Player Matchup

Anhur
Anhur
BranChan1020
Anhur
Level 123
God Stats
1W - 1L
1,551 SR
Queue Stats
12W - 25L
1,476 Elo+
Party 2
Nemesis
Nemesis
DreamKatcher
Nemesis
Level 148
God Stats
5W - 4L
1,632 SR
Queue Stats
61W - 60L
1,507 Elo+
Solo
Tyr
Tyr
GamingChairD1ff
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 67L
1,633 Elo+
Party 2
Agni
Agni
Jcon16
Agni
Level 109
God Stats
2W - 1L
1,849 SR
Queue Stats
20W - 15L
1,540 Elo+
Solo
Ymir
Ymir
childishkidd
Ymir
Level 96
God Stats
11W - 11L
1,554 SR
Queue Stats
60W - 73L
1,530 Elo+
Party 2
Team Averages
Level 109
1,617 SR
1,537 Elo+

VS

Team Averages
Level 125
1,576 SR
1,530 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ARoundHouseKic
Bacchus
Level 128
God Stats
34W - 13L
1,721 SR
Queue Stats
231W - 194L
1,561 Elo+
Solo
Hel
Hel
MillsKills
Hel
Level 149
God Stats
5W - 5L
1,502 SR
Queue Stats
154W - 155L
1,562 Elo+
Solo
Izanami
Izanami
Sindaryqtpie
Izanami
Level 71
God Stats
15W - 19L
1,557 SR
Queue Stats
227W - 198L
1,531 Elo+
Party 1
Nike
Nike
SuprPunchr20
Nike
Level 122
God Stats
38W - 30L
1,598 SR
Queue Stats
224W - 225L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
5,925
593
3,672
6,470
1,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
DreamKatcher
Nemesis
10
0 / 4 / 2
5,423
542
2,298
9,104
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 2 / 1
6,264
626
6,876
9,112
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Agni
Jcon16
Agni
10
2 / 3 / 1
5,367
537
3,278
6,265
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 2
4,788
479
2,985
9,656
5,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
3 / 2 / 1
6,810
681
5,105
4,788
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
6 / 1 / 2
6,250
625
4,772
5,635
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 5
6,041
604
2,737
8,264
4,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Izanami
Sindaryqtpie
Izanami
11
1 / 3 / 2
6,234
623
7,801
7,613
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 3
7,201
720
8,255
7,103
2,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
10
Kills
14
15
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
2
1
1.75
W
6
1
2
7
L
2
3
2
1
L
Nemesis
DreamKatcher
Nemesis
0
4
2
0.25
L
5
2
1
2.75
L
Agni
Jcon16
Agni
2
3
1
0.83
W
1
3
5
1.17
W
Izanami
Sindaryqtpie
Izanami
1
3
2
0.67
W
3
1
3
4.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,109
Damage
28,670
40,607
Taken
33,403
14,383
Mitigated
12,438
12,055
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,105
898
260
834
4,788
1,344
0
700
3,932
47,441
1,660
W
4,772
633
0
3,104
5,635
2,481
0
1,169
4,267
31,751
0
L
3,672
2,144
0
1,756
6,470
1,181
0
789
5,681
0
34,978
L
Nemesis
DreamKatcher
Nemesis
2,298
432
0
2,944
9,104
2,108
0
913
8,175
0
31,040
L
6,876
1,576
0
3,850
9,112
4,362
0
3,988
4,980
0
32,058
L
Agni
Jcon16
Agni
3,278
310
0
1,000
6,265
1,655
0
3,716
2,257
27,188
0
W
2,737
236
1,403
2,889
8,264
4,087
0
1,823
6,311
18,073
0
W
Izanami
Sindaryqtpie
Izanami
7,801
6,209
0
1,699
7,613
2,187
170
1,423
6,190
0
56,751
W
8,255
688
0
1,643
7,103
2,339
0
623
6,440
0
52,580
L
2,985
725
376
2,129
9,656
5,077
0
2,656
6,964
17,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
32,536
277
Minions Killed
374
0
Camps Cleared
0
1,090,135
Distance Traveled
1,059,882
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,810
681
89
9
0
222,344
0
W
Bacchus
6,250
625
58
6
0
253,113
1
L
Anhur
5,925
593
71
7
0
204,003
0
L
Nemesis
5,423
542
62
6
0
215,545
0
L
Tyr
6,264
626
62
6
0
253,719
1
L
Agni
5,367
537
64
6
0
215,886
0
W
Hel
6,041
604
21
2
0
211,178
0
W
Izanami
6,234
623
102
10
0
171,864
0
W
Nike
7,201
720
104
10
0
201,383
0
L
Ymir
4,788
479
18
2
0
200,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role