Player Matchup

Cupid
Cupid
BurgerPOS
Cupid
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 20L
1,447 Elo+
Party 1
Horus
Horus
FudgeRippler
Horus
Level 82
God Stats
1W - 10L
1,257 SR
Queue Stats
244W - 286L
1,491 Elo+
Party 1
Bacchus
Bacchus
Jorgbeez
Bacchus
Level 22
God Stats
4W - 8L
1,453 SR
Queue Stats
12W - 21L
1,420 Elo+
Party 1
Zeus
Zeus
MagixDecent14
Zeus
Level 37
God Stats
1W - 6L
1,333 SR
Queue Stats
42W - 56L
1,261 Elo+
Solo
Serqet
Serqet
ZebraNugget1337
Serqet
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,544 Elo+
Party 1
Team Averages
Level 37
1,409 SR
1,433 Elo+

VS

Team Averages
Level 55
1,574 SR
1,588 Elo+
Charybdis
Charybdis
 
Charybdis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Deitred
Baba Yaga
Level 146
God Stats
1W - 0L
1,666 SR
Queue Stats
94W - 77L
1,592 Elo+
Party 2
Neith
Neith
Hyena666
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,666 Elo+
Party 3
Sobek
Sobek
ThrashEnstein
Sobek
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,666 Elo+
Party 3
Arachne
Arachne
YankeeSoilder
Arachne
Level 7
God Stats
2W - 0L
1,704 SR
Queue Stats
3W - 2L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BurgerPOS
Cupid
13
8 / 5 / 6
8,306
554
10,802
14,443
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 1
6,801
453
6,484
15,149
13,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Jorgbeez
Bacchus
11
2 / 3 / 9
7,604
507
6,800
13,495
14,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
2 / 3 / 1
8,228
549
6,456
7,132
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 3
7,597
506
4,834
12,677
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 0 / 1
8,627
575
10,455
11,361
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Deitred
Baba Yaga
17
6 / 2 / 4
9,972
665
9,683
10,001
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
Hyena666
Neith
15
4 / 4 / 6
8,864
591
15,238
11,589
3,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
2 / 6 / 7
7,639
509
5,315
12,575
12,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
13
2 / 3 / 3
7,775
518
3,872
13,446
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
15
Kills
16
16
Deaths
15
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
1
2.5
L
Cupid
BurgerPOS
Cupid
8
5
6
2.2
W
Baba Yaga
Deitred
Baba Yaga
6
2
4
4
L
0
3
1
0.17
W
Neith
Hyena666
Neith
4
4
6
1.75
L
Bacchus
Jorgbeez
Bacchus
2
3
9
2.17
L
2
3
1
0.83
W
2
6
7
0.92
W
Arachne
2
3
3
1.17
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,376
Damage
44,563
62,896
Taken
58,972
40,113
Mitigated
32,556
20,154
Healing
19,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,455
5,223
0
5,373
11,361
6,379
1,896
968
9,577
0
67,521
L
Cupid
BurgerPOS
Cupid
10,802
6,698
116
4,774
14,443
4,947
22
3,268
11,143
0
53,451
W
Baba Yaga
Deitred
Baba Yaga
9,683
1,128
0
4,089
10,001
4,607
313
3,674
6,191
79,403
1,236
L
6,484
2,615
40
4,465
15,149
13,582
0
755
14,346
2,064
42,211
W
Neith
Hyena666
Neith
15,238
4,434
0
3,634
11,589
3,874
174
2,323
9,266
0
84,509
L
Bacchus
Jorgbeez
Bacchus
6,800
1,107
0
2,644
13,495
14,573
0
3,423
9,910
19,969
2,133
L
6,456
436
0
1,630
7,132
2,126
0
4,724
2,060
59,451
0
W
5,315
332
0
1,724
12,575
12,534
14
4,207
8,038
11,364
0
W
Arachne
3,872
2,785
0
4,900
13,446
5,162
64
2,402
11,044
0
45,681
L
4,834
1,191
0
6,485
12,677
4,885
0
2,273
10,284
0
55,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,536
Gold Earned
42,877
394
Minions Killed
500
0
Camps Cleared
0
1,609,044
Distance Traveled
1,499,449
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,627
575
114
8
0
270,043
0
L
Cupid
8,306
554
86
6
0
286,459
2
W
Baba Yaga
9,972
665
162
11
0
310,147
0
L
Horus
6,801
453
61
4
0
333,242
0
W
Neith
8,864
591
140
9
0
298,939
0
L
Bacchus
7,604
507
30
2
0
322,343
8
L
Zeus
8,228
549
119
8
0
290,791
4
W
Sobek
7,639
509
14
1
0
290,068
0
W
Arachne
7,775
518
70
5
0
330,252
0
L
Serqet
7,597
506
98
7
0
376,209
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role