Player Matchup

Skadi
Skadi
 
Skadi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Battlehardt
Pele
Level 241
God Stats
24W - 19L
1,610 SR
Queue Stats
591W - 572L
1,540 Elo+
Party 2
Nike
Nike
ChefboiiRlee
Nike
Level 128
God Stats
5W - 6L
1,539 SR
Queue Stats
105W - 98L
1,588 Elo+
Solo
Ix Chel
Ix Chel
MGKPUSESPLSH
Ix Chel
Level 263
God Stats
7W - 4L
1,799 SR
Queue Stats
667W - 642L
1,543 Elo+
Party 2
Cerberus
Cerberus
MomIShtTheBed
Cerberus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 73L
1,598 Elo+
Party 3
Team Averages
Level 177
1,590 SR
1,554 Elo+

VS

Team Averages
Level 143
1,384 SR
1,542 Elo+
Cu Chulainn
Cu Chulainn
FazePeynus
Cu Chulainn
Level 149
God Stats
0W - 1L
1,277 SR
Queue Stats
57W - 49L
1,530 Elo+
Solo
Anhur
Anhur
Heistivo
Anhur
Level 139
God Stats
31W - 24L
1,713 SR
Queue Stats
342W - 274L
1,607 Elo+
Solo
Poseidon
Poseidon
Phrizzy
Poseidon
Level 131
God Stats
2W - 2L
1,280 SR
Queue Stats
31W - 27L
1,530 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XBD
Kumbhakarna
Level 159
God Stats
3W - 7L
1,395 SR
Queue Stats
61W - 65L
1,496 Elo+
Solo
Arachne
Arachne
ooxAntiheroxoo
Arachne
Level 135
God Stats
0W - 2L
1,257 SR
Queue Stats
140W - 153L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 3 / 2
7,803
600
5,912
7,920
1,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
8 / 0 / 2
8,257
635
7,872
8,660
2,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 0 / 1
9,116
701
10,136
12,355
7,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
MGKPUSESPLSH
Ix Chel
13
1 / 1 / 8
7,600
585
4,730
5,238
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
MomIShtTheBed
Cerberus
11
2 / 2 / 2
7,153
550
3,899
7,558
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FazePeynus
Cu Chulainn
13
0 / 2 / 0
7,625
587
5,698
13,289
8,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Heistivo
Anhur
15
4 / 3 / 1
8,256
635
9,874
11,587
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Phrizzy
Poseidon
11
0 / 5 / 1
6,357
489
3,068
6,567
1,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
XBD
Kumbhakarna
13
1 / 3 / 4
6,853
527
3,193
11,657
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 1
6,745
519
2,224
5,641
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
6
6
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
3
2
0.67
W
8
0
2
9
W
2
0
1
2.5
L
Cu Chulainn
FazePeynus
Cu Chulainn
0
2
0
0
L
Anhur
Heistivo
Anhur
4
3
1
1.5
W
Ix Chel
MGKPUSESPLSH
Ix Chel
1
1
8
5
W
Cerberus
MomIShtTheBed
Cerberus
2
2
2
1.5
L
Poseidon
Phrizzy
Poseidon
0
5
1
0.1
L
Kumbhakarna
XBD
Kumbhakarna
1
3
4
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,549
Damage
24,057
41,731
Taken
48,741
17,949
Mitigated
19,647
12,901
Healing
19,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,912
1,972
0
1,273
7,920
1,466
675
300
7,620
0
63,607
W
7,872
1,552
0
3,279
8,660
2,881
89
356
8,304
0
63,507
W
10,136
730
0
3,475
12,355
7,435
0
1,695
10,660
0
77,681
L
Cu Chulainn
FazePeynus
Cu Chulainn
5,698
519
0
5,258
13,289
8,177
0
0
13,289
7,245
49,382
L
Anhur
Heistivo
Anhur
9,874
4,481
0
5,204
11,587
4,104
567
1,166
10,411
0
62,779
W
Ix Chel
MGKPUSESPLSH
Ix Chel
4,730
641
611
1,354
5,238
1,667
44
2,764
2,474
42,002
1,230
W
Cerberus
MomIShtTheBed
Cerberus
3,899
190
0
2,909
7,558
4,500
179
1,335
6,223
20,792
0
L
Poseidon
Phrizzy
Poseidon
3,068
292
0
1,472
6,567
1,349
0
1,814
4,617
40,499
508
L
Kumbhakarna
XBD
Kumbhakarna
3,193
521
0
3,678
11,657
4,469
202
3,838
7,651
36,380
8,607
L
2,224
1,395
0
3,507
5,641
1,548
0
1,279
4,242
0
34,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,929
Gold Earned
35,836
511
Minions Killed
454
0
Camps Cleared
0
1,428,632
Distance Traveled
1,343,963
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,803
600
124
10
0
257,654
0
W
Pele
8,257
635
91
7
0
335,793
0
W
Nike
9,116
701
151
12
0
278,468
3
L
Cu Chulainn
7,625
587
118
9
0
258,143
2
L
Anhur
8,256
635
111
9
0
245,807
2
W
Ix Chel
7,600
585
86
7
0
262,031
1
W
Cerberus
7,153
550
59
5
0
294,686
3
L
Poseidon
6,357
489
74
6
0
231,904
2
L
Kumbhakarna
6,853
527
67
5
0
296,968
0
L
Arachne
6,745
519
84
6
0
311,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role