Player Matchup

Shiva
Shiva
APPA766
Shiva
Level 26
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 2L
1,131 Elo+
Party 1
Bakasura
Bakasura
FuelGTFrost
Bakasura
Level 31
God Stats
1W - 2L
1,186 SR
Queue Stats
4W - 7L
1,260 Elo+
Party 1
Ullr
Ullr
Obscruite_2
Ullr
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 76L
1,386 Elo+
Solo
Cthulhu
Cthulhu
bombardero88
Cthulhu
Level 127
God Stats
1W - 0L
1,739 SR
Queue Stats
34W - 26L
1,370 Elo+
Solo
Discordia
Discordia
eth18046
Discordia
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,260 Elo+
Party 1
Team Averages
Level 53
1,440 SR
1,281 Elo+

VS

Team Averages
Level 84
1,438 SR
1,427 Elo+
Cerberus
Cerberus
Ayahuasca96
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,399 Elo+
Party 2
Thor
Thor
SRitodeBrazer
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,458 Elo+
Party 2
Scylla
Scylla
T0nyTw0Sh0T
Scylla
Level 154
God Stats
3W - 11L
1,203 SR
Queue Stats
352W - 342L
1,442 Elo+
Solo
Izanami
Izanami
ZeroX2099
Izanami
Level 88
God Stats
13W - 10L
1,505 SR
Queue Stats
229W - 224L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
dndDP
Sun Wukong
Level 88
God Stats
11W - 13L
1,480 SR
Queue Stats
252W - 241L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
APPA766
Shiva
14
1 / 4 / 4
8,207
456
8,965
16,912
18,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
FuelGTFrost
Bakasura
16
8 / 4 / 3
9,686
538
10,425
13,757
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 3 / 9
8,122
451
4,433
11,840
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
bombardero88
Cthulhu
16
10 / 1 / 7
11,237
624
19,019
16,706
15,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
eth18046
Discordia
13
2 / 6 / 2
8,418
468
8,076
10,480
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ayahuasca96
Cerberus
11
1 / 7 / 4
8,005
445
3,477
17,078
11,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
10 / 6 / 3
10,913
606
11,175
18,478
8,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Scylla
16
4 / 3 / 5
9,759
542
9,642
10,738
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ZeroX2099
Izanami
10
0 / 6 / 0
7,551
420
3,826
9,190
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
dndDP
Sun Wukong
17
3 / 2 / 5
10,749
597
10,600
19,636
19,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
23
Kills
18
18
Deaths
24
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
APPA766
Shiva
1
4
4
0.75
L
Cerberus
Ayahuasca96
Cerberus
1
7
4
0.43
W
Bakasura
FuelGTFrost
Bakasura
8
4
3
2.38
W
2
3
9
2.17
L
10
6
3
1.92
L
Scylla
4
3
5
2.17
L
Izanami
ZeroX2099
Izanami
0
6
0
0
W
Cthulhu
bombardero88
Cthulhu
10
1
7
13.5
L
Sun Wukong
dndDP
Sun Wukong
3
2
5
2.75
W
Discordia
eth18046
Discordia
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,918
Damage
38,720
69,695
Taken
75,120
46,275
Mitigated
45,828
19,291
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
APPA766
Shiva
8,965
1,123
29
4,283
16,912
18,018
0
1,987
14,925
1,382
50,764
L
Cerberus
Ayahuasca96
Cerberus
3,477
140
0
4,771
17,078
11,550
0
7,638
8,904
13,687
0
W
Bakasura
FuelGTFrost
Bakasura
10,425
6,956
0
3,496
13,757
5,875
357
3,114
10,643
0
53,429
W
4,433
1,479
0
1,744
11,840
4,074
717
1,725
10,115
0
40,960
L
11,175
2,830
0
1,316
18,478
8,055
436
5,692
12,516
0
71,692
L
Scylla
9,642
744
0
504
10,738
3,574
1,284
4,011
6,478
70,797
782
L
Izanami
ZeroX2099
Izanami
3,826
2,461
0
1,349
9,190
2,875
919
3,804
5,386
0
44,610
W
Cthulhu
bombardero88
Cthulhu
19,019
1,269
3,091
4,790
16,706
15,283
338
3,181
13,525
70,716
2,663
L
Sun Wukong
dndDP
Sun Wukong
10,600
1,859
0
3,568
19,636
19,774
0
4,727
13,981
0
74,602
W
Discordia
eth18046
Discordia
8,076
181
476
1,382
10,480
3,025
37
3,112
7,368
43,553
845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,670
Gold Earned
46,977
377
Minions Killed
443
0
Camps Cleared
0
1,791,123
Distance Traveled
1,554,257
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,207
456
64
4
0
342,214
0
L
Cerberus
8,005
445
16
1
0
301,430
0
W
Bakasura
9,686
538
97
5
0
438,764
0
W
Ullr
8,122
451
69
4
0
326,248
0
L
Thor
10,913
606
112
6
0
336,289
0
L
Scylla
9,759
542
117
7
0
357,651
0
L
Izanami
7,551
420
74
4
0
231,723
0
W
Cthulhu
11,237
624
87
5
0
359,271
4
L
Sun Wukong
10,749
597
124
7
0
327,164
0
W
Discordia
8,418
468
60
3
0
324,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role