Player Matchup

Hou Yi
Hou Yi
Aerdna18
Hou Yi
Level 68
God Stats
21W - 18L
1,602 SR
Queue Stats
240W - 251L
1,522 Elo+
Party 2
Set
Set
GreedDotExe
Set
Level 203
God Stats
7W - 10L
1,454 SR
Queue Stats
93W - 96L
1,418 Elo+
Party 1
Ra
Ra
Hood1eCrow
Ra
Level 205
God Stats
35W - 31L
1,589 SR
Queue Stats
139W - 139L
1,414 Elo+
Party 1
Fenrir
Fenrir
Ken__Kaneki___12
Fenrir
Level 143
God Stats
5W - 4L
1,443 SR
Queue Stats
380W - 352L
1,489 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Symeoner
Kumbhakarna
Level 157
God Stats
7W - 4L
1,588 SR
Queue Stats
69W - 86L
1,440 Elo+
Party 1
Team Averages
Level 155
1,535 SR
1,457 Elo+

VS

Team Averages
Level 126
1,576 SR
1,538 Elo+
Scylla
Scylla
Clericia
Scylla
Level 127
God Stats
7W - 10L
1,623 SR
Queue Stats
150W - 140L
1,500 Elo+
Solo
Bacchus
Bacchus
NietHenksDog
Bacchus
Level 121
God Stats
5W - 9L
1,521 SR
Queue Stats
278W - 259L
1,646 Elo+
Solo
King Arthur
King Arthur
PabLOBE10
King Arthur
Level 153
God Stats
3W - 5L
1,604 SR
Queue Stats
231W - 228L
1,516 Elo+
Party 3
Fenrir
Fenrir
gabiGPR
Fenrir
Level 99
God Stats
1W - 2L
1,540 SR
Queue Stats
21W - 20L
1,514 Elo+
Party 3
Hou Yi
Hou Yi
juancagg
Hou Yi
Level 128
God Stats
1W - 3L
1,591 SR
Queue Stats
85W - 92L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aerdna18
Hou Yi
14
2 / 0 / 0
8,023
573
7,173
7,894
2,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 4
9,157
654
9,662
12,830
10,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
8 / 1 / 1
8,907
636
10,247
5,142
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
7 / 1 / 6
7,807
558
8,515
10,691
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Symeoner
Kumbhakarna
12
0 / 0 / 10
7,657
547
5,361
11,530
8,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Clericia
Scylla
12
1 / 5 / 0
6,881
492
4,333
7,682
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
NietHenksDog
Bacchus
9
0 / 2 / 1
6,192
442
4,395
12,723
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

King Arthur
PabLOBE10
King Arthur
12
1 / 6 / 0
7,144
510
8,366
14,807
11,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
gabiGPR
Fenrir
10
0 / 8 / 1
5,832
417
4,551
13,403
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
juancagg
Hou Yi
12
1 / 2 / 0
7,473
534
6,311
9,406
3,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
23
Kills
3
3
Deaths
23
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Aerdna18
Hou Yi
2
0
0
2
L
Scylla
Clericia
Scylla
1
5
0
0.2
W
6
1
4
8
W
8
1
1
8.5
W
7
1
6
10
L
Bacchus
NietHenksDog
Bacchus
0
2
1
0.25
L
King Arthur
PabLOBE10
King Arthur
1
6
0
0.17
W
Kumbhakarna
Symeoner
Kumbhakarna
0
0
10
5
L
Fenrir
gabiGPR
Fenrir
0
8
1
0.06
L
Hou Yi
juancagg
Hou Yi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,958
Damage
27,956
48,087
Taken
58,021
28,816
Mitigated
29,979
17,498
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Aerdna18
Hou Yi
7,173
2,510
0
2,530
7,894
2,575
287
227
7,667
0
65,378
L
Scylla
Clericia
Scylla
4,333
225
0
1,354
7,682
1,837
0
4,258
3,116
45,874
420
W
9,662
4,503
0
4,761
12,830
10,670
0
166
12,664
573
65,912
W
10,247
872
1,819
2,034
5,142
2,066
75
2,415
2,727
62,381
1,023
W
8,515
1,676
0
1,227
10,691
4,799
0
1,242
9,449
0
45,845
L
Bacchus
NietHenksDog
Bacchus
4,395
804
0
2,163
12,723
9,664
0
6,183
6,112
18,815
0
L
King Arthur
PabLOBE10
King Arthur
8,366
1,134
0
2,650
14,807
11,406
0
669
14,138
0
53,972
W
Kumbhakarna
Symeoner
Kumbhakarna
5,361
747
2,308
2,819
11,530
8,706
0
4,648
6,882
26,437
653
L
Fenrir
gabiGPR
Fenrir
4,551
698
0
4,104
13,403
3,864
0
2,526
10,745
0
39,558
L
Hou Yi
juancagg
Hou Yi
6,311
3,071
0
2,615
9,406
3,208
558
868
8,538
0
53,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,551
Gold Earned
33,522
472
Minions Killed
372
0
Camps Cleared
0
1,492,174
Distance Traveled
1,398,475
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,023
573
117
8
0
268,072
0
L
Scylla
6,881
492
96
7
0
261,541
1
W
Set
9,157
654
117
8
0
278,648
1
W
Ra
8,907
636
131
9
0
306,974
4
W
Fenrir
7,807
558
66
5
0
349,985
3
L
Bacchus
6,192
442
14
1
0
293,513
3
L
King Arthur
7,144
510
91
7
0
298,376
2
W
Kumbhakarna
7,657
547
41
3
0
288,495
5
L
Fenrir
5,832
417
68
5
0
273,116
0
L
Hou Yi
7,473
534
103
7
0
271,929
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role