Player Matchup

Mulan
Mulan
Chill_Plz420
Mulan
Level 142
God Stats
108W - 73L
1,619 SR
Queue Stats
642W - 619L
1,483 Elo+
Solo
Ne Zha
Ne Zha
Extra42069
Ne Zha
Level 64
God Stats
1W - 3L
1,321 SR
Queue Stats
116W - 108L
1,503 Elo+
Solo
Artemis
Artemis
INF_KrxtscH
Artemis
Level 87
God Stats
1W - 1L
1,719 SR
Queue Stats
221W - 198L
1,460 Elo+
Solo
Artio
Artio
LxstMxnths
Artio
Level 86
God Stats
2W - 3L
1,549 SR
Queue Stats
178W - 157L
1,480 Elo+
Solo
Olorun
Olorun
jgilbs3221
Olorun
Level 66
God Stats
83W - 84L
1,475 SR
Queue Stats
194W - 216L
1,396 Elo+
Solo
Team Averages
Level 89
1,536 SR
1,465 Elo+

VS

Team Averages
Level 87
1,449 SR
1,450 Elo+
Nike
Nike
 
Nike
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Beastlostson
Loki
Level 49
God Stats
8W - 12L
1,385 SR
Queue Stats
33W - 35L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mandyngo
Tsukuyomi
Level 99
God Stats
5W - 4L
1,529 SR
Queue Stats
64W - 56L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
SQD11CPT
Danzaburou
Level 57
God Stats
10W - 7L
1,315 SR
Queue Stats
68W - 69L
1,443 Elo+
Party 1
Ymir
Ymir
pikonn
Ymir
Level 107
God Stats
2W - 1L
1,517 SR
Queue Stats
54W - 49L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,847
462
4,233
13,914
9,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Extra42069
Ne Zha
15
2 / 3 / 4
8,430
496
7,243
14,938
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
INF_KrxtscH
Artemis
15
3 / 2 / 0
8,947
526
5,693
9,728
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
13
3 / 2 / 0
8,155
480
8,364
20,634
16,787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
jgilbs3221
Olorun
13
1 / 6 / 1
7,583
446
4,813
13,153
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
5 / 1 / 5
9,782
575
10,930
10,834
6,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

17
5 / 3 / 3
9,518
560
7,639
13,146
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Mandyngo
Tsukuyomi
15
0 / 2 / 5
9,989
588
15,044
15,757
6,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
SQD11CPT
Danzaburou
15
1 / 3 / 0
8,847
520
7,224
8,355
2,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
pikonn
Ymir
15
3 / 3 / 4
9,644
567
7,486
14,445
9,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
11
Kills
14
14
Deaths
12
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
1
5
7.5
W
5
3
3
2.17
L
2
1
2
3
L
Ne Zha
Extra42069
Ne Zha
2
3
4
1.33
L
Artemis
INF_KrxtscH
Artemis
3
2
0
1.5
L
Artio
3
2
0
1.5
W
Tsukuyomi
Mandyngo
Tsukuyomi
0
2
5
1.25
W
Danzaburou
SQD11CPT
Danzaburou
1
3
0
0.33
L
Olorun
jgilbs3221
Olorun
1
6
1
0.25
W
Ymir
pikonn
Ymir
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,346
Damage
48,323
72,367
Taken
62,537
40,647
Mitigated
28,923
22,498
Healing
21,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,930
1,279
0
2,988
10,834
6,031
0
1,839
8,995
0
58,362
W
7,639
1,681
0
6,377
13,146
4,384
319
1,438
11,708
0
75,006
L
4,233
602
0
2,312
13,914
9,697
0
2,778
10,938
1,363
21,677
L
Ne Zha
Extra42069
Ne Zha
7,243
915
0
1,576
14,938
6,426
0
1,291
13,450
0
75,057
L
Artemis
INF_KrxtscH
Artemis
5,693
2,559
0
4,244
9,728
3,509
1,180
1,188
8,495
0
66,180
L
Artio
8,364
1,077
0
9,799
20,634
16,787
0
0
20,595
50,910
0
W
Tsukuyomi
Mandyngo
Tsukuyomi
15,044
3,323
0
2,594
15,757
6,083
713
7,775
7,982
0
78,147
W
Danzaburou
SQD11CPT
Danzaburou
7,224
3,101
0
2,913
8,355
2,687
2,150
354
8,001
0
65,617
L
Olorun
jgilbs3221
Olorun
4,813
2,064
240
4,327
13,153
4,228
0
1,831
10,870
53,546
3,856
W
Ymir
pikonn
Ymir
7,486
2,300
2,801
4,235
14,445
9,738
734
2,327
12,118
42,921
2,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,962
Gold Earned
47,780
442
Minions Killed
478
0
Camps Cleared
0
1,542,085
Distance Traveled
1,664,086
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,782
575
94
6
0
339,932
2
W
Loki
9,518
560
105
6
0
368,330
0
L
Mulan
7,847
462
42
2
0
322,169
7
L
Ne Zha
8,430
496
113
7
0
387,581
0
L
Artemis
8,947
526
115
7
0
275,220
0
L
Artio
8,155
480
78
5
0
279,944
4
W
Tsukuyomi
9,989
588
118
7
0
326,156
2
W
Danzaburou
8,847
520
102
6
0
298,073
0
L
Olorun
7,583
446
94
6
0
277,171
0
W
Ymir
9,644
567
59
3
0
331,595
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role