Player Matchup

Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
Dcrypted
Nemesis
Silver II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,573 MMR
Solo
Freya
Freya
Platinum V
HomelessHunter
Freya
Platinum V
Level 150
God Stats
4W - 1L
1,589 SR
Queue Stats
429W - 417L
1,684 MMR
Party 1
Hachiman
Hachiman
Gold II
KstateFan7
Hachiman
Gold II
Level 127
God Stats
2W - 4L
1,766 SR
Queue Stats
125W - 125L
1,436 MMR
Party 1
Izanami
Izanami
Silver I
oHastee
Izanami
Silver I
Level 104
God Stats
3W - 2L
1,756 SR
Queue Stats
14W - 15L
1,576 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,622 SR
1,554 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,599 SR
1,568 MMR
Janus
Janus
Gold I
K1NGJ0N
Janus
Gold I
Level 159
God Stats
7W - 6L
1,641 SR
Queue Stats
287W - 285L
1,554 MMR
Solo
Charybdis
Charybdis
Bronze III
Koshh1451
Charybdis
Bronze III
Level 69
God Stats
1W - 2L
1,559 SR
Queue Stats
4W - 3L
1,577 MMR
Solo
Ravana
Ravana
Gold III
MAWYSP
Ravana
Gold III
Level 105
God Stats
0W - 1L
1,497 SR
Queue Stats
58W - 63L
1,564 MMR
Solo
Sylvanus
Sylvanus
Platinum II
Runenash1
Sylvanus
Platinum II
Level 157
God Stats
0W - 1L
1,710 SR
Queue Stats
106W - 109L
1,569 MMR
Solo
Surtr
Surtr
Gold III
lxTZayaSTxl
Surtr
Gold III
Level 147
God Stats
109W - 109L
1,586 SR
Queue Stats
280W - 298L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 1 / 7
6,435
495
4,630
9,715
7,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
Dcrypted
Nemesis
13
4 / 0 / 7
7,214
555
9,699
9,846
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 2
8,206
631
8,423
10,292
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hachiman
KstateFan7
Hachiman
13
5 / 1 / 0
8,166
628
4,671
5,525
1,545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
oHastee
Izanami
14
3 / 0 / 1
8,458
651
4,962
6,726
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
MulanAchillesAthenaKumbhakarna

VS

Bans
EsetDanzaburouCthulhuAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
K1NGJ0N
Janus
12
0 / 5 / 1
6,740
518
3,743
7,287
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Koshh1451
Charybdis
10
1 / 4 / 0
5,659
435
3,066
8,490
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
MAWYSP
Ravana
8
1 / 3 / 1
5,507
424
4,706
7,552
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Runenash1
Sylvanus
9
0 / 1 / 2
5,885
453
3,068
9,296
6,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 4 / 1
6,894
530
10,160
15,334
8,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
3
3
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
1
7
4.5
W
Nemesis
Dcrypted
Nemesis
4
0
7
7.5
W
4
1
2
5
L
Janus
K1NGJ0N
Janus
0
5
1
0.1
L
Charybdis
Koshh1451
Charybdis
1
4
0
0.25
W
Hachiman
KstateFan7
Hachiman
5
1
0
5
L
Ravana
MAWYSP
Ravana
1
3
1
0.5
L
Sylvanus
Runenash1
Sylvanus
0
1
2
1
L
1
4
1
0.38
W
Izanami
oHastee
Izanami
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,385
Damage
24,743
42,104
Taken
47,959
17,941
Mitigated
21,803
24,015
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,630
571
0
7,012
9,715
7,424
0
1,746
7,911
363
25,587
W
Nemesis
Dcrypted
Nemesis
9,699
3,721
0
4,616
9,846
3,210
0
1,692
8,082
0
54,284
W
8,423
2,993
0
7,061
10,292
3,618
438
533
9,759
58,522
10,989
L
Janus
K1NGJ0N
Janus
3,743
425
0
542
7,287
2,051
0
0
7,287
51,336
0
L
Charybdis
Koshh1451
Charybdis
3,066
2,018
0
2,182
8,490
2,095
0
255
8,235
0
32,946
W
Hachiman
KstateFan7
Hachiman
4,671
2,849
0
3,246
5,525
1,545
30
2,776
2,441
0
59,780
L
Ravana
MAWYSP
Ravana
4,706
1,079
0
1,366
7,552
2,740
0
540
7,012
0
26,535
L
Sylvanus
Runenash1
Sylvanus
3,068
873
3,032
3,597
9,296
6,296
0
180
9,116
15,402
0
L
10,160
4,288
0
5,927
15,334
8,621
0
6,881
8,453
2,145
51,142
W
Izanami
oHastee
Izanami
4,962
3,429
0
2,080
6,726
2,144
1,812
532
6,194
0
70,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,479
Gold Earned
30,685
504
Minions Killed
333
0
Camps Cleared
0
1,312,847
Distance Traveled
1,235,871
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,435
495
49
4
0
273,616
5
W
Nemesis
7,214
555
89
7
0
284,673
4
W
Freya
8,206
631
126
10
0
241,897
0
L
Janus
6,740
518
108
8
0
260,160
4
L
Charybdis
5,659
435
60
5
0
257,438
0
W
Hachiman
8,166
628
99
8
0
246,200
4
L
Ravana
5,507
424
38
3
0
231,217
0
L
Sylvanus
5,885
453
33
3
0
255,478
2
L
Surtr
6,894
530
94
7
0
231,578
2
W
Izanami
8,458
651
141
11
0
266,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role