Player Matchup

Ullr
Ullr
Acumen_dm
Ullr
Level 85
God Stats
16W - 10L
1,556 SR
Queue Stats
86W - 60L
1,575 Elo+
Solo
Fenrir
Fenrir
AkkeyHalley
Fenrir
Level 62
God Stats
2W - 0L
1,809 SR
Queue Stats
84W - 87L
1,575 Elo+
Solo
Yu Huang
Yu Huang
KonkyKoink
Yu Huang
Level 110
God Stats
6W - 4L
1,568 SR
Queue Stats
154W - 181L
1,476 Elo+
Party 1
Charybdis
Charybdis
Partze
Charybdis
Level 69
God Stats
6W - 3L
1,550 SR
Queue Stats
64W - 89L
1,436 Elo+
Party 1
Ymir
Ymir
tbrownen
Ymir
Level 101
God Stats
1W - 1L
1,260 SR
Queue Stats
95W - 118L
1,465 Elo+
Party 1
Team Averages
Level 85
1,549 SR
1,505 Elo+

VS

Team Averages
Level 77
1,461 SR
1,549 Elo+
Mulan
Mulan
ChuyGM
Mulan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,479 Elo+
Solo
Mercury
Mercury
Gamb1t0
Mercury
Level 89
God Stats
0W - 2L
1,108 SR
Queue Stats
47W - 26L
1,622 Elo+
Solo
Janus
Janus
HParks
Janus
Level 85
God Stats
9W - 10L
1,519 SR
Queue Stats
140W - 115L
1,538 Elo+
Solo
Nut
Nut
PsiconicEquil
Nut
Level 72
God Stats
5W - 7L
1,487 SR
Queue Stats
221W - 198L
1,551 Elo+
Solo
Kumbhakarna
Kumbhakarna
WheresMyKidneys
Kumbhakarna
Level 53
God Stats
0W - 1L
1,692 SR
Queue Stats
59W - 62L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
5 / 0 / 4
10,168
678
8,555
9,212
3,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
14
3 / 4 / 8
8,413
561
6,623
15,618
6,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
KonkyKoink
Yu Huang
18
10 / 0 / 5
10,799
720
14,076
5,885
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Partze
Charybdis
13
1 / 3 / 7
7,803
520
8,097
9,610
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
5 / 1 / 9
9,228
615
6,343
9,939
8,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ChuyGM
Mulan
14
1 / 4 / 1
8,515
568
6,605
14,667
8,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Gamb1t0
Mercury
13
3 / 5 / 1
7,499
500
5,235
12,181
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
HParks
Janus
14
1 / 7 / 0
8,175
545
4,066
9,757
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 2
8,575
572
9,263
10,551
3,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
WheresMyKidneys
Kumbhakarna
11
0 / 4 / 6
7,073
472
4,633
15,644
10,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
24
Kills
8
8
Deaths
24
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
5
0
4
7
W
Fenrir
3
4
8
1.75
L
Mulan
ChuyGM
Mulan
1
4
1
0.38
L
Mercury
Gamb1t0
Mercury
3
5
1
0.7
L
Janus
HParks
Janus
1
7
0
0.14
W
Yu Huang
KonkyKoink
Yu Huang
10
0
5
12.5
W
Charybdis
Partze
Charybdis
1
3
7
1.5
L
3
4
2
1
L
Kumbhakarna
WheresMyKidneys
Kumbhakarna
0
4
6
0.75
W
Ymir
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,694
Damage
29,802
50,264
Taken
62,800
23,630
Mitigated
28,984
19,198
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
8,555
3,027
0
3,082
9,212
3,842
357
230
8,982
0
84,857
W
Fenrir
6,623
2,216
0
7,339
15,618
6,134
0
3,248
12,252
0
58,309
L
Mulan
ChuyGM
Mulan
6,605
937
0
3,776
14,667
8,231
0
2,277
12,302
0
67,572
L
Mercury
Gamb1t0
Mercury
5,235
2,237
0
1,226
12,181
4,282
0
2,919
9,060
0
50,375
L
Janus
HParks
Janus
4,066
198
0
690
9,757
1,948
0
6,105
3,222
59,895
1,030
W
Yu Huang
KonkyKoink
Yu Huang
14,076
231
0
2,756
5,885
2,015
0
2,219
3,434
67,324
1,039
W
Charybdis
Partze
Charybdis
8,097
4,446
0
3,891
9,610
3,488
599
1,473
8,137
0
54,891
L
9,263
6,044
0
3,537
10,551
3,923
0
2,785
7,750
0
66,409
L
Kumbhakarna
WheresMyKidneys
Kumbhakarna
4,633
429
0
2,441
15,644
10,600
0
5,404
10,066
21,085
0
W
Ymir
6,343
1,993
0
2,130
9,939
8,151
252
1,409
8,530
28,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,411
Gold Earned
39,837
483
Minions Killed
472
0
Camps Cleared
0
1,502,823
Distance Traveled
1,583,885
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,168
678
153
10
0
308,884
1
W
Fenrir
8,413
561
84
6
0
324,012
0
L
Mulan
8,515
568
119
8
0
304,073
0
L
Mercury
7,499
500
69
5
0
372,451
2
L
Janus
8,175
545
137
9
0
305,259
2
W
Yu Huang
10,799
720
122
8
0
313,557
2
W
Charybdis
7,803
520
92
6
0
293,842
2
L
Nut
8,575
572
126
8
0
270,101
0
L
Kumbhakarna
7,073
472
21
1
0
332,001
4
W
Ymir
9,228
615
32
2
0
262,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role