0
2,294
7,936
2,235
36
1,235
6,701
0
47,538
W
Cthulhu
Demonorc01
Cthulhu
2,285
0
90
3,254
7,668
5,948
0
4,617
3,051
32,521
3,458
W
Sobek
ElliEKa
Sobek
2,707
470
0
3,395
9,196
6,744
0
2,343
6,853
15,160
1,484
L
2,499
514
0
670
7,224
2,207
0
1,289
5,924
0
29,680
W
Persephone
IxLogicxI
Persephone
5,313
217
0
787
5,059
1,443
88
1,657
3,244
46,611
1,614
L
Nu Wa
LoonKong
Nu Wa
6,058
2,011
0
1,427
5,386
1,467
0
2,502
2,884
41,268
0
L
Kuzenbo
Mattssby
Kuzenbo
4,319
1,809
0
2,447
9,617
8,242
0
1,175
8,442
16,505
0
W
Loki
6,095
1,820
0
4,370
7,448
2,227
0
1,295
6,077
0
54,858
W
Chernobog
Salvo150
Chernobog
8,420
4,997
0
3,087
7,032
2,336
0
2,374
4,658
0
53,507
L
Janus
UnoJJ-
Janus
2,143
38
0
875
8,488
2,581
0
3,736
4,752
47,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,866
Gold Earned
29,507
360
Minions Killed
336
0
Camps Cleared
0
1,205,752
Distance Traveled
1,111,361
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,528
503
87
8
0
183,573
0
W
Cthulhu
6,439
585
67
6
0
216,929
0
W
Sobek
6,320
575
29
3
0
240,892
1
L
Pele
5,177
471
53
5
0
252,858
0
W
Persephone
7,502
682
81
7
0
236,829
0
L
Nu Wa
6,356
578
72
7
0
191,923
1
L
Kuzenbo
5,895
536
16
1
0
242,390
1
W
Loki
7,570
688
95
9
0
279,983
2
W
Chernobog
6,035
549
88
8
0
231,119
0
L
Janus
6,551
596
108
10
0
240,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role