Player Matchup

Chronos
Chronos
Diamond IV
 
Chronos
Diamond IV
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum II
DroopyManchot
Khepri
Platinum II
Level 159
God Stats
7W - 5L
1,695 SR
Queue Stats
232W - 220L
2,031 MMR
Solo
Ra
Ra
Diamond I
TurnOffTheLights
Ra
Diamond I
Level 157
God Stats
1W - 2L
1,672 SR
Queue Stats
104W - 78L
2,453 MMR
Solo
Hachiman
Hachiman
Platinum I
art of war 03
Hachiman
Platinum I
Level 145
God Stats
2W - 5L
1,543 SR
Queue Stats
253W - 243L
1,937 MMR
Solo
Bakasura
Bakasura
Diamond V
sergguy
Bakasura
Diamond V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
2,066 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 165
1,582 SR
1,997 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,643 SR
2,056 MMR
Chang'e
Chang'e
Platinum I
 
Chang'e
Platinum I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Platinum II
Cxhill
Hun Batz
Platinum II
Level 108
God Stats
3W - 1L
1,857 SR
Queue Stats
189W - 176L
1,954 MMR
Solo
Cerberus
Cerberus
Masters
GodofPIGz
Cerberus
Masters
Level 222
God Stats
8W - 3L
1,794 SR
Queue Stats
337W - 283L
2,965 MMR
Solo
Hercules
Hercules
Diamond IV
XbalsInYourMouth
Hercules
Diamond IV
Level 68
God Stats
1W - 2L
1,323 SR
Queue Stats
61W - 42L
1,949 MMR
Party 1
Nut
Nut
Platinum I
ryanboss15
Nut
Platinum I
Level 126
God Stats
28W - 15L
1,740 SR
Queue Stats
57W - 58L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
1
0 / 0 / 0
2,406
481
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 0 / 0
3,321
664
694
1,849
845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 1
3,845
769
1,660
2,484
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
art of war 03
Hachiman
6
0 / 1 / 0
3,026
605
654
2,034
479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
sergguy
Bakasura
7
1 / 1 / 0
3,278
656
1,202
3,817
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KumbhakarnaMedusaKaliSerqetThanatos

VS

Bans
Zhong KuiSusanoAgniNu WaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 0 / 0
3,585
717
1,274
2,473
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Cxhill
Hun Batz
7
0 / 1 / 0
3,296
659
183
2,463
774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
GodofPIGz
Cerberus
7
1 / 0 / 0
3,930
786
1,858
2,180
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

6
1 / 0 / 0
3,812
762
1,527
2,300
890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,487
697
1,088
821
199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
0
0
0
W
Chang'e
 
Chang'e
0
0
0
0
W
Hun Batz
Cxhill
Hun Batz
0
1
0
0
L
0
0
0
0
W
Cerberus
GodofPIGz
Cerberus
1
0
0
1
L
0
0
1
0.5
W
1
0
0
1
L
Hachiman
art of war 03
Hachiman
0
1
0
0
W
0
0
1
0.5
L
Bakasura
sergguy
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,210
Damage
5,930
10,184
Taken
10,237
3,130
Mitigated
3,008
4,245
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
 
Chang'e
1,274
199
40
1,208
2,473
516
0
1,367
1,106
18,771
0
W
Hun Batz
Cxhill
Hun Batz
183
0
0
30
2,463
774
0
293
2,170
0
15,991
L
694
62
0
523
1,849
845
0
0
1,849
7,410
0
W
Cerberus
GodofPIGz
Cerberus
1,858
74
0
784
2,180
629
0
0
1,980
20,460
1,954
L
1,660
536
240
915
2,484
728
0
1,061
1,423
25,831
0
W
1,527
503
0
1,228
2,300
890
0
584
1,716
0
8,909
L
Hachiman
art of war 03
Hachiman
654
467
0
877
2,034
479
0
0
2,034
0
16,954
W
1,088
620
0
617
821
199
81
110
711
0
20,318
L
Bakasura
sergguy
Bakasura
1,202
844
0
1,690
3,817
1,078
0
1,795
1,786
0
9,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,876
Gold Earned
18,110
140
Minions Killed
191
0
Camps Cleared
0
458,563
Distance Traveled
517,332
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
2,406
481
0
0
0
12,897
0
W
Chang'e
3,585
717
49
10
0
110,594
0
W
Hun Batz
3,296
659
39
8
0
110,899
0
L
Khepri
3,321
664
19
4
0
108,798
2
W
Cerberus
3,930
786
52
10
0
94,183
0
L
Ra
3,845
769
56
11
0
115,909
1
W
Hercules
3,812
762
19
4
0
116,101
0
L
Hachiman
3,026
605
34
7
0
93,849
0
W
Nut
3,487
697
32
6
0
85,555
0
L
Bakasura
3,278
656
31
6
0
127,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role