Player Matchup

King Arthur
King Arthur
Silver III
 
King Arthur
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold IV
AriZon_Funkee
Pele
Gold IV
Level 123
God Stats
17W - 9L
1,604 SR
Queue Stats
176W - 187L
1,483 MMR
Solo
Bacchus
Bacchus
Gold III
rubenMAX24
Bacchus
Gold III
Level 88
God Stats
38W - 24L
1,662 SR
Queue Stats
125W - 141L
1,438 MMR
Solo
Artemis
Artemis
Gold IV
x8GHOSTY8x
Artemis
Gold IV
Level 107
God Stats
3W - 4L
1,642 SR
Queue Stats
113W - 114L
1,328 MMR
Party 1
Ra
Ra
Gold V
xAJx04
Ra
Gold V
Level 81
God Stats
6W - 8L
1,385 SR
Queue Stats
18W - 16L
1,463 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,559 SR
1,442 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,603 SR
1,425 MMR
Sun Wukong
Sun Wukong
Gold II
BTW_Dranka
Sun Wukong
Gold II
Level 81
God Stats
164W - 143L
1,541 SR
Queue Stats
192W - 202L
1,438 MMR
Solo
Ravana
Ravana
Platinum V
Mor2fast4u
Ravana
Platinum V
Level 158
God Stats
19W - 16L
1,594 SR
Queue Stats
462W - 460L
1,486 MMR
Solo
Olorun
Olorun
Gold V
Myssttogan
Olorun
Gold V
Level 154
God Stats
6W - 1L
1,688 SR
Queue Stats
348W - 366L
1,387 MMR
Solo
Cthulhu
Cthulhu
Gold V
denfkh
Cthulhu
Gold V
Level 174
God Stats
7W - 4L
1,727 SR
Queue Stats
373W - 401L
1,379 MMR
Solo
Medusa
Medusa
Gold IV
rKhyzo
Medusa
Gold IV
Level 63
God Stats
1W - 0L
1,463 SR
Queue Stats
74W - 76L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 5 / 0
4,735
474
2,801
8,872
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
1 / 5 / 0
5,537
554
3,395
10,453
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
rubenMAX24
Bacchus
8
1 / 3 / 1
5,034
503
3,969
9,195
5,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
x8GHOSTY8x
Artemis
10
0 / 1 / 1
5,143
514
5,434
7,039
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ra
11
1 / 3 / 1
5,573
557
3,538
5,878
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SusanoAgniSerqetAres

VS

Bans
ThanatosAnubisThorBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BTW_Dranka
Sun Wukong
14
6 / 0 / 1
8,306
831
6,265
5,026
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ravana
Mor2fast4u
Ravana
12
5 / 0 / 5
6,863
686
4,989
6,249
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Myssttogan
Olorun
12
2 / 1 / 1
6,709
671
3,834
6,597
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
denfkh
Cthulhu
10
1 / 0 / 4
6,400
640
4,672
6,406
4,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
rKhyzo
Medusa
12
3 / 2 / 3
6,641
664
7,486
7,666
2,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
17
17
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
0
0
L
1
5
0
0.2
W
Sun Wukong
BTW_Dranka
Sun Wukong
6
0
1
6.5
W
Ravana
Mor2fast4u
Ravana
5
0
5
7.5
W
Olorun
Myssttogan
Olorun
2
1
1
2.5
W
Cthulhu
denfkh
Cthulhu
1
0
4
3
W
Medusa
rKhyzo
Medusa
3
2
3
2.25
L
Bacchus
rubenMAX24
Bacchus
1
3
1
0.5
L
Artemis
x8GHOSTY8x
Artemis
0
1
1
0.5
L
Ra
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,137
Damage
27,246
41,437
Taken
31,944
17,669
Mitigated
14,604
8,014
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,801
466
0
933
8,872
4,230
0
0
8,872
0
20,374
L
3,395
673
0
2,418
10,453
3,467
0
954
9,499
0
42,298
W
Sun Wukong
BTW_Dranka
Sun Wukong
6,265
1,698
0
1,330
5,026
2,813
58
0
5,026
0
57,341
W
Ravana
Mor2fast4u
Ravana
4,989
809
0
2,094
6,249
2,325
0
1,028
5,031
0
44,940
W
Olorun
Myssttogan
Olorun
3,834
1,326
432
3,766
6,597
2,483
877
1,163
5,434
47,260
3,433
W
Cthulhu
denfkh
Cthulhu
4,672
97
121
2,328
6,406
4,463
0
1,517
4,825
19,722
1,495
W
Medusa
rKhyzo
Medusa
7,486
3,110
0
1,862
7,666
2,520
0
3,291
4,121
0
50,134
L
Bacchus
rubenMAX24
Bacchus
3,969
421
0
1,655
9,195
5,998
0
3,040
6,155
14,715
0
L
Artemis
x8GHOSTY8x
Artemis
5,434
990
0
978
7,039
2,186
0
3,865
3,174
0
37,911
L
Ra
3,538
514
108
1,922
5,878
1,788
0
593
5,285
32,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,022
Gold Earned
34,919
262
Minions Killed
376
0
Camps Cleared
0
1,069,515
Distance Traveled
1,085,795
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,735
474
42
4
0
200,417
2
L
Pele
5,537
554
81
8
0
245,648
4
W
Sun Wukong
8,306
831
97
10
0
214,009
0
W
Ravana
6,863
686
74
7
0
264,069
0
W
Olorun
6,709
671
103
10
0
207,502
0
W
Cthulhu
6,400
640
25
3
0
201,972
1
W
Medusa
6,641
664
77
8
0
198,243
2
L
Bacchus
5,034
503
22
2
0
217,822
0
L
Artemis
5,143
514
55
6
0
175,085
1
L
Ra
5,573
557
62
6
0
230,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role