Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Geekin97
Geb
Level 148
God Stats
2W - 2L
1,678 SR
Queue Stats
157W - 156L
1,511 Elo+
Party 2
Discordia
Discordia
ItsPo1ar
Discordia
Level 171
God Stats
5W - 0L
1,817 SR
Queue Stats
72W - 90L
1,488 Elo+
Party 2
Tyr
Tyr
OutdatedSoftware
Tyr
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,633 Elo+
Party 2
Chiron
Chiron
Äatrox
Chiron
Level 150
God Stats
1W - 0L
1,312 SR
Queue Stats
34W - 6L
1,859 Elo+
Party 2
Team Averages
Level 160
1,562 SR
1,598 Elo+

VS

Team Averages
Level 175
1,469 SR
1,560 Elo+
Hou Yi
Hou Yi
Bionic1515
Hou Yi
Level 144
God Stats
1W - 2L
1,625 SR
Queue Stats
156W - 148L
1,540 Elo+
Party 1
Chronos
Chronos
LilSooub
Chronos
Level 184
God Stats
1W - 1L
1,739 SR
Queue Stats
159W - 163L
1,551 Elo+
Party 1
Jormungandr
Jormungandr
LoosterRooster
Jormungandr
Level 176
God Stats
0W - 1L
1,170 SR
Queue Stats
177W - 166L
1,580 Elo+
Solo
Erlang Shen
Erlang Shen
MrSnugglepoo
Erlang Shen
Level 149
God Stats
0W - 2L
1,297 SR
Queue Stats
57W - 45L
1,615 Elo+
Solo
Thanatos
Thanatos
skaiszx
Thanatos
Level 222
God Stats
11W - 10L
1,514 SR
Queue Stats
272W - 260L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
5 / 3 / 0
8,581
613
8,453
14,165
8,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 2 / 9
7,446
532
4,007
11,163
6,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Discordia
ItsPo1ar
Discordia
14
1 / 1 / 6
7,843
560
5,317
4,827
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
13 / 1 / 5
8,984
642
13,203
10,471
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
Äatrox
Chiron
15
4 / 1 / 3
8,611
615
5,768
7,373
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bionic1515
Hou Yi
14
1 / 4 / 2
7,629
545
7,082
8,644
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
LilSooub
Chronos
13
2 / 5 / 2
7,791
557
6,902
9,979
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
LoosterRooster
Jormungandr
15
3 / 3 / 1
8,989
642
9,500
12,720
4,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Erlang Shen
MrSnugglepoo
Erlang Shen
11
1 / 3 / 1
6,913
494
4,033
11,115
8,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
skaiszx
Thanatos
12
1 / 9 / 3
7,296
521
3,651
14,806
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
24
Kills
8
8
Deaths
24
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
3
0
1.67
L
Hou Yi
Bionic1515
Hou Yi
1
4
2
0.5
W
1
2
9
2.75
W
Discordia
ItsPo1ar
Discordia
1
1
6
4
L
Chronos
LilSooub
Chronos
2
5
2
0.6
L
Jormungandr
LoosterRooster
Jormungandr
3
3
1
1.17
L
Erlang Shen
MrSnugglepoo
Erlang Shen
1
3
1
0.5
W
13
1
5
15.5
L
Thanatos
skaiszx
Thanatos
1
9
3
0.28
W
Chiron
Äatrox
Chiron
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,748
Damage
31,168
47,999
Taken
57,264
23,521
Mitigated
24,051
18,890
Healing
14,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,453
453
0
4,270
14,165
8,053
0
8,998
5,141
63,898
1,401
L
Hou Yi
Bionic1515
Hou Yi
7,082
3,826
0
2,751
8,644
2,998
0
710
7,934
0
61,345
W
4,007
204
2,485
2,820
11,163
6,309
0
2,052
8,893
18,097
0
W
Discordia
ItsPo1ar
Discordia
5,317
354
0
661
4,827
1,343
0
2,232
2,393
58,590
0
L
Chronos
LilSooub
Chronos
6,902
2,015
0
796
9,979
3,300
0
3,975
5,964
53,210
3,038
L
Jormungandr
LoosterRooster
Jormungandr
9,500
3,481
0
1,590
12,720
4,715
0
6,870
5,150
65,496
8,077
L
Erlang Shen
MrSnugglepoo
Erlang Shen
4,033
810
0
2,376
11,115
8,424
0
3,657
7,458
0
26,054
W
13,203
3,504
0
5,563
10,471
5,031
217
1,286
9,053
0
58,847
L
Thanatos
skaiszx
Thanatos
3,651
734
0
7,430
14,806
4,614
0
1,652
13,066
0
45,004
W
Chiron
Äatrox
Chiron
5,768
3,038
608
2,483
7,373
2,785
212
488
6,845
0
71,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,465
Gold Earned
38,618
527
Minions Killed
451
0
Camps Cleared
0
1,533,405
Distance Traveled
1,385,327
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,581
613
150
11
0
278,435
2
L
Hou Yi
7,629
545
100
7
0
255,002
1
W
Geb
7,446
532
33
2
0
311,462
5
W
Discordia
7,843
560
105
8
0
312,428
2
L
Chronos
7,791
557
124
9
0
277,833
0
L
Jormungandr
8,989
642
124
9
0
248,971
0
L
Erlang Shen
6,913
494
36
3
0
307,285
2
W
Tyr
8,984
642
88
6
0
359,997
0
L
Thanatos
7,296
521
67
5
0
296,236
2
W
Chiron
8,611
615
151
11
0
271,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role