Player Matchup

Neith
Neith
Platinum V
HoodRatHodor
Neith
Platinum V
Level 43
God Stats
3W - 1L
1,846 SR
Queue Stats
36W - 24L
1,746 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
QuiGinGone
Cthulhu
Platinum IV
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 111L
1,736 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Radamathyz
Cu Chulainn
Platinum I
Level 189
God Stats
6W - 4L
1,778 SR
Queue Stats
83W - 84L
1,790 MMR
Solo
Scylla
Scylla
Platinum V
Raefwerd
Scylla
Platinum V
Level 68
God Stats
2W - 1L
1,661 SR
Queue Stats
201W - 188L
1,727 MMR
Solo
Bastet
Bastet
Platinum II
amnewplzhelp
Bastet
Platinum II
Level 103
God Stats
5W - 8L
1,650 SR
Queue Stats
107W - 100L
1,753 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 110
1,687 SR
1,750 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 161
1,576 SR
1,749 MMR
Hera
Hera
Platinum III
BimiTenpix
Hera
Platinum III
Level 188
God Stats
2W - 2L
1,646 SR
Queue Stats
389W - 388L
1,737 MMR
Solo
Ymir
Ymir
Platinum IV
Cristian6216
Ymir
Platinum IV
Level 154
God Stats
17W - 11L
1,554 SR
Queue Stats
42W - 37L
1,884 MMR
Party 2
Cerberus
Cerberus
Gold II
NinoNakanoUwU
Cerberus
Gold II
Level 158
God Stats
0W - 1L
1,390 SR
Queue Stats
60W - 62L
1,693 MMR
Party 1
Serqet
Serqet
Platinum IV
angel11840
Serqet
Platinum IV
Level 156
God Stats
3W - 3L
1,695 SR
Queue Stats
86W - 85L
1,866 MMR
Party 1
Medusa
Medusa
Gold IV
xPROD1GYK1LLERx
Medusa
Gold IV
Level 147
God Stats
2W - 2L
1,596 SR
Queue Stats
23W - 27L
1,566 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,188
598
4,239
4,349
1,268
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
QuiGinGone
Cthulhu
8
0 / 2 / 0
4,389
627
3,378
7,208
3,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
Radamathyz
Cu Chulainn
9
2 / 1 / 1
5,450
779
3,986
6,024
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Raefwerd
Scylla
10
0 / 0 / 1
5,135
734
1,054
1,084
233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
9
2 / 0 / 1
4,631
662
2,282
4,365
1,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KumbhakarnaThanatosAwilixMulan

VS

Bans
Nu WaCharybdisLancelotThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,144
735
2,534
3,088
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
0 / 0 / 3
4,408
630
2,012
7,225
3,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
NinoNakanoUwU
Cerberus
4
0 / 3 / 1
3,371
482
1,563
5,528
2,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Serqet
angel11840
Serqet
8
2 / 0 / 2
4,637
662
2,369
4,788
1,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 1
4,220
603
4,476
4,141
1,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
4
4
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
L
0
0
3
1.5
W
0
1
0
0
L
Cerberus
NinoNakanoUwU
Cerberus
0
3
1
0.17
W
Cthulhu
QuiGinGone
Cthulhu
0
2
0
0
W
Cu Chulainn
Radamathyz
Cu Chulainn
2
1
1
2.5
W
Scylla
Raefwerd
Scylla
0
0
1
0.5
W
Bastet
2
0
1
2.5
L
Serqet
angel11840
Serqet
2
0
2
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,939
Damage
12,954
23,030
Taken
24,770
9,425
Mitigated
8,987
7,525
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,534
813
0
1,315
3,088
811
11
847
2,211
31,648
1,206
L
2,012
430
1,130
2,305
7,225
3,033
0
1,781
5,444
14,398
701
W
4,239
1,692
0
1,643
4,349
1,268
0
1,234
3,063
0
26,100
L
Cerberus
NinoNakanoUwU
Cerberus
1,563
71
0
1,375
5,528
2,695
0
110
5,418
10,268
0
W
Cthulhu
QuiGinGone
Cthulhu
3,378
66
800
1,835
7,208
3,654
0
2,068
5,109
20,834
0
W
Cu Chulainn
Radamathyz
Cu Chulainn
3,986
933
0
1,182
6,024
2,966
0
1,857
4,117
4,497
33,326
W
Scylla
Raefwerd
Scylla
1,054
46
0
613
1,084
233
0
114
962
31,445
653
W
Bastet
2,282
434
0
1,452
4,365
1,304
0
223
3,952
0
27,833
L
Serqet
angel11840
Serqet
2,369
532
0
3,292
4,788
1,237
0
680
4,044
0
20,515
L
4,476
1,460
0
972
4,141
1,211
0
1,189
2,952
0
28,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,793
Gold Earned
21,780
284
Minions Killed
221
0
Camps Cleared
0
807,874
Distance Traveled
759,099
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,144
735
79
11
0
159,673
0
L
Ymir
4,408
630
27
4
0
151,047
1
W
Neith
4,188
598
57
8
0
136,163
0
L
Cerberus
3,371
482
21
3
0
107,898
0
W
Cthulhu
4,389
627
29
4
0
163,426
0
W
Cu Chulainn
5,450
779
67
10
0
152,654
0
W
Scylla
5,135
734
78
11
0
161,650
2
W
Bastet
4,631
662
53
8
0
193,981
0
L
Serqet
4,637
662
46
7
0
197,488
0
L
Medusa
4,220
603
48
7
0
142,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role