Player Matchup

Sol
Sol
Canoai
Sol
Level 134
God Stats
1W - 0L
1,425 SR
Queue Stats
2W - 4L
1,216 Elo+
Party 1
Hercules
Hercules
Masteresxxx
Hercules
Level 49
God Stats
2W - 1L
1,531 SR
Queue Stats
3W - 5L
1,318 Elo+
Party 1
Medusa
Medusa
Unique Smurf415
Medusa
Level 102
God Stats
103W - 107L
1,495 SR
Queue Stats
510W - 534L
1,420 Elo+
Solo
Team Averages
Level 95
1,484 SR
1,318 Elo+

VS

Team Averages
Level 89
1,531 SR
1,490 Elo+
Rama
Rama
ChapeLuter
Rama
Level 127
God Stats
8W - 11L
1,559 SR
Queue Stats
677W - 706L
1,481 Elo+
Solo
Hel
Hel
Gosumah
Hel
Level 38
God Stats
4W - 4L
1,533 SR
Queue Stats
5W - 7L
1,385 Elo+
Solo
Khepri
Khepri
Rôcketlauncher
Khepri
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Canoai
Sol
15
3 / 0 / 5
8,680
868
10,877
6,325
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Masteresxxx
Hercules
15
3 / 0 / 6
8,151
815
4,982
11,193
8,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 2 / 3
8,386
839
7,188
6,436
1,920
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
6,880
688
2,801
5,722
2,151
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
13
0 / 4 / 2
6,950
695
4,951
9,019
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 4 / 1
6,508
651
4,872
12,001
8,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
0
2
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
Canoai
Sol
3
0
5
5.5
L
0
1
2
1
L
Hel
0
4
2
0.25
W
Hercules
Masteresxxx
Hercules
3
0
6
6
L
0
4
1
0.13
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,047
Damage
12,624
23,954
Taken
26,742
12,527
Mitigated
13,990
11,496
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Canoai
Sol
10,877
4,273
0
3,727
6,325
1,967
0
3,393
2,846
36,384
1,140
L
2,801
2,193
0
0
5,722
2,151
0
1,563
4,020
0
21,111
L
Hel
4,951
0
4,647
4,291
9,019
3,390
119
3,163
5,642
21,860
0
W
Hercules
Masteresxxx
Hercules
4,982
1,748
0
5,859
11,193
8,640
0
2,581
8,450
0
12,577
L
4,872
113
147
1,199
12,001
8,449
0
6,046
5,514
10,443
0
W
7,188
2,819
0
1,910
6,436
1,920
162
3,273
2,803
0
35,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,217
Gold Earned
20,338
137
Minions Killed
98
0
Camps Cleared
0
555,653
Distance Traveled
523,845
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,680
868
70
7
0
166,071
3
L
Rama
6,880
688
42
4
0
160,817
0
L
Hel
6,950
695
40
4
0
181,632
0
W
Hercules
8,151
815
13
1
0
206,088
0
L
Khepri
6,508
651
16
2
0
181,396
5
W
Medusa
8,386
839
54
5
0
183,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role