Player Matchup

Yu Huang
Yu Huang
KonkyKoink
Yu Huang
Level 110
God Stats
6W - 4L
1,663 SR
Queue Stats
153W - 181L
1,487 Elo+
Party 2
Chaac
Chaac
Mr3tailedwolf
Chaac
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,196 Elo+
Party 1
Loki
Loki
PGEvasive
Loki
Level 119
God Stats
5W - 4L
1,633 SR
Queue Stats
89W - 92L
1,470 Elo+
Party 1
Hachiman
Hachiman
Partze
Hachiman
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 89L
1,445 Elo+
Party 2
Ymir
Ymir
tbrownen
Ymir
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 118L
1,475 Elo+
Party 2
Team Averages
Level 103
1,559 SR
1,415 Elo+

VS

Team Averages
Level 104
1,468 SR
1,493 Elo+
Izanami
Izanami
BruhhChamp
Izanami
Level 127
God Stats
1W - 1L
1,158 SR
Queue Stats
278W - 254L
1,470 Elo+
Party 3
Cliodhna
Cliodhna
TwoMoistSocks
Cliodhna
Level 57
God Stats
2W - 0L
1,320 SR
Queue Stats
13W - 13L
1,506 Elo+
Solo
Terra
Terra
eeclesiaste
Terra
Level 154
God Stats
3W - 0L
1,802 SR
Queue Stats
54W - 60L
1,468 Elo+
Solo
Nox
Nox
su_f00
Nox
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 112L
1,566 Elo+
Solo
Surtr
Surtr
wolfraider27
Surtr
Level 119
God Stats
3W - 2L
1,562 SR
Queue Stats
120W - 128L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
KonkyKoink
Yu Huang
12
7 / 5 / 3
7,633
636
12,677
7,511
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 3 / 0
5,527
461
2,815
8,803
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Loki
13
4 / 2 / 3
6,838
570
3,196
8,746
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
Partze
Hachiman
11
2 / 3 / 3
6,297
525
5,274
10,222
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ymir
11
0 / 2 / 4
6,157
513
2,275
13,532
7,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BruhhChamp
Izanami
13
4 / 2 / 3
7,414
618
10,499
6,815
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
TwoMoistSocks
Cliodhna
13
4 / 5 / 2
7,514
626
4,757
10,098
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 1 / 7
7,431
619
5,647
8,253
5,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
su_f00
Nox
11
1 / 5 / 0
6,650
554
4,587
9,186
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 0 / 2
8,688
724
6,396
9,221
5,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
13
Kills
15
15
Deaths
13
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
BruhhChamp
Izanami
4
2
3
2.75
L
Yu Huang
KonkyKoink
Yu Huang
7
5
3
1.7
L
0
3
0
0
L
Loki
4
2
3
2.75
L
Hachiman
Partze
Hachiman
2
3
3
1.17
W
Cliodhna
TwoMoistSocks
Cliodhna
4
5
2
1
W
1
1
7
4.5
W
Nox
su_f00
Nox
1
5
0
0.2
L
Ymir
0
2
4
1
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,237
Damage
31,886
48,814
Taken
43,573
19,431
Mitigated
17,998
13,432
Healing
14,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BruhhChamp
Izanami
10,499
6,547
0
2,791
6,815
1,947
613
2,261
4,488
0
69,983
L
Yu Huang
KonkyKoink
Yu Huang
12,677
1,257
0
219
7,511
2,449
0
2,521
4,848
40,544
1,534
L
2,815
631
0
2,200
8,803
3,773
0
245
8,558
0
27,642
L
Loki
3,196
325
0
3,404
8,746
2,757
0
630
8,074
0
50,754
L
Hachiman
Partze
Hachiman
5,274
3,090
0
2,863
10,222
2,969
0
2,355
7,864
0
32,267
W
Cliodhna
TwoMoistSocks
Cliodhna
4,757
386
0
4,608
10,098
2,959
0
2,776
7,032
0
50,015
W
5,647
489
212
3,423
8,253
5,843
140
2,718
5,407
14,063
643
W
Nox
su_f00
Nox
4,587
303
0
1,120
9,186
2,158
207
4,962
3,764
35,689
2,438
L
Ymir
2,275
606
1,546
3,200
13,532
7,483
0
4,094
9,260
26,933
0
W
6,396
2,403
0
2,662
9,221
5,091
412
1,049
8,124
674
55,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,452
Gold Earned
37,697
341
Minions Killed
419
0
Camps Cleared
0
1,146,478
Distance Traveled
1,241,617
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,414
618
103
9
0
224,173
0
L
Yu Huang
7,633
636
67
6
0
234,376
0
L
Chaac
5,527
461
57
5
0
181,739
0
L
Loki
6,838
570
97
8
0
269,273
2
L
Hachiman
6,297
525
68
6
0
238,112
2
W
Cliodhna
7,514
626
95
8
0
285,051
0
W
Terra
7,431
619
22
2
0
275,616
3
W
Nox
6,650
554
87
7
0
231,802
0
L
Ymir
6,157
513
52
4
0
222,978
0
W
Surtr
8,688
724
112
9
0
224,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role