Player Matchup

Bastet
Bastet
Platinum I
Aluaado
Bastet
Platinum I
Level 196
God Stats
49W - 45L
1,542 SR
Queue Stats
373W - 350L
1,935 MMR
Solo
Martichoras
Martichoras
Diamond V
Neakjj
Martichoras
Diamond V
Level 129
God Stats
0W - 2L
1,306 SR
Queue Stats
102W - 96L
2,020 MMR
Solo
Ymir
Ymir
Diamond III
leguitincho
Ymir
Diamond III
Level 196
God Stats
20W - 18L
1,528 SR
Queue Stats
448W - 427L
2,181 MMR
Solo
Danzaburou
Danzaburou
Diamond II
xBeni
Danzaburou
Diamond II
Level 192
God Stats
2W - 2L
1,855 SR
Queue Stats
317W - 290L
2,321 MMR
Solo
Nu Wa
Nu Wa
Diamond V
éoalegcarai
Nu Wa
Diamond V
Level 158
God Stats
9W - 16L
1,442 SR
Queue Stats
199W - 192L
2,041 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 174
1,535 SR
2,100 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 184
1,617 SR
1,956 MMR
Amaterasu
Amaterasu
Masters
 
Amaterasu
Masters
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond III
Aron100
Thor
Diamond III
Level 179
God Stats
28W - 20L
1,619 SR
Queue Stats
344W - 328L
2,176 MMR
Solo
Bacchus
Bacchus
Diamond III
Chora9nha
Bacchus
Diamond III
Level 158
God Stats
10W - 12L
1,549 SR
Queue Stats
162W - 166L
2,237 MMR
Solo
Anhur
Anhur
Platinum IV
wOlfcA123
Anhur
Platinum IV
Level 185
God Stats
9W - 2L
1,945 SR
Queue Stats
96W - 75L
1,908 MMR
Solo
Ullr
Ullr
Diamond IV
нαdeѕн
Ullr
Diamond IV
Level 202
God Stats
3W - 2L
1,474 SR
Queue Stats
126W - 114L
1,959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aluaado
Bastet
14
1 / 4 / 3
7,444
532
8,218
14,547
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
Neakjj
Martichoras
12
1 / 5 / 2
7,107
508
6,106
9,996
2,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
1 / 3 / 1
5,583
399
1,936
7,454
4,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
xBeni
Danzaburou
13
1 / 3 / 1
7,886
563
7,258
10,397
3,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 7 / 1
7,466
533
6,129
9,381
2,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SusanoOdinAwilixCthulhu

VS

Bans
KumbhakarnaGebThothDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
6 / 0 / 9
10,349
739
8,945
13,363
10,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thor
Aron100
Thor
16
5 / 1 / 8
9,182
656
7,660
10,981
4,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
Chora9nha
Bacchus
12
2 / 2 / 7
7,943
567
5,607
11,526
12,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
wOlfcA123
Anhur
16
3 / 1 / 3
9,020
644
5,621
9,035
3,046
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 1 / 6
9,703
693
9,662
8,324
3,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
5
Kills
22
22
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
0
9
10.5
L
Bastet
Aluaado
Bastet
1
4
3
0.63
W
Thor
Aron100
Thor
5
1
8
9
W
Bacchus
Chora9nha
Bacchus
2
2
7
2.75
L
Martichoras
Neakjj
Martichoras
1
5
2
0.4
L
1
3
1
0.5
W
Anhur
wOlfcA123
Anhur
3
1
3
4.5
L
Danzaburou
xBeni
Danzaburou
1
3
1
0.5
L
1
7
1
0.21
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,647
Damage
37,495
51,775
Taken
53,229
16,698
Mitigated
32,714
12,475
Healing
22,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,945
3,414
0
6,730
13,363
10,261
0
4,192
9,171
0
76,664
L
Bastet
Aluaado
Bastet
8,218
2,587
0
5,588
14,547
4,083
9
1,007
13,540
0
65,326
W
Thor
Aron100
Thor
7,660
2,115
0
5,447
10,981
4,156
0
542
10,439
0
82,588
W
Bacchus
Chora9nha
Bacchus
5,607
509
0
2,522
11,526
12,179
99
2,045
9,481
16,255
1,401
L
Martichoras
Neakjj
Martichoras
6,106
2,213
0
1,708
9,996
2,854
0
783
9,121
0
55,505
L
1,936
544
0
1,552
7,454
4,551
0
1,392
6,020
8,579
0
W
Anhur
wOlfcA123
Anhur
5,621
3,439
0
5,653
9,035
3,046
163
1,087
7,948
0
67,045
L
Danzaburou
xBeni
Danzaburou
7,258
2,794
0
2,155
10,397
3,005
0
2,184
8,130
0
62,196
L
6,129
1,862
0
1,472
9,381
2,205
264
465
8,561
51,631
5,238
W
9,662
2,060
0
1,753
8,324
3,072
2,169
437
7,887
0
76,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,486
Gold Earned
46,197
425
Minions Killed
542
0
Camps Cleared
0
1,275,191
Distance Traveled
1,579,595
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,349
739
122
9
0
328,957
2
L
Bastet
7,444
532
117
8
0
305,507
0
W
Thor
9,182
656
117
8
0
348,382
0
W
Bacchus
7,943
567
19
1
0
323,888
5
L
Martichoras
7,107
508
102
7
0
267,613
0
L
Ymir
5,583
399
9
1
0
197,662
8
W
Anhur
9,020
644
147
11
0
281,473
6
L
Danzaburou
7,886
563
98
7
0
259,620
2
L
Nu Wa
7,466
533
99
7
0
244,789
2
W
Ullr
9,703
693
137
10
0
296,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role