Player Matchup

Fafnir
Fafnir
Silver V
INJ125
Fafnir
Silver V
Level 109
God Stats
5W - 4L
1,520 SR
Queue Stats
34W - 38L
1,273 MMR
Solo
Rama
Rama
Gold III
Stevenseagalpapi
Rama
Gold III
Level 64
God Stats
14W - 20L
1,557 SR
Queue Stats
94W - 112L
1,432 MMR
Party 1
Cerberus
Cerberus
Gold V
VelloWello
Cerberus
Gold V
Level 150
God Stats
7W - 5L
1,654 SR
Queue Stats
125W - 131L
1,296 MMR
Solo
Thanatos
Thanatos
Bronze IV
black vampir 88
Thanatos
Bronze IV
Level 129
God Stats
0W - 1L
1,641 SR
Queue Stats
1W - 7L
1,254 MMR
Solo
Hera
Hera
Silver II
spmitchel
Hera
Silver II
Level 85
God Stats
20W - 26L
1,511 SR
Queue Stats
60W - 80L
1,135 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,577 SR
1,278 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,496 SR
1,278 MMR
Bakasura
Bakasura
Gold IV
Argha
Bakasura
Gold IV
Level 152
God Stats
6W - 5L
1,505 SR
Queue Stats
330W - 341L
1,308 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
SekretTHC
Kumbhakarna
Silver II
Level 94
God Stats
22W - 23L
1,475 SR
Queue Stats
341W - 370L
1,078 MMR
Solo
Anhur
Anhur
Gold III
noxious37
Anhur
Gold III
Level 159
God Stats
33W - 16L
1,613 SR
Queue Stats
145W - 144L
1,303 MMR
Solo
Amaterasu
Amaterasu
Gold IV
x8GHOSTY8x
Amaterasu
Gold IV
Level 107
God Stats
6W - 4L
1,512 SR
Queue Stats
113W - 114L
1,282 MMR
Party 2
Ra
Ra
Gold V
xAJx04
Ra
Gold V
Level 81
God Stats
6W - 8L
1,378 SR
Queue Stats
18W - 16L
1,417 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
INJ125
Fafnir
8
0 / 0 / 0
5,469
497
2,061
5,668
4,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
4,948
450
3,137
6,174
1,083
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
VelloWello
Cerberus
10
0 / 1 / 0
5,340
485
5,509
10,521
7,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
8
0 / 3 / 0
4,673
425
447
6,110
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
12
0 / 1 / 0
6,123
557
902
3,540
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
MedusaBacchusAgniMulan

VS

Bans
SusanoHun BatzChang'eRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Argha
Bakasura
11
2 / 0 / 0
5,659
514
1,954
6,439
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kumbhakarna
SekretTHC
Kumbhakarna
10
1 / 0 / 3
6,141
558
3,657
6,446
3,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
noxious37
Anhur
12
4 / 0 / 1
6,625
602
5,915
4,605
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
x8GHOSTY8x
Amaterasu
13
1 / 0 / 1
7,076
643
7,085
10,949
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ra
13
1 / 0 / 1
6,804
619
940
1,826
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
9
9
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Argha
Bakasura
2
0
0
2
L
Fafnir
INJ125
Fafnir
0
0
0
0
W
Kumbhakarna
SekretTHC
Kumbhakarna
1
0
3
2.5
L
0
4
0
0
L
Cerberus
VelloWello
Cerberus
0
1
0
0
L
Thanatos
0
3
0
0
W
Anhur
noxious37
Anhur
4
0
1
4.5
L
Hera
0
1
0
0
W
Amaterasu
x8GHOSTY8x
Amaterasu
1
0
1
1.5
W
Ra
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,056
Damage
19,551
32,013
Taken
30,265
15,724
Mitigated
13,178
12,082
Healing
17,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Argha
Bakasura
1,954
1,604
0
2,443
6,439
2,352
0
1,583
4,856
0
31,118
L
Fafnir
INJ125
Fafnir
2,061
235
0
2,140
5,668
4,158
0
1,469
4,197
8,586
0
W
Kumbhakarna
SekretTHC
Kumbhakarna
3,657
446
146
1,827
6,446
3,143
0
1,124
5,322
17,429
1,338
L
3,137
2,506
0
1,496
6,174
1,083
0
1,220
4,954
0
30,109
L
Cerberus
VelloWello
Cerberus
5,509
649
0
5,027
10,521
7,689
0
328
10,162
29,688
1,013
L
Thanatos
447
62
0
2,514
6,110
1,919
0
234
5,876
0
22,881
W
Anhur
noxious37
Anhur
5,915
3,611
0
3,186
4,605
1,426
0
499
4,106
0
49,935
L
Hera
902
94
0
905
3,540
875
0
1,218
2,246
47,108
538
W
Amaterasu
x8GHOSTY8x
Amaterasu
7,085
4,328
0
7,657
10,949
5,397
0
4,200
6,749
0
54,599
W
Ra
940
0
574
1,235
1,826
860
0
665
1,161
62,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,553
Gold Earned
32,305
301
Minions Killed
394
0
Camps Cleared
0
1,007,376
Distance Traveled
1,171,294
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,659
514
79
7
0
273,784
0
L
Fafnir
5,469
497
15
1
0
237,895
1
W
Kumbhakarna
6,141
558
19
2
0
249,888
0
L
Rama
4,948
450
61
6
0
194,219
0
L
Cerberus
5,340
485
62
6
0
198,774
0
L
Thanatos
4,673
425
43
4
0
166,417
0
W
Anhur
6,625
602
84
8
0
187,476
1
L
Hera
6,123
557
120
11
0
210,071
0
W
Amaterasu
7,076
643
90
8
0
195,826
0
W
Ra
6,804
619
122
11
0
264,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role