Player Matchup

Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MauroozZz
Cthulhu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 43L
1,397 Elo+
Solo
Ymir
Ymir
bronsonbandy
Ymir
Level 106
God Stats
1W - 1L
1,730 SR
Queue Stats
24W - 29L
1,418 Elo+
Party 1
Hou Yi
Hou Yi
draubi
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,306 Elo+
Party 1
Sol
Sol
thatkiddfoshee
Sol
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,379 Elo+
Party 1
Team Averages
Level 84
1,546 SR
1,400 Elo+

VS

Team Averages
Level 104
1,591 SR
1,465 Elo+
Lancelot
Lancelot
 
Lancelot
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Broseph42017
Arachne
Level 87
God Stats
53W - 25L
1,704 SR
Queue Stats
286W - 238L
1,469 Elo+
Solo
Heimdallr
Heimdallr
Rami-XO-
Heimdallr
Level 66
God Stats
7W - 5L
1,676 SR
Queue Stats
195W - 231L
1,446 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RockBottomAuto
Kumbhakarna
Level 107
God Stats
8W - 7L
1,513 SR
Queue Stats
231W - 237L
1,451 Elo+
Party 2
Anubis
Anubis
TallGuy_Theman
Anubis
Level 123
God Stats
23W - 16L
1,565 SR
Queue Stats
650W - 629L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 5 / 0
5,232
476
1,240
7,722
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
MauroozZz
Cthulhu
11
2 / 1 / 0
6,355
578
3,458
4,406
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 4
5,375
489
4,599
9,794
5,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
draubi
Hou Yi
9
3 / 4 / 0
5,347
486
4,668
7,022
1,797
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 8 / 0
6,279
571
3,312
8,653
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 2 / 1
5,351
486
2,097
5,975
3,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Broseph42017
Arachne
10
4 / 0 / 3
6,103
555
6,280
6,705
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heimdallr
Rami-XO-
Heimdallr
10
3 / 2 / 3
5,989
544
5,635
6,680
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
RockBottomAuto
Kumbhakarna
9
2 / 1 / 4
6,052
550
4,582
7,072
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
11 / 1 / 0
8,074
734
7,151
6,727
3,174
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
20
20
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
0
0
W
Lancelot
 
Lancelot
0
2
1
0.25
W
Arachne
Broseph42017
Arachne
4
0
3
5.5
L
Cthulhu
MauroozZz
Cthulhu
2
1
0
2
W
Heimdallr
Rami-XO-
Heimdallr
3
2
3
2.25
W
Kumbhakarna
RockBottomAuto
Kumbhakarna
2
1
4
4
W
11
1
0
11
L
0
2
4
1
L
Hou Yi
draubi
Hou Yi
3
4
0
0.75
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,277
Damage
25,745
37,597
Taken
33,159
13,356
Mitigated
15,699
8,392
Healing
9,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,240
176
0
2,811
7,722
1,650
0
1,802
5,920
0
31,142
W
Lancelot
 
Lancelot
2,097
442
0
554
5,975
3,526
0
2,809
2,718
0
22,811
W
Arachne
Broseph42017
Arachne
6,280
5,281
0
2,291
6,705
2,525
540
1,127
5,538
0
32,280
L
Cthulhu
MauroozZz
Cthulhu
3,458
805
0
720
4,406
2,816
0
0
4,125
30,303
0
W
Heimdallr
Rami-XO-
Heimdallr
5,635
2,417
0
2,414
6,680
2,158
382
1,415
5,265
0
38,233
W
Kumbhakarna
RockBottomAuto
Kumbhakarna
4,582
1,000
0
1,500
7,072
4,316
107
2,154
4,918
13,807
1,873
W
7,151
198
58
2,298
6,727
3,174
0
3,376
3,351
61,254
1,535
L
4,599
797
79
2,528
9,794
5,686
0
2,163
7,631
17,802
0
L
Hou Yi
draubi
Hou Yi
4,668
2,528
0
1,088
7,022
1,797
0
1,664
5,358
0
25,511
L
3,312
1,280
0
1,166
8,653
1,407
0
5,552
3,101
31,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,588
Gold Earned
31,569
255
Minions Killed
277
0
Camps Cleared
0
1,049,366
Distance Traveled
1,062,964
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,232
476
67
6
0
231,706
0
W
Lancelot
5,351
486
40
4
0
220,751
2
W
Arachne
6,103
555
51
5
0
263,150
0
L
Cthulhu
6,355
578
63
6
0
203,084
4
W
Heimdallr
5,989
544
59
5
0
189,432
0
W
Kumbhakarna
6,052
550
18
2
0
193,182
0
W
Anubis
8,074
734
109
10
0
196,449
0
L
Ymir
5,375
489
31
3
0
212,674
0
L
Hou Yi
5,347
486
42
4
0
216,828
0
L
Sol
6,279
571
52
5
0
185,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role