Player Matchup

Sun Wukong
Sun Wukong
FelineEmu
Sun Wukong
Level 64
God Stats
3W - 6L
1,308 SR
Queue Stats
4W - 10L
1,264 Elo+
Party 2
Nut
Nut
KaiADemon215
Nut
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,308 Elo+
Party 2
Artio
Artio
Trex305
Artio
Level 43
God Stats
1W - 2L
1,299 SR
Queue Stats
14W - 19L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
XIX_DEMIK_XCV
Kukulkan
Level 123
God Stats
5W - 8L
1,396 SR
Queue Stats
219W - 222L
1,465 Elo+
Solo
King Arthur
King Arthur
tactical takeda
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,264 Elo+
Party 2
Team Averages
Level 77
1,401 SR
1,341 Elo+

VS

Team Averages
Level 92
1,452 SR
1,423 Elo+
Surtr
Surtr
Brreakfast
Surtr
Level 149
God Stats
3W - 2L
1,416 SR
Queue Stats
205W - 202L
1,491 Elo+
Party 3
Cerberus
Cerberus
DivineElemento
Cerberus
Level 115
God Stats
8W - 4L
1,515 SR
Queue Stats
210W - 218L
1,465 Elo+
Party 3
Medusa
Medusa
Fully3rector
Medusa
Level 26
God Stats
36W - 35L
1,406 SR
Queue Stats
158W - 168L
1,361 Elo+
Party 1
Agni
Agni
HilarysHammer
Agni
Level 103
God Stats
40W - 38L
1,525 SR
Queue Stats
61W - 67L
1,428 Elo+
Solo
Aphrodite
Aphrodite
tadge22
Aphrodite
Level 66
God Stats
32W - 25L
1,399 SR
Queue Stats
164W - 163L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FelineEmu
Sun Wukong
15
4 / 2 / 0
9,161
573
10,261
15,669
14,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 5 / 0
6,431
402
5,072
10,250
3,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Trex305
Artio
11
0 / 3 / 0
6,757
422
6,703
17,277
13,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
XIX_DEMIK_XCV
Kukulkan
14
2 / 8 / 1
8,340
521
4,032
10,808
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
tactical takeda
King Arthur
12
1 / 9 / 1
6,994
437
5,242
16,849
6,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
11 / 0 / 5
9,809
613
12,825
15,421
12,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
15
2 / 3 / 5
9,241
578
8,531
13,551
11,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Medusa
14
5 / 0 / 3
8,103
506
14,076
11,671
4,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
9 / 4 / 0
10,129
633
12,901
9,147
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
tadge22
Aphrodite
14
0 / 0 / 8
8,038
502
3,071
7,905
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
7
Kills
27
27
Deaths
7
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Surtr
11
0
5
13.5
W
Cerberus
2
3
5
1.5
L
Sun Wukong
FelineEmu
Sun Wukong
4
2
0
2
W
Medusa
5
0
3
6.5
W
9
4
0
2.25
L
0
5
0
0
L
Artio
Trex305
Artio
0
3
0
0
L
Kukulkan
XIX_DEMIK_XCV
Kukulkan
2
8
1
0.31
L
King Arthur
tactical takeda
King Arthur
1
9
1
0.17
W
Aphrodite
tadge22
Aphrodite
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,310
Damage
51,404
70,853
Taken
57,695
41,236
Mitigated
37,731
12,197
Healing
24,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
12,825
5,448
0
3,362
15,421
12,247
972
1,218
14,203
3,835
79,141
W
Cerberus
8,531
442
0
4,625
13,551
11,862
0
529
13,022
57,100
1,416
L
Sun Wukong
FelineEmu
Sun Wukong
10,261
1,497
0
2,606
15,669
14,656
0
5,963
8,784
0
64,642
W
Medusa
14,076
7,882
0
5,264
11,671
4,901
1,460
3,389
8,282
0
65,295
W
12,901
1,027
0
1,758
9,147
3,122
1,311
3,181
5,966
72,276
1,803
L
5,072
1,850
0
2,349
10,250
3,418
0
540
9,710
0
38,669
L
Artio
Trex305
Artio
6,703
983
140
4,921
17,277
13,294
0
2,741
14,536
22,651
2,974
L
Kukulkan
XIX_DEMIK_XCV
Kukulkan
4,032
820
0
1,373
10,808
3,062
0
8,463
2,301
54,541
444
L
King Arthur
tactical takeda
King Arthur
5,242
385
0
808
16,849
6,806
0
6,566
10,076
0
51,002
W
Aphrodite
tadge22
Aphrodite
3,071
893
4,049
5,177
7,905
5,599
487
2,000
5,905
22,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,683
Gold Earned
45,320
384
Minions Killed
523
0
Camps Cleared
0
1,545,265
Distance Traveled
1,516,995
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,809
613
98
6
0
333,057
1
W
Cerberus
9,241
578
162
10
0
289,748
8
L
Sun Wukong
9,161
573
111
7
0
306,074
0
W
Medusa
8,103
506
93
6
0
331,674
5
W
Agni
10,129
633
123
8
0
291,115
4
L
Nut
6,431
402
65
4
0
297,047
0
L
Artio
6,757
422
33
2
0
323,025
1
L
Kukulkan
8,340
521
106
7
0
278,178
2
L
King Arthur
6,994
437
69
4
0
340,941
0
W
Aphrodite
8,038
502
47
3
0
271,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role