Player Matchup

Gilgamesh
Gilgamesh
Gold III
BTD Youngepps21
Gilgamesh
Gold III
Level 154
God Stats
36W - 32L
1,588 SR
Queue Stats
207W - 205L
1,293 MMR
Party 2
Yu Huang
Yu Huang
Platinum I
DeerGodsProphet
Yu Huang
Platinum I
Level 149
God Stats
3W - 3L
1,533 SR
Queue Stats
78W - 53L
1,870 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum V
Healbeartoe
Kuzenbo
Platinum V
Level 145
God Stats
2W - 5L
1,527 SR
Queue Stats
363W - 356L
1,426 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,549 SR
1,530 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 149
1,558 SR
1,500 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
GÚRU
Ah Muzen Cab
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Atlas
Atlas
Bronze III
Xendroid
Atlas
Bronze III
Level 145
God Stats
2W - 0L
1,462 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze IV
iSauxyy420
Baron Samedi
Bronze IV
Level 156
God Stats
1W - 0L
1,712 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BTD Youngepps21
Gilgamesh
16
1 / 4 / 1
10,214
681
6,567
15,556
15,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
17
2 / 4 / 1
11,293
753
11,231
14,830
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kuzenbo
Healbeartoe
Kuzenbo
16
0 / 2 / 2
9,697
646
10,761
18,535
25,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CthulhuAchillesBastetBacchusOdin

VS

Bans
KukulkanShivaHerculesMulanSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GÚRU
Ah Muzen Cab
20
7 / 0 / 3
13,505
900
16,928
9,926
3,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Atlas
Xendroid
Atlas
19
2 / 0 / 8
12,065
804
14,593
16,792
16,557
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
iSauxyy420
Baron Samedi
18
1 / 3 / 8
11,581
772
11,871
12,856
7,789
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
10
10
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BTD Youngepps21
Gilgamesh
1
4
1
0.38
L
Yu Huang
2
4
1
0.63
W
Ah Muzen Cab
GÚRU
Ah Muzen Cab
7
0
3
8.5
L
Kuzenbo
Healbeartoe
Kuzenbo
0
2
2
0.5
W
Atlas
Xendroid
Atlas
2
0
8
6
W
Baron Samedi
iSauxyy420
Baron Samedi
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,559
Damage
43,392
48,921
Taken
39,574
45,923
Mitigated
28,092
4,034
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BTD Youngepps21
Gilgamesh
6,567
1,370
0
840
15,556
15,015
0
8,613
6,887
0
22,945
L
Yu Huang
11,231
110
0
2,053
14,830
5,717
0
6,902
7,910
55,344
1,253
W
Ah Muzen Cab
GÚRU
Ah Muzen Cab
16,928
6,124
0
269
9,926
3,746
3,094
6,446
3,449
0
77,886
L
Kuzenbo
Healbeartoe
Kuzenbo
10,761
2,656
0
1,141
18,535
25,191
15
9,090
9,230
24,196
226
W
Atlas
Xendroid
Atlas
14,593
4,330
0
1,349
16,792
16,557
371
6,410
9,953
44,167
4,483
W
Baron Samedi
iSauxyy420
Baron Samedi
11,871
383
2,772
4,687
12,856
7,789
972
8,758
4,039
44,136
269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,204
Gold Earned
37,151
175
Minions Killed
260
0
Camps Cleared
0
812,626
Distance Traveled
912,594
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,214
681
48
3
0
280,412
0
L
Yu Huang
11,293
753
102
7
0
252,872
1
W
Ah Muzen Cab
13,505
900
128
9
0
326,145
2
L
Kuzenbo
9,697
646
25
2
0
279,342
5
W
Atlas
12,065
804
47
3
0
303,017
4
W
Baron Samedi
11,581
772
85
6
0
283,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role