Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AlanLeDésosseur
Tsukuyomi
Level 119
God Stats
7W - 11L
1,521 SR
Queue Stats
532W - 525L
1,567 Elo+
Party 1
Thoth
Thoth
Kajyn
Thoth
Level 147
God Stats
2W - 1L
1,497 SR
Queue Stats
154W - 151L
1,530 Elo+
Solo
Yemoja
Yemoja
LuckyDaBoss
Yemoja
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 34L
1,408 Elo+
Solo
Nemesis
Nemesis
Tezzz59
Nemesis
Level 109
God Stats
2W - 0L
1,759 SR
Queue Stats
35W - 26L
1,583 Elo+
Party 1
Team Averages
Level 143
1,556 SR
1,518 Elo+

VS

Team Averages
Level 180
1,556 SR
1,577 Elo+
Odin
Odin
 
Odin
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DeclanRavelli
Aphrodite
Level 161
God Stats
2W - 2L
1,564 SR
Queue Stats
69W - 53L
1,592 Elo+
Party 2
Medusa
Medusa
I-AKD-I
Medusa
Level 278
God Stats
17W - 20L
1,479 SR
Queue Stats
1,064W - 1,102L
1,528 Elo+
Solo
Surtr
Surtr
LOSTSHADOW31
Surtr
Level 143
God Stats
7W - 9L
1,521 SR
Queue Stats
182W - 179L
1,558 Elo+
Solo
Hun Batz
Hun Batz
PikaKat
Hun Batz
Level 149
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 12L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
5 / 1 / 4
9,544
868
6,487
11,920
8,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
14
0 / 1 / 8
8,250
750
9,531
9,239
3,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thoth
Kajyn
Thoth
14
4 / 2 / 4
8,836
803
11,520
5,776
2,029
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
14
0 / 0 / 8
8,955
814
2,294
7,613
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Tezzz59
Nemesis
13
0 / 2 / 8
8,186
744
7,518
10,290
6,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 2 / 0
6,144
559
1,893
6,921
5,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
DeclanRavelli
Aphrodite
16
1 / 0 / 4
8,128
739
4,627
7,173
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
I-AKD-I
Medusa
12
1 / 2 / 2
6,740
613
7,576
5,727
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 1
6,562
597
4,082
10,993
7,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hun Batz
PikaKat
Hun Batz
16
3 / 2 / 1
7,945
722
11,075
9,654
4,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
9
Kills
5
6
Deaths
9
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
4
7
L
Odin
 
Odin
0
2
0
0
W
Tsukuyomi
0
1
8
4
L
Aphrodite
DeclanRavelli
Aphrodite
1
0
4
3
L
Medusa
I-AKD-I
Medusa
1
2
2
1
W
Thoth
Kajyn
Thoth
4
2
4
3
L
0
3
1
0.17
W
Yemoja
0
0
8
4
L
Hun Batz
PikaKat
Hun Batz
3
2
1
1.75
W
Nemesis
Tezzz59
Nemesis
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,350
Damage
29,253
44,838
Taken
40,468
27,695
Mitigated
22,533
26,868
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,487
2,877
293
3,775
11,920
8,563
1,786
1,404
10,361
0
11,842
L
Odin
 
Odin
1,893
118
257
969
6,921
5,000
0
2,061
3,728
765
2,930
W
Tsukuyomi
9,531
1,074
359
585
9,239
3,716
194
1,012
8,071
0
29,991
L
Aphrodite
DeclanRavelli
Aphrodite
4,627
238
6,833
5,537
7,173
3,106
0
2,702
3,685
17,941
0
L
Medusa
I-AKD-I
Medusa
7,576
1,125
348
83
5,727
2,252
0
509
4,498
0
17,504
W
Thoth
Kajyn
Thoth
11,520
221
1,909
422
5,776
2,029
3,388
401
5,351
24,799
938
L
4,082
1,045
315
2,081
10,993
7,941
0
2,969
6,613
345
9,212
W
Yemoja
2,294
323
12,695
3,765
7,613
7,360
1,203
1,653
5,920
3,401
0
L
Hun Batz
PikaKat
Hun Batz
11,075
1,135
0
409
9,654
4,234
0
3,286
5,447
0
25,527
W
Nemesis
Tezzz59
Nemesis
7,518
1,593
924
2,141
10,290
6,027
778
652
9,372
0
15,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
35,519
159
Minions Killed
106
0
Camps Cleared
0
1,085,539
Distance Traveled
861,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,544
868
48
4
0
202,084
0
L
Odin
6,144
559
4
0
0
78,700
0
W
Tsukuyomi
8,250
750
39
4
0
247,488
0
L
Aphrodite
8,128
739
46
4
0
216,619
0
L
Medusa
6,740
613
17
2
0
171,491
0
W
Thoth
8,836
803
44
4
0
197,746
0
L
Surtr
6,562
597
11
1
0
180,086
0
W
Yemoja
8,955
814
6
1
0
199,530
0
L
Hun Batz
7,945
722
28
3
0
214,275
0
W
Nemesis
8,186
744
22
2
0
238,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role