Player Matchup

Neith
Neith
AxDolphins72
Neith
Level 115
God Stats
8W - 6L
1,817 SR
Queue Stats
56W - 38L
1,502 Elo+
Party 1
Poseidon
Poseidon
FrasBound
Poseidon
Level 118
God Stats
10W - 2L
1,606 SR
Queue Stats
53W - 33L
1,587 Elo+
Solo
Hercules
Hercules
NoustJack
Hercules
Level 146
God Stats
3W - 1L
1,600 SR
Queue Stats
124W - 99L
1,550 Elo+
Party 4
Nemesis
Nemesis
kronos623
Nemesis
Level 145
God Stats
7W - 7L
1,478 SR
Queue Stats
108W - 103L
1,437 Elo+
Party 4
Kumbhakarna
Kumbhakarna
xTheshotgamerx
Kumbhakarna
Level 105
God Stats
53W - 44L
1,490 SR
Queue Stats
108W - 95L
1,509 Elo+
Party 1
Team Averages
Level 126
1,598 SR
1,517 Elo+

VS

Team Averages
Level 125
1,597 SR
1,488 Elo+
Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
MrMintMocha
Ne Zha
Level 141
God Stats
32W - 21L
1,593 SR
Queue Stats
237W - 214L
1,472 Elo+
Party 3
Janus
Janus
PNK Zanpak
Janus
Level 68
God Stats
3W - 2L
1,744 SR
Queue Stats
27W - 28L
1,507 Elo+
Party 2
Amaterasu
Amaterasu
Seraphim2117
Amaterasu
Level 119
God Stats
10W - 7L
1,662 SR
Queue Stats
335W - 350L
1,513 Elo+
Solo
Chernobog
Chernobog
cptin planet
Chernobog
Level 138
God Stats
21W - 23L
1,486 SR
Queue Stats
364W - 355L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 1
8,669
667
8,344
9,456
3,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
FrasBound
Poseidon
13
0 / 2 / 3
7,471
575
5,039
4,819
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
NoustJack
Hercules
14
5 / 1 / 2
8,753
673
8,531
7,744
4,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
kronos623
Nemesis
13
0 / 2 / 1
6,734
518
1,117
10,102
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Kumbhakarna
xTheshotgamerx
Kumbhakarna
10
1 / 0 / 7
6,948
534
4,783
9,569
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 2 / 2
6,342
488
5,111
8,585
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
11
2 / 3 / 4
6,443
496
5,469
9,326
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
11
2 / 0 / 0
6,654
512
4,626
4,203
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
Seraphim2117
Amaterasu
11
1 / 4 / 1
6,523
502
3,688
11,620
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
cptin planet
Chernobog
9
0 / 5 / 2
5,475
421
4,181
7,297
2,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
14
Kills
6
6
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
2
1
W
8
1
1
8.5
W
Poseidon
FrasBound
Poseidon
0
2
3
0.75
L
Ne Zha
2
3
4
1.33
W
Hercules
NoustJack
Hercules
5
1
2
6
L
Janus
2
0
0
2
L
Amaterasu
Seraphim2117
Amaterasu
1
4
1
0.38
L
Chernobog
cptin planet
Chernobog
0
5
2
0.2
W
Nemesis
kronos623
Nemesis
0
2
1
0.25
W
Kumbhakarna
xTheshotgamerx
Kumbhakarna
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,814
Damage
23,075
41,690
Taken
41,031
20,813
Mitigated
18,556
13,921
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,111
731
0
1,875
8,585
6,282
0
2,418
6,097
21,443
924
W
8,344
2,392
0
3,774
9,456
3,486
1,094
3,238
6,126
0
64,688
W
Poseidon
FrasBound
Poseidon
5,039
411
0
1,050
4,819
1,334
806
1,628
3,057
55,074
671
L
Ne Zha
5,469
2,419
0
1,342
9,326
3,619
0
2,883
6,173
0
41,540
W
Hercules
NoustJack
Hercules
8,531
4,443
0
2,482
7,744
4,656
327
0
7,744
0
53,281
L
Janus
4,626
47
0
737
4,203
1,208
0
1,606
2,509
37,493
0
L
Amaterasu
Seraphim2117
Amaterasu
3,688
1,929
0
3,386
11,620
5,338
0
0
11,620
0
32,225
L
Chernobog
cptin planet
Chernobog
4,181
2,080
0
1,204
7,297
2,109
0
2,194
5,055
0
30,502
W
Nemesis
kronos623
Nemesis
1,117
522
0
3,179
10,102
3,088
0
429
9,673
0
52,720
W
Kumbhakarna
xTheshotgamerx
Kumbhakarna
4,783
25
193
3,243
9,569
8,249
0
3,732
5,617
18,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,575
Gold Earned
31,437
430
Minions Killed
310
0
Camps Cleared
0
1,331,973
Distance Traveled
1,245,785
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,342
488
29
2
0
250,170
1
W
Neith
8,669
667
114
9
0
232,391
0
W
Poseidon
7,471
575
110
8
0
291,682
4
L
Ne Zha
6,443
496
64
5
0
271,747
0
W
Hercules
8,753
673
102
8
0
231,185
2
L
Janus
6,654
512
87
7
0
270,463
1
L
Amaterasu
6,523
502
62
5
0
222,827
0
L
Chernobog
5,475
421
68
5
0
230,578
0
W
Nemesis
6,734
518
79
6
0
299,002
2
W
Kumbhakarna
6,948
534
25
2
0
277,713
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role