Player Matchup

Athena
Athena
 
Athena
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Ejacubeast
Hercules
Level 129
God Stats
4W - 2L
1,611 SR
Queue Stats
177W - 165L
1,521 Elo+
Party 2
Hades
Hades
Rаyquaza
Hades
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 156L
1,486 Elo+
Party 2
Hachiman
Hachiman
X3ntalier
Hachiman
Level 138
God Stats
2W - 4L
1,337 SR
Queue Stats
372W - 302L
1,610 Elo+
Solo
Team Averages
Level 159
1,490 SR
1,523 Elo+

VS

Team Averages
Level 173
1,512 SR
1,556 Elo+
Horus
Horus
ACanOfBeer
Horus
Level 154
God Stats
20W - 15L
1,601 SR
Queue Stats
152W - 143L
1,553 Elo+
Party 3
Artio
Artio
AJkevin123
Artio
Level 159
God Stats
11W - 11L
1,527 SR
Queue Stats
335W - 284L
1,553 Elo+
Party 1
Nox
Nox
AJsanti132
Nox
Level 226
God Stats
51W - 37L
1,694 SR
Queue Stats
363W - 322L
1,562 Elo+
Party 1
Nike
Nike
Insytd
Nike
Level 168
God Stats
17W - 10L
1,452 SR
Queue Stats
133W - 115L
1,547 Elo+
Party 3
Jing Wei
Jing Wei
NickoMode
Jing Wei
Level 159
God Stats
4W - 9L
1,286 SR
Queue Stats
265W - 243L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
3 / 2 / 1
5,811
484
2,490
10,320
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
 
Nu Wa
10
0 / 7 / 2
5,179
432
5,806
6,671
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Ejacubeast
Hercules
11
2 / 5 / 0
6,609
551
5,542
13,644
7,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hades
Rаyquaza
Hades
10
0 / 5 / 1
5,573
464
5,180
13,145
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
X3ntalier
Hachiman
12
1 / 2 / 2
7,039
587
8,949
7,761
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
3 / 4 / 7
6,723
560
5,724
11,166
5,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artio
12
7 / 1 / 5
7,293
608
6,698
12,503
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 11
8,154
680
10,650
5,228
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nike
Insytd
Nike
13
4 / 1 / 4
7,817
651
9,516
10,997
7,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
NickoMode
Jing Wei
13
2 / 0 / 5
7,305
609
4,303
7,436
2,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
21
21
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
2
1
1.75
L
Nu Wa
 
Nu Wa
0
7
2
0.14
W
Horus
3
4
7
1.63
W
Artio
7
1
5
9.5
W
5
0
11
10.5
L
Hercules
Ejacubeast
Hercules
2
5
0
0.4
W
Nike
Insytd
Nike
4
1
4
6
W
Jing Wei
NickoMode
Jing Wei
2
0
5
4.5
L
Hades
Rаyquaza
Hades
0
5
1
0.1
L
Hachiman
X3ntalier
Hachiman
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,967
Damage
36,891
51,541
Taken
47,330
21,624
Mitigated
22,058
16,962
Healing
19,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,490
960
0
2,072
10,320
6,984
0
4,219
5,899
14,944
0
L
Nu Wa
 
Nu Wa
5,806
1,495
0
472
6,671
1,448
0
3,986
2,453
29,823
0
W
Horus
5,724
1,952
700
3,021
11,166
5,828
44
4,494
6,601
0
20,641
W
Artio
6,698
923
1,280
6,692
12,503
5,020
0
4,605
7,898
49,887
0
W
10,650
756
0
665
5,228
1,891
192
2,655
2,573
50,876
2,003
L
Hercules
Ejacubeast
Hercules
5,542
1,527
0
3,395
13,644
7,151
0
1,341
12,261
0
31,542
W
Nike
Insytd
Nike
9,516
1,774
0
2,684
10,997
7,206
51
862
9,726
0
58,173
W
Jing Wei
NickoMode
Jing Wei
4,303
3,678
0
4,355
7,436
2,113
285
860
6,576
0
54,056
L
Hades
Rаyquaza
Hades
5,180
1,081
256
6,650
13,145
3,993
0
5,367
7,609
46,163
0
L
Hachiman
X3ntalier
Hachiman
8,949
5,442
0
4,117
7,761
2,048
0
1,297
6,424
0
56,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,211
Gold Earned
37,292
305
Minions Killed
418
0
Camps Cleared
0
1,103,469
Distance Traveled
1,303,439
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,811
484
20
2
0
247,403
1
L
Nu Wa
5,179
432
35
3
0
183,345
0
W
Horus
6,723
560
23
2
0
282,155
3
W
Artio
7,293
608
74
6
0
282,785
0
W
Nox
8,154
680
110
9
0
261,396
0
L
Hercules
6,609
551
68
6
0
219,052
1
W
Nike
7,817
651
102
9
0
227,463
0
W
Jing Wei
7,305
609
109
9
0
249,640
0
L
Hades
5,573
464
88
7
0
239,977
0
L
Hachiman
7,039
587
94
8
0
213,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role